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![]() GlobalEventHandlers.onchange only fires when focus is lost. However .oninput fires whenever contents are modified. Original requires "double click" behaviour: first click to deselect the input element, second click to actually click the "Ok" button. Old code results in "Ok" buttons remaining visually disabled thus confusing users even when input elements have been completed |
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.. | ||
EventManager.js | ||
GUI.js | ||
Keyboard.js | ||
Logger.js | ||
MinimalStim.js | ||
Mouse.js | ||
PsychoJS.js | ||
ServerManager.js | ||
Window.js | ||
WindowMixin.js |