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119 lines
3.1 KiB
JavaScript
119 lines
3.1 KiB
JavaScript
/**
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* Sound player interface
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*
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* @author Alain Pitiot
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* @version 3.1.4
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* @copyright (c) 2019 Ilixa Ltd. ({@link http://ilixa.com})
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* @license Distributed under the terms of the MIT License
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*/
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import { PsychObject } from '../util/PsychObject';
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/**
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* <p>SoundPlayer is an interface for the sound players, who are responsible for actually playing the sounds, i.e. the tracks or the tones.</p>
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*
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* @name module:sound.SoundPlayer
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* @interface
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* @extends PsychObject
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* @param {module:core.PsychoJS} psychoJS - the PsychoJS instance
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*/
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export class SoundPlayer extends PsychObject
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{
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constructor(psychoJS)
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{
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super(psychoJS);
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}
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/**
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* Determine whether this player can play the given sound.
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*
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* @name module:sound.SoundPlayer.accept
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* @function
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* @static
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* @public
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* @abstract
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* @param {module:sound.Sound} - the sound
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* @return {Object|undefined} an instance of the SoundPlayer that can play the sound, or undefined if none could be found
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*/
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static accept(sound)
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{
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throw {origin: 'SoundPlayer.accept', context: 'when evaluating whether this player can play a given sound', error: 'this method is abstract and should not be called.'};
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}
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/**
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* Start playing the sound.
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*
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* @name module:sound.SoundPlayer#play
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* @function
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* @public
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* @abstract
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* @param {number} [loops] - how many times to repeat the sound after it has played once. If loops == -1, the sound will repeat indefinitely until stopped.
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*/
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play(loops)
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{
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throw {origin: 'SoundPlayer.play', context: 'when starting the playback of a sound', error: 'this method is abstract and should not be called.'};
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}
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/**
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* Stop playing the sound immediately.
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*
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* @name module:sound.SoundPlayer#stop
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* @function
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* @public
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* @abstract
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*/
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stop()
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{
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throw {origin: 'SoundPlayer.stop', context: 'when stopping the playback of a sound', error: 'this method is abstract and should not be called.'};
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}
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/**
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* Get the duration of the sound, in seconds.
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*
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* @name module:sound.SoundPlayer#getDuration
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* @function
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* @public
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* @abstract
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*/
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getDuration()
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{
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throw {origin: 'SoundPlayer.getDuration', context: 'when getting the duration of the sound', error: 'this method is abstract and should not be called.'};
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}
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/**
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* Set the number of loops.
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*
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* @name module:sound.SoundPlayer#setLoops
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* @function
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* @public
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* @abstract
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* @param {number} loops - how many times to repeat the sound after it has played once. If loops == -1, the sound will repeat indefinitely until stopped.
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*/
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setLoops(loops)
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{
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throw {origin: 'SoundPlayer.setLoops', context: 'when setting the number of loops', error: 'this method is abstract and should not be called.'};
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}
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/**
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* Set the volume of the tone.
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*
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* @name module:sound.SoundPlayer#setVolume
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* @function
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* @public
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* @abstract
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* @param {Integer} volume - the volume of the tone
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* @param {boolean} [mute= false] - whether or not to mute the tone
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*/
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setVolume(volume, mute = false) {
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throw {origin: 'SoundPlayer.setVolume', context: 'when setting the volume of the sound', error: 'this method is abstract and should not be called.'};
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}
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}
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