Class: PsychObject

util.PsychObject(psychoJS, name)

PsychoObject is the base class for all PsychoJS objects. It is responsible for handling attributes.

Constructor

new PsychObject(psychoJS, name)

Parameters:
Name Type Description
psychoJS module:core.PsychoJS the PsychoJS instance
name string the name of the object (mostly useful for debugging)
Source:

Extends

  • EventEmitter

Members

psychoJS

Get the PsychoJS instance.
Source:

psychoJS

Setter for the PsychoJS attribute.
Source:

Methods

(protected) _addAttribute(name, value, defaultValueopt, onChangeopt)

Add an attribute to this instance (e.g. define setters and getters) and affect a value to it.
Parameters:
Name Type Attributes Description
name string the name of the attribute
value object the value of the attribute
defaultValue object <optional>
the default value for the attribute
onChange function <optional>
function called upon changes to the attribute value
Source:

(protected) _setAttribute(attributeName, attributeValue, logopt, operationopt, stealthopt) → {boolean}

Set the value of an attribute.
Parameters:
Name Type Attributes Default Description
attributeName string the name of the attribute
attributeValue object the value of the attribute
log boolean <optional>
false whether of not to log
operation string <optional>
the binary operation such that the new value of the attribute is the result of the application of the operation to the current value of the attribute and attributeValue
stealth boolean <optional>
false whether or not to call the potential attribute setters when setting the value of this attribute
Source:
Returns:
whether or not the value of that attribute has changed (false if the attribute was not previously set)
Type
boolean

toString() → {string}

String representation of the PsychObject.

Note: attribute values are limited to 50 characters.

Source:
Returns:
the representation
Type
string