jsPsych/docs/plugins/image-keyboard-response.md

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# image-keyboard-response
Current version: 1.1.2. [See version history](https://github.com/jspsych/jsPsych/blob/main/packages/plugin-image-keyboard-response/CHANGELOG.md).
This plugin displays an image and records responses generated with the keyboard. The stimulus can be displayed until a response is given, or for a pre-determined amount of time. The trial can be ended automatically if the participant has failed to respond within a fixed length of time.
Image files can be automatically preloaded by jsPsych using the [`preload` plugin](preload.md). However, if you are using timeline variables or another dynamic method to specify the image stimulus, you will need to [manually preload](../overview/media-preloading.md#manual-preloading) the images.
## Parameters
In addition to the [parameters available in all plugins](../overview/plugins.md#parameters-available-in-all-plugins), this plugin accepts the following parameters. Parameters with a default value of undefined must be specified. Other parameters can be left unspecified if the default value is acceptable.
| Parameter | Type | Default Value | Description |
| --------------------- | ---------------- | ------------------ | ---------------------------------------- |
| stimulus | string | *undefined* | The path of the image file to be displayed. |
| stimulus_height | integer | null | Set the height of the image in pixels. If left null (no value specified), then the image will display at its natural height. |
| stimulus_width | integer | null | Set the width of the image in pixels. If left null (no value specified), then the image will display at its natural width. |
| maintain_aspect_ratio | boolean | true | If setting *only* the width or *only* the height and this parameter is true, then the other dimension will be scaled to maintain the image's aspect ratio. |
| choices | array of strings | `"ALL_KEYS"` | This array contains the key(s) that the participant is allowed to press in order to respond to the stimulus. Keys should be specified as characters (e.g., `'a'`, `'q'`, `' '`, `'Enter'`, `'ArrowDown'`) - see [this page](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values) and [this page (event.key column)](https://www.freecodecamp.org/news/javascript-keycode-list-keypress-event-key-codes/) for more examples. Any key presses that are not listed in the array will be ignored. The default value of `"ALL_KEYS"` means that all keys will be accepted as valid responses. Specifying `"NO_KEYS"` will mean that no responses are allowed. |
| prompt | string | null | This string can contain HTML markup. Any content here will be displayed below the stimulus. The intention is that it can be used to provide a reminder about the action the participant is supposed to take (e.g., which key to press). |
| stimulus_duration | numeric | null | How long to show the stimulus for in milliseconds. If the value is `null`, then the stimulus will be shown until the participant makes a response. |
| trial_duration | numeric | null | How long to wait for the participant to make a response before ending the trial in milliseconds. If the participant fails to make a response before this timer is reached, the participant's response will be recorded as null for the trial and the trial will end. If the value of this parameter is `null`, then the trial will wait for a response indefinitely. |
| response_ends_trial | boolean | true | If true, then the trial will end whenever the participant makes a response (assuming they make their response before the cutoff specified by the `trial_duration` parameter). If false, then the trial will continue until the value for `trial_duration` is reached. You can set this parameter to `false` to force the participant to view a stimulus for a fixed amount of time, even if they respond before the time is complete. |
| render_on_canvas | boolean | true | If `true`, the image will be drawn onto a canvas element. This prevents a blank screen (white flash) between consecutive image trials in some browsers, like Firefox and Edge. If `false`, the image will be shown via an img element, as in previous versions of jsPsych. If the stimulus is an **animated gif**, you must set this parameter to false, because the canvas rendering method will only present static images. |
## Data Generated
In addition to the [default data collected by all plugins](../overview/plugins.md#data-collected-by-all-plugins), this plugin collects the following data for each trial.
| Name | Type | Value |
| --------- | ------- | ---------------------------------------- |
| response | string | Indicates which key the participant pressed. |
| rt | numeric | The response time in milliseconds for the participant to make a response. The time is measured from when the stimulus first appears on the screen until the participant's response. |
| stimulus | string | The path of the image that was displayed. |
## Install
Using the CDN-hosted JavaScript file:
```js
<script src="https://unpkg.com/@jspsych/plugin-image-keyboard-response@1.1.2"></script>
```
Using the JavaScript file downloaded from a GitHub release dist archive:
```js
<script src="jspsych/plugin-image-keyboard-response.js"></script>
```
Using NPM:
```
npm install @jspsych/plugin-image-keyboard-response
```
```js
import imageKeyboardResponse from '@jspsych/plugin-image-keyboard-response';
```
## Examples
???+ example "Displaying trial until participant gives a response"
=== "Code"
```javascript
var trial = {
type: jsPsychImageKeyboardResponse,
stimulus: 'img/happy_face_1.png',
choices: ['e', 'i'],
prompt: "<p>Is this person happy or sad? Press 'e' for happy and 'i' for sad.</p>",
};
```
=== "Demo"
<div style="text-align:center;">
<iframe src="../../demos/jspsych-image-keyboard-response-demo1.html" width="90%;" height="600px;" frameBorder="0"></iframe>
</div>
<a target="_blank" rel="noopener noreferrer" href="../../demos/jspsych-image-keyboard-response-demo1.html">Open demo in new tab</a>
???+ example "Displaying image for a fixed duration; no response allowed"
=== "Code"
```javascript
var trial = {
type: jsPsychImageKeyboardResponse,
stimulus: 'img/happy_face_1.png',
choices: "NO_KEYS",
prompt: "<p>Study this face for 5 seconds.</p>",
trial_duration: 5000
};
```
=== "Demo"
<div style="text-align:center;">
<iframe src="../../demos/jspsych-image-keyboard-response-demo2.html" width="90%;" height="600px;" frameBorder="0"></iframe>
</div>
<a target="_blank" rel="noopener noreferrer" href="../../demos/jspsych-image-keyboard-response-demo2.html">Open demo in new tab</a>