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<h2><a href="index.html">Home</a></h2><h2><a href="https://psychopy.org" target="_blank" class="menu-item" id="website_link" >Project Website</a></h2><h2><a href="https://discourse.psychopy.org/" target="_blank" class="menu-item" id="forum_link" >Forum</a></h2><h2><a href="https://github.com/psychopy/psychojs" target="_blank" class="menu-item" id="github_link" >Github</a></h2><h3>Modules</h3><ul><li><a href="module-core.html">core</a></li><li><a href="module-data.html">data</a></li><li><a href="module-sound.html">sound</a></li><li><a href="module-util.html">util</a><ul class='methods'><li data-type='method'><a href="module-util.html#~_match">_match</a></li></ul></li><li></li><li><a href="module-visual.html">visual</a></li></ul><h3>Classes</h3><ul><li><a href="AudioClip.html">AudioClip</a><ul class='methods'><li data-type='method'><a href="AudioClip.html#_base64ArrayBuffer">_base64ArrayBuffer</a></li><li data-type='method'><a href="AudioClip.html#_decodeAudio">_decodeAudio</a></li><li data-type='method'><a href="AudioClip.html#_GoogleTranscribe">_GoogleTranscribe</a></li><li data-type='method'><a href="AudioClip.html#download">download</a></li><li data-type='method'><a href="AudioClip.html#getDuration">getDuration</a></li><li data-type='method'><a href="AudioClip.html#setVolume">setVolume</a></li><li data-type='method'><a href="AudioClip.html#startPlayback">startPlayback</a></li><li data-type='method'><a href="AudioClip.html#stopPlayback">stopPlayback</a></li><li data-type='method'><a href="AudioClip.html#transcribe">transcribe</a></li><li data-type='method'><a href="AudioClip.html#upload">upload</a></li></ul></li><li><a href="AudioClipPlayer.html">AudioClipPlayer</a><ul class='methods'><li data-type='method'><a href="AudioClipPlayer.html#getDuration">getDuration</a></li><li data-type='method'><a href="AudioClipPlayer.html#play">play</a></li><li data-type='method'><a href="AudioClipPlayer.html#setDuration">setDuration</a></li><li data-type='method'><a href="AudioClipPlayer.html#setLoops">setLoops</a></li><li data-type='method'><a href="AudioClipPlayer.html#setVolume">setVolume</a></li><li data-type='method'><a href="AudioClipPlayer.html#stop">stop</a></li></ul></li><li><a href="BuilderKeyResponse.html">BuilderKeyResponse</a></li><li><a href="ButtonStim.html">ButtonStim</a><ul class='methods'><li data-type='method'><a href="ButtonStim.html#_addEventListeners">_addEventListeners</a></li><li data-type='method'><a href="ButtonStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="ButtonStim.html#_getAnchor">_getAnchor</a></li><li data-type='method'><a href="ButtonStim.html#_getDefaultLetterHeight">_getDefaultLetterHeight</a></li><li data-type='method'><a href="ButtonStim.html#_getTextInputOptions">_getTextInputOptions</a></li><li data-type='method'><a href="ButtonStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="ButtonStim.html#clear">clear</a></li><li data-type='method'><a href="ButtonStim.html#getText">getText</a></li><li data-type='method'><a href="ButtonStim.html#reset">reset</a></li><li data-type='method'><a href="ButtonStim.html#setAlignment">setAlignment</a></li><li data-type='method'><a href="ButtonStim.html#setAnchor">setAnchor</a></li><li data-type='method'><a href="ButtonStim.html#setBorderColor">setBorderColor</a></li><li data-type='method'><a href="ButtonStim.html#setColor">setColor</a></li><li data-type='method'><a href="ButtonStim.html#setFillColor">setFillColor</a></li><li data-type='method'><a href="ButtonStim.html#setFitToContent">setFitToContent</a></li><li data-type='method'><a href="ButtonStim.html#setFont">setFont</a></li><li data-type='method'><a href="ButtonStim.html#setLanguageStyle">setLanguageStyle</a></li><li data-type='method'><a href="ButtonStim.html#setLetterHeight">setLetterHeight</a></li><li data-type='method'><a href="ButtonStim.html#setSize">setSize</a></li><li data-type='method'><a href="ButtonStim.html#setText">setText</a></li></ul></li><li><a href="Clock.html">Clock</a><ul class='methods'><li data-type='method'><a href="Clock.html#add">add</a></li><li data-type='method'><a href="Clock.html#getLastResetTime">getLastResetTime</a></li><li data-type='method'><a href="Clock.html#getTime">getTime</a></li><li data-type='method'><a href="Clock.html#reset">reset</a></li></ul></li><li><a href="Color.html">Color</a><ul class='methods'><li data-type='method'><a href="Color.html#toString">toString</a></li></ul></li><li><a href="CountdownTimer.html">CountdownTimer</a><ul class='methods'><li data-type='method'><a href="CountdownTimer.html#add">add</a></li><li data-type='method'><a href="CountdownTimer.html#getLastResetTime">getLastResetTime</a></li><li data-type='method'><a href="CountdownTimer.html#getTime">getTime</a></li><li data-type='method'><a href="CountdownTimer.html#reset">reset</a></li></ul></li><li><a href="EventEmitter.html">EventEmitter</a><ul class='methods'><li data-type='method'><a href="EventEmitter.html#emit">emit</a></li><li data-type='method'><a href="EventEmitter.html#off">off</a></li><li data-type='method'><a href="EventEmitter.html#on">on</a></li><li data-type='method'><a href="EventEmitter.html#once">once</a></li></ul></li><li><a href="EventManager.html">EventManager</a><ul class='methods'><li data-type='method'><a href="EventManager.html#_addKeyListeners">_addKeyListeners</a></li><li data-type='method'><a href="EventManager.html#addMouseListeners">addMouseListeners</a></li><li data-type='method'><a href="EventManager.html#clearEvents">clearEvents</a></li><li data-type='method'><a href="EventManager.html#clearKeys">clearKeys</a></li><li data-type='method'><a href="EventManager.html#getKeys">getKeys</a></li><li data-type='method'><a href="EventManager.html#getMouseInfo">getMouseInfo</a></li><li data-type='method'><a href="EventManager.html#resetMoveClock">resetMoveClock</a></li><li data-type='method'><a href="EventManager.html#startMoveClock">startMoveClock</a></li><li data-type='method'><a href="EventManager.html#stopMoveClock">stopMoveClock</a></li></ul></li><li><a href="ExperimentHandler.html">ExperimentHandler</a><ul class='methods'><li data-type='method'><a href="ExperimentHandler.html#addData">addData</a></li><li data-type='method'><a href="ExperimentHandler.html#addLoop">addLoop</a></li><li data-type='method'><a href="ExperimentHandler.html#isEntryEmpty">isEntryEmpty</a></li><li data-type='method'><a href="ExperimentHandler.html#nextEntry">nextEntry</a></li><li data-type='method'><a href="ExperimentHandler.html#removeLoop">removeLoop</a></li><li data-type='method'><a href="ExperimentHandler.html#save">save</a></li></ul></li><li><a href="FaceDetector.html">FaceDetector</a><ul class='methods'><li data-type='method'><a href="FaceDetector.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="FaceDetector.html#_initFaceApi">_initFaceApi</a></li><li data-type='method'><a href="FaceDetector.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="FaceDetector.html#isReady">isReady</a></li><li data-type='method'><a href="FaceDetector.html#setInput">setInput</a></li><li data-type='method'><a href="FaceDetector.html#start">start</a></li><li data-type='method'><a href="FaceDetector.html#stop">stop</a></li></ul></li><li><a href="Form.html">Form</a><ul class='methods'><li data-type='method'><a href="Form.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="Form.html#_getBoundingBox_px">_getBoundingBox_px</a></li><li data-type='method'><a href="Form.html#_importItems">_importItems</a></li><li data-type='method'><a href="Form.html#_onChange">_onChange</a></li><li data-type='method'><a href="Form.html#_processItems">_processItems</a></li><li data-type='method'><a href="Form.html#_sanitizeItems">_sanitizeItems</a></li><li data-type='method'><a href="Form.html#_setupStimuli">_setupStimuli</a></li><li data-type='method'><a href="Form.html#_updateDecorations">_updateDecorations</a></li><li data-type='method'><a href="Form.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="Form.html#_updateVisibleStimuli">_updateVisibleStimuli</a></li><li data-type='method'><a href="Form.html#addDataToExp">addDataToExp</a></li><li data-type='method'><a href="Form.html#contains">contains</a></li><li data-type='method'><a href="Form.html#draw">draw</a></li><li data-type='method'><a href="Form.html#formComplete">formComplete</a></li><li data-type='method'><a href="Form.html#getData">getData</a></li><li data-type='method'><a href="Form.html#hide">hide</a></li><li data-type='method'><a href="Form.html#refresh">refresh</a></li><li data-type='method'><a href="Form.html#release">release</a></li><li data-type='method'><a href="Form.html#reset">reset</a></li><li data-type='method'><a href="Form.html#setAutoDraw">setAutoDraw</a></li><li data-type='method'><a href="Form.html#setDepth">setDepth</a></li><li data-type='method'><a href="Form.html#setOri">setOri</a></li><li data-type='method'><a href="Form.html#setPos">setPos</a></li><li data-type='method'><a href="Form.html#setSize">setSize</a></li></ul></li><li><a href="GratingStim.html">GratingStim</a><ul class='methods'><li data-type='method'><a href="GratingStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="GratingStim.html#_getDisplaySize">_getDisplaySize</a></li><li data-type='method'><a href="GratingStim.html#_getPixiMeshFromPredefinedShaders">_getPixiMeshFromPredefinedShaders</a></li><li data-type='method'><a href="GratingStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="GratingStim.html#setBlendmode">setBlendmode</a></li><li data-type='method'><a href="GratingStim.html#setColor">setColor</a></li><li data-type='method'><a href="GratingStim.html#setColorSpace">setColorSpace</a></li><li data-type='method'><a href="GratingStim.html#setInterpolate">setInterpolate</a></li><li data-type='method'><a href="GratingStim.html#setMask">setMask</a></li><li data-type='method'><a href="GratingStim.html#setOpacity">setOpacity</a></li><li data-type='method'><a href="GratingStim.html#setPhase">setPhase</a></li><li data-type='method'><a href="GratingStim.html#setSF">setSF</a></li><li data-type='method'><a href="GratingStim.html#setTex">setTex</a></li></ul></li><li><a href="GUI.html">GUI</a><ul class='methods'><li data-type='method'><a href="GUI.html#_onCancelExperiment">_onCancelExperiment</a></li><li data-type='method'><a href="GUI.html#_onResourceEvents">_onResourceEvents</a></li><li data-type='method'><a href="GUI.html#_onStartExperiment">_onStartExperiment</a></li><li data-type='method'><a href="GUI.html#_setProgressMessage">_setProgressMessage</a></li><li data-type='method'><a href="GUI.html#_updateDialog">_updateDialog</a></li><li data-type='method'><a href="GUI.html#_updateProgressBar">_updateProgressBar</a></li><li data-type='method'><a href="GUI.html#_userFriendlyError">_userFriendlyError</a></li><li data-type='method'><a href="GUI.html#closeDialog">closeDialog</a></li><li data-type='method'><a href="GUI.html#dialog">dialog</a></li><li data-type='method'><a href="GUI.html#DlgFromDict">DlgFromDict</a></li><li data-type='method'><a href="GUI.html#finishDialog">finishDialog</a></li></ul></li><li><a href="ImageStim.html">ImageStim</a><ul class='methods'><li data-type='method'><a href="ImageStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="ImageStim.html#_getDisplaySize">_getDisplaySize</a></li><li data-type='method'><a href="ImageStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="ImageStim.html#setImage">setImage</a></li><li data-type='method'><a href="ImageStim.html#setInterpolate">setInterpolate</a></li><li data-type='method'><a href="ImageStim.html#setMask">setMask</a></li></ul></li><li><a href="Keyboard.html">Keyboard</a><ul class='methods'><li data-type='method'><a href="Keyboard.html#_addKeyListeners">_addKeyListeners</a></li><li data-type='method'><a href="Keyboard.html#clearEvents">clearEvents</a></li><li data-type='method'><a href="Keyboard.html#getEvents">getEvents</a></li><li data-type='method'><a href="Keyboard.html#getKeys">getKeys</a></li><li data-type='method'><a href="Keyboard.html#start">start</a></li><li data-type='method'><a href="Keyboard.html#stop">stop</a></li></ul></li><li><a href="KeyPress.html">KeyPress</a></li><li><a href="Logger.html">Logger</a><ul class='methods'><li data-type='method'><a href="Logger.html#_customConsoleLayout">_customConsoleLayout</a></li><li data-type='method'><a href="Logger.html#_getValue">_getValue</a></li><li data-type='method'><a href="Logger.html#_throttle">_throttle</a></li><li data-type='method'><a href="Logger.html#data">data</a></li><li data-type='method'><a href="Logger.html#exp">exp</a></li><li data-type='method'><a href="Logger.html#flush">flush</a></li><li data-type='method'><a href="Logger.html#log">log</a></li><li data-type='method'><a href="Logger.html#setLevel">setLevel</a></li></ul></li><li><a href="Microphone.html">Microphone</a><ul class='methods'><li data-type='method'><a href="Microphone.html#_onChange">_onChange</a></li><li data-type='method'><a href="Microphone.html#_prepareRecording">_prepareRecording</a></li><li data-type='method'><a href="Microphone.html#download">download</a></li><li data-type='method'><a href="Microphone.html#flush">flush</a></li><li data-type='method'><a href="Microphone.html#getRecording">getRecording</a></li><li data-type='method'><a href="Microphone.html#pause">pause</a></li><li data-type='method'><a href="Microphone.html#resume">resume</a></li><li data-type='method'><a href="Microphone.html#start">start</a></li><li data-type='method'><a href="Microphone.html#stop">stop</a></li><li data-type='method'><a href="Microphone.html#upload">upload</a></li></ul></li><li><a href="MinimalStim.html">MinimalStim</a><ul class='methods'><li data-type='method'><a href="MinimalStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="MinimalStim.html#contains">contains</a></li><li data-type='method'><a href="MinimalStim.html#draw">draw</a></li><li data-type='method'><a href="MinimalStim.html#hide">hide</a></li><li data-type='method'><a href="MinimalStim.html#release">release</a></li><li data-type='method'><a href="MinimalStim.html#setAutoDraw">setAutoDraw</a></li></ul></li><li><a href="module-core.PsychoJS.html">PsychoJS</a><ul class='methods'><li data-type='method'><a href="module-core.PsychoJS.html#_captureErrors">_captureErrors</a></li><li data-type='method'><a href="module-core.PsychoJS.html#_configure">_configure</a></li><li data-type='method'><a href="module-core.PsychoJS.html#_getParticipantIPInfo">_getParticipantIPInfo</a></li><li data-type='method'><a href="module-core.PsychoJS.html#_makeStatusTopLevel">_makeStatusTopLevel</a></li><li data-type='method'><a href="module-core.PsychoJS.html#getEnvironment">getEnvironment</a></li><li data-type='method'><a href="module-core.PsychoJS.html#importAttributes">importAttributes</a></li><li data-type='method'><a href="module-core.PsychoJS.html#openWindow">openWindow</a></li><li data-type='method'><a href="module-core.PsychoJS.html#quit">quit</a></li><li data-type='method'><a href="module-core.PsychoJS.html#schedule">schedule</a></li><li data-type='method'><a href="module-core.PsychoJS.html#scheduleCondition">scheduleCondition</a></li><li data-type='method'><a href="module-core.PsychoJS.html#setRedirectUrls">setRedirectUrls</a></li><li data-type='method'><a href="module-core.PsychoJS.html#start">start</a></li><li data-type='method'><a href="module-core.PsychoJS.html#waitForResources">waitForResources</a></li></ul></li><li><a href="module-data.TrialHandler.html">TrialHandler</a><ul class='methods'><li data-type='method'><a href="module-data.TrialHandler.html#_prepareSequence">_prepareSequence</a></li><li data-type='method'><a href="module-data.TrialHandler.html#_prepareTrialList">_prepareTrialList</a></li><li data-type='method'><a href="module-data.TrialHandler.html#addData">addData</a></li><li data-type='method'><a href="module-data.TrialHandler.html#forEach">forEach</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getAttributes">getAttributes</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getCurrentTrial">getCurrentTrial</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getEarlierTrial">getEarlierTrial</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getFutureTrial">getFutureTrial</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getSnapshot">getSnapshot</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getTrial">getTrial</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getTrialIndex">getTrialIndex</a></li><li data-type='method'><a href="module-data.TrialHandler.html#next">next</a></li><li data-type='method'><a href="module-data.TrialHandler.html#setSeed">setSeed</a></li><li data-type='method'><a href="module-data.TrialHandler.html#setTrialIndex">setTrialIndex</a></li><li data-type='method'><a href="module-data.TrialHandler.html#Symbol.iterator">Symbol.iterator</a></li></ul></li><li><a href="module-hardware.Camera.html">Camera</a><ul class='methods'><li data-type='method'><a href="module-hardware.Camera.html#_onChange">_onChange</a></li><li data-type='method'><a href="module-hardware.Camera.html#_prepareRecording">_prepareRecording</a></li><li data-type='method'><a href="module-hardware.Camera.html#_upload">_upload</a></li><li data-type='method'><a href="module-hardware.Camera.html#authorize">authorize</a></li><li data-type='method'><a href="module-hardware.Camera.html#close">close</a></li><li data-type='method'><a href="module-hardware.Camera.html#flush">flush</a></li><li data-type='method'><a href="module-hardware.Camera.html#getRecording">getRecording</a></li><li data-type='method'><a href="module-hardware.Camera.html#getStream">getStream</a></li><li data-type='method'><a href="module-hardware.Camera.html#getVideo">getVideo</a></li><li data-type='method'><a href="module-hardware.Camera.html#isReady">isReady</a></li><li data-type='method'><a href="module-hardware.Camera.html#open">open</a></li><li data-type='method'><a href="module-hardware.Camera.html#pause">pause</a></li><li data-type='method'><a href="module-hardware.Camera.html#record">record</a></li><li data-type='method'><a href="module-hardware.Camera.html#resume">resume</a></li><li data-type='method'><a href="module-hardware.Camera.html#stop">stop</a></li></ul></li><li><a href="module-sound.Sound.html">Sound</a><ul class='methods'><li data-type='method'><a href="module-sound.Sound.html#_getPlayer">_getPlayer</a></li><li data-type='method'><a href="module-sound.Sound.html#getDuration">getDuration</a></li><li data-type='method'><a href="module-sound.Sound.html#play">play</a></li><li data-type='method'><a href="module-sound.Sound.html#setLoops">setLoops</a></li><li data-type='method'><a href="module-sound.Sound.html#setSecs">setSecs</a></li><li data-type='method'><a href="module-sound.Sound.html#setSound">setSound</a></li><li data-type='method'><a href="module-sound.Sound.html#setVolume">setVolume</a></li><li data-type='method'><a href="module-sound.Sound.html#stop">stop</a></li></ul></li><li><a href="module-util.PsychObject.html">PsychObject</a><ul class='methods'><li data-type='method'><a href="module-util.PsychObject.html#_addAttribute">_addAttribute</a></li><li data-type='method'><a href="module-util.PsychObject.html#_setAttribute">_setAttribute</a></li><li data-type='method'><a href="module-util.PsychObject.html#emit">emit</a></li><li data-type='method'><a href="module-util.PsychObject.html#off">off</a></li><li data-type='method'><a href="module-util.PsychObject.html#on">on</a></li><li data-type='method'><a href="module-util.PsychObject.html#once">once</a></li><li data-type='method'><a href="module-util.PsychObject.html#toString">toString</a></li></ul></li><li><a href="module-visual.VisualStim.html">VisualStim</a><ul class='methods'><li data-type='method'><a href="module-visual.VisualStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="module-visual.VisualStim.html#_getBoundingBox_px">_getBoundingBox_px</a></li><li data-type='method'><a href="module-visual.VisualStim.html#_onChange">_onChange</a></li><li data-type='method'><a href="module-visual.VisualStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="module-visual.VisualStim.html#contains">contains</a></li><li data-type='method'><a href="module-visual.VisualStim.html#draw">draw</a></li><li data-type='method'><a href="module-visual.VisualStim.html#hide">hide</a></li><li data-type='method'><a href="module-visual.VisualStim.html#refresh">refresh</a></li><li data-type='method'><a href="module-visual.VisualStim.html#release">release</a></li><li data-type='method'><a href="module-visual.VisualStim.html#setAutoDraw">setAutoDraw</a></li><li data-type='method'><a href="module-visual.VisualStim.html#setDepth">setDepth</a></li><li data-type='method'><a href="module-visual.VisualStim.html#setOri">setOri</a></li><li data-type='method'><a href="module-visual.VisualStim.html#setPos">setPos</a></li><li data-type='method'><a href="module-visual.VisualStim.html#setSize">setSize</a></li></ul></li><li><a href="MonotonicClock.html">MonotonicClock</a><ul class='methods'><li data-type='method'><a href="MonotonicClock.html#getLastResetTime">getLastResetTime</a></li><li data-type='method'><a href="MonotonicClock.html#getTime">getTime</a></li></ul></li><li><a href="Mouse.html">Mouse</a><ul class='methods'><li data-type='method'><a href="Mouse.html#clickReset">clickReset</a></li><li data-type='method'><a href="Mouse.html#getPos">getPos</a></li><li data-type='method'><a href="Mouse.html#getPressed">getPressed</a></li><li data-type='method'><a href="Mouse.html#getRel">getRel</a></li><li data-type='method'><a href="Mouse.html#getWheelRel">getWheelRel</a></li><li data-type='method'><a href="Mouse.html#isPressedIn">isPressedIn</a></li><li data-type='method'><a href="Mouse.html#mouseMoved">mouseMoved</a></li><li data-type='method'><a href="Mouse.html#mouseMoveTime">mouseMoveTime</a></li></ul></li><li><a href="MovieStim.html">MovieStim</a><ul class='methods'><li data-type='method'><a href="MovieStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="MovieStim.html#_getDisplaySize">_getDisplaySize</a></li><li data-type='method'><a href="MovieStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="MovieStim.html#pause">pause</a></li><li data-type='method'><a href="MovieStim.html#play">play</a></li><li data-type='method'><a href="MovieStim.html#reset">reset</a></li><li data-type='method'><a href="MovieStim.html#seek">seek</a></li><li data-type='method'><a href="MovieStim.html#setMovie">setMovie</a></li><li data-type='method'><a href="MovieStim.html#stop">stop</a></li></ul></li><li><a href="MultiStairHandler.html">MultiStairHandler</a><ul class='methods'><li data-type='method'><a href="MultiStairHandler.html#_nextTrial">_nextTrial</a></li><li data-type='method'><a href="MultiStairHandler.html#_prepareStaircases">_prepareStaircases</a></li><li data-type='method'><a href="MultiStairHandler.html#_validateConditions">_validateConditions</a></li><li data-type='method'><a href="MultiStairHandler.html#addResponse">addResponse</a></li></ul></li><li><a href="Polygon.html">Polygon</a><ul class='methods'><li data-type='method'><a href="Polygon.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="Polygon.html#_getPixiPolygon">_getPixiPolygon</a></li><li data-type='method'><a href="Polygon.html#_getVertices_px">_getVertices_px</a></li><li data-type='method'><a href="Polygon.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="Polygon.html#contains">contains</a></li><li data-type='method'><a href="Polygon.html#setEdges">setEdges</a></li><li data-type='method'><a href="Polygon.html#setRadius">setRadius</a></li><li data-type='method'><a href="Polygon.html#setVertices">setVertices</a></li></ul></li><li><a href="QuestHandler.html">QuestHandler</a><ul class='methods'><li data-type='method'><a href="QuestHandler.html#_estimateQuestValue">_estimateQuestValue</a></li><li data-type='method'><a href="QuestHandler.html#_setupJsQuest">_setupJsQuest</a></li><li data-type='method'><a href="QuestHandler.html#addResponse">addResponse</a></li><li data-type='method'><a href="QuestHandler.html#confInterval">confInterval</a></li><li data-type='method'><a href="QuestHandler.html#getQuestValue">getQuestValue</a></li><li data-type='method'><a href="QuestHandler.html#mean">mean</a></li><li data-type='method'><a href="QuestHandler.html#mode">mode</a></li><li data-type='method'><a href="QuestHandler.html#quantile">quantile</a></li><li data-type='method'><a href="QuestHandler.html#sd">sd</a></li><li data-type='method'><a href="QuestHandler.html#setMethod">setMethod</a></li><li data-type='method'><a href="QuestHandler.html#simulate">simulate</a></li></ul></li><li><a href="Rect.html">Rect</a><ul class='methods'><li data-type='method'><a href="Rect.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="Rect.html#_getPixiPolygon">_getPixiPolygon</a></li><li data-type='method'><a href="Rect.html#_getVertices_px">_getVertices_px</a></li><li data-type='method'><a href="Rect.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="Rect.html#_updateVertices">_updateVertices</a></li><li data-type='method'><a href="Rect.html#contains">contains</a></li><li data-type='method'><a href="Rect.html#setHeight">setHeight</a></li><li data-type='method'><a href="Rect.html#setVertices">setVertices</a></li><li data-type='method'><a href="Rect.html#setWidth">setWidth</a></li></ul></li><li><a href="Scheduler.html">Scheduler</a><ul class='methods'><li data-type='method'><a href="Scheduler.html#add">add</a></li><li data-type='method'><a href="Scheduler.html#addConditional">addConditional</a></li><li data-type='method'><a href="Scheduler.html#start">start</a></li><li data-type='method'><a href="Scheduler.html#stop">stop</a></li></ul></li><li><a href="ServerManager.html">ServerManager</a><ul class='methods'><li data-type='method'><a href="ServerManager.html#_downloadResources">_downloadResources</a></li><li data-type='method'><a href="ServerManager.html#_listResources">_listResources</a></li><li data-type='method'><a href="ServerManager.html#_queryServerAPI">_queryServerAPI</a></li><li data-type='method'><a href="ServerManager.html#_setupPreloadQueue">_setupPreloadQueue</a></li><li data-type='method'><a href="ServerManager.html#closeSession">closeSession</a></li><li data-type='method'><a href="ServerManager.html#getConfiguration">getConfiguration</a></li><li data-type='method'><a href="ServerManager.html#getResource">getResource</a></li><li data-type='method'><a href="ServerManager.html#getResourceStatus">getResourceStatus</a></li><li data-type='method'><a href="ServerManager.html#openSession">openSession</a></li><li data-type='method'><a href="ServerManager.html#prepareResources">prepareResources</a></li><li data-type='method'><a href="ServerManager.html#resetStatus">resetStatus</a></li><li data-type='method'><a href="ServerManager.html#setStatus">setStatus</a></li><li data-type='method'><a href="ServerManager.html#uploadAudioVideo">uploadAudioVideo</a></li><li data-type='method'><a href="ServerManager.html#uploadData">uploadData</a></li><li data-type='method'><a href="ServerManager.html#uploadLog">uploadLog</a></li><li data-type='method'><a href="ServerManager.html#waitForResources">waitForResources</a></li></ul></li><li><a href="ShapeStim.html">ShapeStim</a><ul class='methods'><li data-type='method'><a href="ShapeStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="ShapeStim.html#_getPixiPolygon">_getPixiPolygon</a></li><li data-type='method'><a href="ShapeStim.html#_getVertices_px">_getVertices_px</a></li><li data-type='method'><a href="ShapeStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="ShapeStim.html#contains">contains</a></li><li data-type='method'><a href="ShapeStim.html#setVertices">setVertices</a></li></ul></li><li><a href="Shelf.html">Shelf</a><ul class='methods'><li data-type='method'><a href="Shelf.html#_checkAvailability">_checkAvailability</a></li><li data-type='method'><a href="Shelf.html#_checkKey">_checkKey</a></li><li data-type='method'><a href="Shelf.html#_getValue">_getValue</a></li><li data-type='method'><a href="Shelf.html#_updateValue">_updateValue</a></li><li data-type='method'><a href="Shelf.html#addIntegerValue">addIntegerValue</a></li><li data-type='method'><a href="Shelf.html#appendListValue">appendListValue</a></li><li data-type='method'><a href="Shelf.html#clearListValue">clearListValue</a></li><li data-type='method'><a href="Shelf.html#counterBalanceSelect">counterBalanceSelect</a></li><li data-type='method'><a href="Shelf.html#flipBooleanValue">flipBooleanValue</a></li><li data-type='method'><a href="Shelf.html#getBooleanValue">getBooleanValue</a></li><li data-type='method'><a href="Shelf.html#getDictionaryFieldNames">getDictionaryFieldNames</a></li><li data-type='method'><a href="Shelf.html#getDictionaryFieldValue">getDictionaryFieldValue</a></li><li data-type='method'><a href="Shelf.html#getDictionaryValue">getDictionaryValue</a></li><li data-type='method'><a href="Shelf.html#getIntegerValue">getIntegerValue</a></li><li data-type='method'><a href="Shelf.html#getListValue">getListValue</a></li><li data-type='method'><a href="Shelf.html#getTextValue">getTextValue</a></li><li data-type='method'><a href="Shelf.html#incrementComponent">incrementComponent</a></li><li data-type='method'><a href="Shelf.html#popListValue">popListValue</a></li><li data-type='method'><a href="Shelf.html#setBooleanValue">setBooleanValue</a></li><li data-type='method'><a href="Shelf.html#setDictionaryFieldValue">setDictionaryFieldValue</a></li><li data-type='method'><a href="Shelf.html#setDictionaryValue">setDictionaryValue</a></li><li data-type='method'><a href="Shelf.html#setIntegerValue">setIntegerValue</a></li><li data-type='method'><a href="Shelf.html#setListValue">setListValue</a></li><li data-type='method'><a href="Shelf.html#setTextValue">setTextValue</a></li><li data-type='method'><a href="Shelf.html#shuffleListValue">shuffleListValue</a></li></ul></li><li><a href="Slider.html">Slider</a><ul class='methods'><li data-type='method'><a href="Slider.html#_addEventListeners">_addEventListeners</a></li><li data-type='method'><a href="Slider.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="Slider.html#_getBoundingBox_px">_getBoundingBox_px</a></li><li data-type='method'><a href="Slider.html#_getPosition_px">_getPosition_px</a></li><li data-type='method'><a href="Slider.html#_getTextStyle">_getTextStyle</a></li><li data-type='method'><a href="Slider.html#_granularise">_granularise</a></li><li data-type='method'><a href="Slider.html#_handlePointerDown">_handlePointerDown</a></li><li data-type='method'><a href="Slider.html#_handlePointerMove">_handlePointerMove</a></li><li data-type='method'><a href="Slider.html#_handlePointerUp">_handlePointerUp</a></li><li data-type='method'><a href="Slider.html#_isHorizontal">_isHorizontal</a></li><li data-type='method'><a href="Slider.html#_onChange">_onChange</a></li><li data-type='method'><a href="Slider.html#_posToRating">_posToRating</a></li><li data-type='method'><a href="Slider.html#_ratingToPos">_ratingToPos</a></li><li data-type='method'><a href="Slider.html#_removeEventListeners">_removeEventListeners</a></li><li data-type='method'><a href="Slider.html#_sanitizeAttributes">_sanitizeAttributes</a></li><li data-type='method'><a href="Slider.html#_setupBar">_setupBar</a></li><li data-type='method'><a href="Slider.html#_setupLabels">_setupLabels</a></li><li data-type='method'><a href="Slider.html#_setupMarker">_setupMarker</a></li><li data-type='method'><a href="Slider.html#_setupSlider">_setupSlider</a></li><li data-type='method'><a href="Slider.html#_setupStyle">_setupStyle</a></li><li data-type='method'><a href="Slider.html#_setupTicks">_setupTicks</a></li><li data-type='method'><a href="Slider.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="Slider.html#contains">contains</a></li><li data-type='method'><a href="Slider.html#draw">draw</a></li><li data-type='method'><a href="Slider.html#getRating">getRating</a></li><li data-type='method'><a href="Slider.html#getRT">getRT</a></li><li data-type='method'><a href="Slider.html#hide">hide</a></li><li data-type='method'><a href="Slider.html#isMarkerDragging">isMarkerDragging</a></li><li data-type='method'><a href="Slider.html#recordRating">recordRating</a></li><li data-type='method'><a href="Slider.html#refresh">refresh</a></li><li data-type='method'><a href="Slider.html#release">release</a></li><li data-type='method'><a href="Slider.html#reset">reset</a></li><li data-type='method'><a href="Slider.html#setAutoDraw">setAutoDraw</a></li><li data-type='method'><a href="Slider.html#setDepth">setDepth</a></li><li data-type='method'><a href="Slider.html#setMarkerPos">setMarkerPos</a></li><li data-type='method'><a href="Slider.html#setOri">setOri</a></li><li data-type='method'><a href="Slider.html#setPos">setPos</a></li><li data-type='method'><a href="Slider.html#setRating">setRating</a></li><li data-type='method'><a href="Slider.html#setReadOnly">setReadOnly</a></li><li data-type='method'><a href="Slider.html#setSize">setSize</a></li></ul></li><li><a href="SpeechRecognition.html">SpeechRecognition</a><ul class='methods'><li data-type='method'><a href="SpeechRecognition.html#_onChange">_onChange</a></li><li data-type='method'><a href="SpeechRecognition.html#_prepareRecognition">_prepareRecognition</a></li><li data-type='method'><a href="SpeechRecognition.html#clearTranscripts">clearTranscripts</a></li><li data-type='method'><a href="SpeechRecognition.html#getTranscripts">getTranscripts</a></li><li data-type='method'><a href="SpeechRecognition.html#start">start</a></li><li data-type='method'><a href="SpeechRecognition.html#stop">stop</a></li></ul></li><li><a href="TextBox.html">TextBox</a><ul class='methods'><li data-type='method'><a href="TextBox.html#_addEventListeners">_addEventListeners</a></li><li data-type='method'><a href="TextBox.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="TextBox.html#_getAnchor">_getAnchor</a></li><li data-type='method'><a href="TextBox.html#_getDefaultLetterHeight">_getDefaultLetterHeight</a></li><li data-type='method'><a href="TextBox.html#_getTextInputOptions">_getTextInputOptions</a></li><li data-type='method'><a href="TextBox.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="TextBox.html#clear">clear</a></li><li data-type='method'><a href="TextBox.html#getText">getText</a></li><li data-type='method'><a href="TextBox.html#reset">reset</a></li><li data-type='method'><a href="TextBox.html#setAlignment">setAlignment</a></li><li data-type='method'><a href="TextBox.html#setAnchor">setAnchor</a></li><li data-type='method'><a href="TextBox.html#setBorderColor">setBorderColor</a></li><li data-type='method'><a href="TextBox.html#setColor">setColor</a></li><li data-type='method'><a href="TextBox.html#setFillColor">setFillColor</a></li><li data-type='method'><a href="TextBox.html#setFitToContent">setFitToContent</a></li><li data-type='method'><a href="TextBox.html#setFont">setFont</a></li><li data-type='method'><a href="TextBox.html#setLanguageStyle">setLanguageStyle</a></li><li data-type='method'><a href="TextBox.html#setLetterHeight">setLetterHeight</a></li><li data-type='method'><a href="TextBox.html#setSize">setSize</a></li><li data-type='method'><a href="TextBox.html#setText">setText</a></li></ul></li><li><a href="TextStim.html">TextStim</a><ul class='methods'><li data-type='method'><a href="TextStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="TextStim.html#_getAnchor">_getAnchor</a></li><li data-type='method'><a href="TextStim.html#_getDefaultLetterHeight">_getDefaultLetterHeight</a></li><li data-type='method'><a href="TextStim.html#_getDefaultWrapWidth">_getDefaultWrapWidth</a></li><li data-type='method'><a href="TextStim.html#_getTextStyle">_getTextStyle</a></li><li data-type='method'><a href="TextStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="TextStim.html#getBoundingBox">getBoundingBox</a></li><li data-type='method'><a href="TextStim.html#getTextMetrics">getTextMetrics</a></li><li data-type='method'><a href="TextStim.html#setColor">setColor</a></li></ul></li><li><a href="TonePlayer.html">TonePlayer</a><ul class='methods'><li data-type='method'><a href="TonePlayer.html#_initSoundLibrary">_initSoundLibrary</a></li><li data-type='method'><a href="TonePlayer.html#getDuration">getDuration</a></li><li data-type='method'><a href="TonePlayer.html#play">play</a></li><li data-type='method'><a href="TonePlayer.html#setDuration">setDuration</a></li><li data-type='method'><a href="TonePlayer.html#setLoops">setLoops</a></li><li data-type='method'><a href="TonePlayer.html#setVolume">setVolume</a></li><li data-type='method'><a href="TonePlayer.html#stop">stop</a></li></ul></li><li><a href="TrackPlayer.html">TrackPlayer</a><ul class='methods'><li data-type='method'><a href="TrackPlayer.html#getDuration">getDuration</a></li><li data-type='method'><a href="TrackPlayer.html#play">play</a></li><li data-type='method'><a href="TrackPlayer.html#setDuration">setDuration</a></li><li data-type='method'><a href="TrackPlayer.html#setLoops">setLoops</a></li><li data-type='method'><a href="TrackPlayer.html#setVolume">setVolume</a></li><li data-type='method'><a href="TrackPlayer.html#stop">stop</a></li></ul></li><li><a href="Transcript.html">Transcript</a></li><li><a href="Window.html">Window</a><ul class='methods'><li data-type='method'><a href="Window.html#_fullRefresh">_fullRefresh</a></li><li data-type='method'><a href="Window.html#_refresh">_refresh</a></li><li data-type='method'><a href="Window.html#_setupPixi">_setupPixi</a></li><li data-type='method'><a href="Window.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="Window.html#_writeLogOnFlip">_writeLogOnFlip</a></li><li data-type='method'><a href="Window.html#addPixiObject">addPixiObject</a></li><li data-type='method'><a href="Window.html#adjustScreenSize">adjustScreenSize</a></li><li data-type='method'><a href="Window.html#callOnFlip">callOnFlip</a></li><li data-type='method'><a href="Window.html#close">close</a></li><li data-type='method'><a href="Window.html#closeFullScreen">closeFullScreen</a></li><li data-type='method'><a href="Window.html#getActualFrameRate">getActualFrameRate</a></li><li data-type='method'><a href="Window.html#logOnFlip">logOnFlip</a></li><li data-type='method'><a href="Window.html#removePixiObject">removePixiObject</a></li><li data-type='method'><a href="Window.html#render">render</a></li></ul></li></ul><h3>Interfaces</h3><ul><li><a href="SoundPlayer.html">SoundPlayer</a><ul class='methods'><li data-type='method'><a href="SoundPlayer.html#getDuration">getDuration</a></li><li data-type='method'><a href="SoundPlayer.html#play">play</a></li><li data-type='method'><a href="SoundPlayer.html#setDuration">setDuration</a></li><li data-type='method'><a href="SoundPlayer.html#setLoops">setLoops</a></li><li data-type='method'><a href="SoundPlayer.html#setVolume">setVolume</a></li><li data-type='method'><a href="SoundPlayer.html#stop">stop</a></li></ul></li></ul><h3>Mixins</h3><ul><li><a href="module-core.WindowMixin.html">WindowMixin</a><ul class='methods'><li data-type='method'><a href="module-core.WindowMixin.html#_getHorLengthPix">_getHorLengthPix</a></li><li data-type='method'><a href="module-core.WindowMixin.html#_getLengthPix">_getLengthPix</a></li><li data-type='method'><a href="module-core.WindowMixin.html#_getLengthUnits">_getLengthUnits</a></li><li data-type='method'><a href="module-core.WindowMixin.html#_getVerLengthPix">_getVerLengthPix</a></li></ul></li><li><a href="module-util.ColorMixin.html">ColorMixin</a><ul class='methods'><li data-type='method'><a href="module-util.ColorMixin.html#getContrastedColor">getContrastedColor</a></li><li data-type='method'><a href="module-util.ColorMixin.html#setColor">setColor</a></li><li data-type='method'><a href="module-util.ColorMixin.html#setContrast">setContrast</a></li></ul></li></ul>
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<div id="main">
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<h1 class="page-title">data/TrialHandler.js</h1>
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<section>
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<article>
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<pre class="prettyprint source linenums"><code>/** @module data */
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/**
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* Trial Handler
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*
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* @author Alain Pitiot
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* @author Hiroyuki Sogo & Sotiri Bakagiannis - better support for BOM and accented characters
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* @version 2022.2.3
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* @copyright (c) 2017-2020 Ilixa Ltd. (http://ilixa.com) (c) 2020-2022 Open Science Tools Ltd. (https://opensciencetools.org)
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* @license Distributed under the terms of the MIT License
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*/
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import seedrandom from "seedrandom";
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import * as XLSX from "xlsx";
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import { PsychObject } from "../util/PsychObject.js";
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import * as util from "../util/Util.js";
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/**
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* <p>A Trial Handler handles the importing and sequencing of conditions.</p>
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*
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* @extends PsychObject
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*/
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export class TrialHandler extends PsychObject
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{
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/**
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* Getter for experimentHandler.
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*/
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get experimentHandler()
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{
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return this._experimentHandler;
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}
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/**
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* Setter for experimentHandler.
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*/
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set experimentHandler(exp)
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{
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this._experimentHandler = exp;
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}
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/**
|
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* @param {Object} options - the handler options
|
|
* @param {module:core.PsychoJS} options.psychoJS - the PsychoJS instance
|
|
* @param {Array.<Object> | String} [options.trialList= [undefined] ] - if it is a string, we treat it as the name of a condition resource
|
|
* @param {number} options.nReps - number of repetitions
|
|
* @param {module:data.TrialHandler.Method} options.method - the trial method
|
|
* @param {Object} options.extraInfo - additional information to be stored alongside the trial data, e.g. session ID, participant ID, etc.
|
|
* @param {number} options.seed - seed for the random number generator
|
|
* @param {boolean} [options.autoLog= false] - whether or not to log
|
|
*
|
|
* @todo extraInfo is not taken into account, we use the expInfo of the ExperimentHandler instead
|
|
*/
|
|
constructor({
|
|
psychoJS,
|
|
trialList = [undefined],
|
|
nReps,
|
|
method = TrialHandler.Method.RANDOM,
|
|
extraInfo = [],
|
|
seed,
|
|
name,
|
|
autoLog = true,
|
|
} = {})
|
|
{
|
|
super(psychoJS);
|
|
|
|
this._addAttribute("trialList", trialList);
|
|
this._addAttribute("nReps", nReps);
|
|
this._addAttribute("method", method);
|
|
this._addAttribute("extraInfo", extraInfo);
|
|
this._addAttribute("name", name);
|
|
this._addAttribute("autoLog", autoLog);
|
|
this._addAttribute("seed", seed);
|
|
this._prepareTrialList();
|
|
|
|
// number of stimuli
|
|
this.nStim = this.trialList.length;
|
|
|
|
// the total number of trials that will be run:
|
|
this.nTotal = this.nReps * this.nStim;
|
|
|
|
// the total number of trial remaining
|
|
this.nRemaining = this.nTotal;
|
|
|
|
// the current repeat:
|
|
this.thisRepN = 0;
|
|
|
|
// the current trial number within the current repeat:
|
|
this.thisTrialN = -1;
|
|
|
|
// total number of trials completed so far:
|
|
this.thisN = -1;
|
|
|
|
// the index of the current trial in the conditions list
|
|
this.thisIndex = 0;
|
|
|
|
this.ran = 0;
|
|
this.order = -1;
|
|
|
|
// array of current snapshots:
|
|
this._snapshots = [];
|
|
|
|
// setup the trial sequence:
|
|
this._prepareSequence();
|
|
|
|
this._experimentHandler = null;
|
|
this.thisTrial = null;
|
|
this._finished = false;
|
|
}
|
|
|
|
/**
|
|
* Helps go through each trial in the sequence one by one, mirrors PsychoPy.
|
|
*/
|
|
next()
|
|
{
|
|
const trialIterator = this[Symbol.iterator]();
|
|
const { value } = trialIterator.next();
|
|
|
|
return value;
|
|
}
|
|
|
|
/**
|
|
* Iterator over the trial sequence.
|
|
*
|
|
* <p>This makes it possible to iterate over all trials.</p>
|
|
* @example
|
|
* let handler = new TrialHandler({nReps: 5});
|
|
* for (const thisTrial of handler) { console.log(thisTrial); }
|
|
*/
|
|
[Symbol.iterator]()
|
|
{
|
|
return {
|
|
next: () =>
|
|
{
|
|
this.thisTrialN++;
|
|
this.thisN++;
|
|
this.nRemaining--;
|
|
|
|
// check for the last trial:
|
|
if (this.nRemaining === 0)
|
|
{
|
|
// this only indicated that the scheduling is done, not that the loop is finished
|
|
// this.finished = true;
|
|
}
|
|
|
|
// start a new repetition:
|
|
if (this.thisTrialN === this.nStim)
|
|
{
|
|
this.thisTrialN = 0;
|
|
this.thisRepN++;
|
|
}
|
|
|
|
// check if we have completed the sequence:
|
|
if (this.thisRepN >= this.nReps)
|
|
{
|
|
this.thisTrial = null;
|
|
return { done: true };
|
|
}
|
|
|
|
this.thisIndex = this._trialSequence[this.thisRepN][this.thisTrialN];
|
|
this.thisTrial = this.trialList[this.thisIndex];
|
|
this.ran = 1;
|
|
this.order = this.thisN;
|
|
/*
|
|
if self.autoLog:
|
|
msg = 'New trial (rep=%i, index=%i): %s'
|
|
vals = (self.thisRepN, self.thisTrialN, self.thisTrial)
|
|
logging.exp(msg % vals, obj=self.thisTrial)*/
|
|
|
|
return { value: this.thisTrial, done: false };
|
|
},
|
|
};
|
|
}
|
|
|
|
/**
|
|
* Execute the callback for each trial in the sequence.
|
|
*
|
|
* @param callback
|
|
*/
|
|
forEach(callback)
|
|
{
|
|
const trialIterator = this[Symbol.iterator]();
|
|
|
|
while (true)
|
|
{
|
|
const result = trialIterator.next();
|
|
if (result.done)
|
|
{
|
|
break;
|
|
}
|
|
|
|
callback(result.value);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @typedef {Object} Snapshot
|
|
* @property {TrialHandler} handler - the trialHandler
|
|
* @property {string} name - the trialHandler name
|
|
* @property {number} nStim - the number of stimuli
|
|
* @property {number} nTotal - the total number of trials that will be run
|
|
* @property {number} nRemaining - the total number of trial remaining
|
|
* @property {number} thisRepN - the current repeat
|
|
* @property {number} thisTrialN - the current trial number within the current repeat
|
|
* @property {number} thisN - the total number of trials completed so far
|
|
* @property {number} thisIndex - the index of the current trial in the conditions list
|
|
* @property {number} ran - whether or not the trial ran
|
|
* @property {number} finished - whether or not the trials finished
|
|
* @property {Object} trialAttributes - a list of trial attributes
|
|
*/
|
|
/**
|
|
* Get a snapshot of the current internal state of the trial handler (e.g. current trial number,
|
|
* number of trial remaining).
|
|
*
|
|
* <p>This is typically used in the LoopBegin function, in order to capture the current state of a TrialHandler</p>
|
|
*
|
|
* @return {Snapshot} - a snapshot of the current internal state.
|
|
*/
|
|
getSnapshot()
|
|
{
|
|
const currentIndex = this.thisIndex;
|
|
|
|
const snapshot = {
|
|
handler: this,
|
|
name: this.name,
|
|
nStim: this.nStim,
|
|
nTotal: this.nTotal,
|
|
nRemaining: this.nRemaining,
|
|
thisRepN: this.thisRepN,
|
|
thisTrialN: this.thisTrialN,
|
|
thisN: this.thisN,
|
|
thisIndex: this.thisIndex,
|
|
ran: this.ran,
|
|
finished: this._finished,
|
|
|
|
getCurrentTrial: () => this.getTrial(currentIndex),
|
|
getTrial: (index = 0) => this.getTrial(index),
|
|
|
|
addData: (key, value) => this.addData(key, value),
|
|
};
|
|
|
|
// add to the snapshots the current trial's attributes:
|
|
const currentTrial = this.getCurrentTrial();
|
|
const excludedAttributes = ["handler", "name", "nStim", "nRemaining", "thisRepN", "thisTrialN", "thisN", "thisIndex", "ran", "finished"];
|
|
const trialAttributes = [];
|
|
for (const attribute in currentTrial)
|
|
{
|
|
if (!(attribute in excludedAttributes))
|
|
{
|
|
snapshot[attribute] = currentTrial[attribute];
|
|
trialAttributes.push(attribute);
|
|
}
|
|
else
|
|
{
|
|
this._psychoJS.logger.warn(`attempt to replace the value of protected TrialHandler variable: ${attribute}`);
|
|
}
|
|
}
|
|
snapshot.trialAttributes = trialAttributes;
|
|
|
|
// add the snapshot to the list:
|
|
this._snapshots.push(snapshot);
|
|
|
|
return snapshot;
|
|
}
|
|
|
|
/**
|
|
* Setter for the seed attribute.
|
|
*
|
|
* @param {boolean} seed - the seed value
|
|
* @param {boolean} log - whether or not to log the change of seed
|
|
*/
|
|
setSeed(seed, log)
|
|
{
|
|
this._setAttribute("seed", seed, log);
|
|
|
|
if (typeof seed !== "undefined")
|
|
{
|
|
this._randomNumberGenerator = seedrandom(seed);
|
|
}
|
|
else
|
|
{
|
|
this._randomNumberGenerator = seedrandom();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set the internal state of the snapshot's trial handler from the snapshot.
|
|
*
|
|
* @param {Snapshot} snapshot - the snapshot from which to update the current internal state of the
|
|
* snapshot's trial handler
|
|
*/
|
|
static fromSnapshot(snapshot)
|
|
{
|
|
// if snapshot is undefined, do nothing:
|
|
if (typeof snapshot === "undefined")
|
|
{
|
|
return;
|
|
}
|
|
|
|
snapshot.handler.nStim = snapshot.nStim;
|
|
snapshot.handler.nTotal = snapshot.nTotal;
|
|
snapshot.handler.nRemaining = snapshot.nRemaining;
|
|
snapshot.handler.thisRepN = snapshot.thisRepN;
|
|
snapshot.handler.thisTrialN = snapshot.thisTrialN;
|
|
snapshot.handler.thisN = snapshot.thisN;
|
|
snapshot.handler.thisIndex = snapshot.thisIndex;
|
|
snapshot.handler.ran = snapshot.ran;
|
|
snapshot.handler._finished = snapshot._finished;
|
|
snapshot.handler.thisTrial = snapshot.handler.getCurrentTrial();
|
|
|
|
// add the snapshot's trial attributes to a global variable, whose name is derived from
|
|
// that of the handler: loops -> thisLoop (note the dropped s):
|
|
let name = snapshot.name;
|
|
if (name[name.length - 1] === "s")
|
|
{
|
|
name = name.substr(0, name.length - 1);
|
|
}
|
|
name = `this${name[0].toUpperCase()}${name.substr(1)}`;
|
|
|
|
const value = {};
|
|
for (const attribute of snapshot.trialAttributes)
|
|
{
|
|
value[attribute] = snapshot[attribute];
|
|
}
|
|
window[name] = value;
|
|
}
|
|
|
|
/**
|
|
* Getter for the finished attribute.
|
|
*
|
|
* @returns {boolean} whether or not the trial has finished.
|
|
*/
|
|
get finished()
|
|
{
|
|
return this._finished;
|
|
}
|
|
|
|
/**
|
|
* Setter for the finished attribute.
|
|
*
|
|
* @param {boolean} isFinished - whether or not the loop is finished.
|
|
*/
|
|
set finished(isFinished)
|
|
{
|
|
this._finished = isFinished;
|
|
|
|
this._snapshots.forEach((snapshot) =>
|
|
{
|
|
snapshot.finished = isFinished;
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Get the trial index.
|
|
*
|
|
* @return {number} the current trial index
|
|
*/
|
|
getTrialIndex()
|
|
{
|
|
return this.thisIndex;
|
|
}
|
|
|
|
/**
|
|
* Set the trial index.
|
|
*
|
|
* @param {number} index - the new trial index
|
|
*/
|
|
setTrialIndex(index)
|
|
{
|
|
this.thisIndex = index;
|
|
}
|
|
|
|
/**
|
|
* Get the attributes of the trials.
|
|
*
|
|
* <p>Note: we assume that all trials in the trialList share the same attributes
|
|
* and consequently consider only the attributes of the first trial.</p>
|
|
*
|
|
* @return {Array.string} the attributes
|
|
*/
|
|
getAttributes()
|
|
{
|
|
if (!Array.isArray(this.trialList) || this.nStim === 0)
|
|
{
|
|
return [];
|
|
}
|
|
|
|
const firstTrial = this.trialList[0];
|
|
if (!firstTrial)
|
|
{
|
|
return [];
|
|
}
|
|
|
|
return Object.keys(this.trialList[0]);
|
|
}
|
|
|
|
/**
|
|
* Get the current trial.
|
|
*
|
|
* @return {Object} the current trial
|
|
*/
|
|
getCurrentTrial()
|
|
{
|
|
return this.trialList[this.thisIndex];
|
|
}
|
|
|
|
/**
|
|
* Get the nth trial.
|
|
*
|
|
* @param {number} index - the trial index
|
|
* @return {Object|undefined} the requested trial or undefined if attempting to go beyond the last trial.
|
|
*/
|
|
getTrial(index = 0)
|
|
{
|
|
if (index < 0 || index > this.nTotal)
|
|
{
|
|
return undefined;
|
|
}
|
|
|
|
return this.trialList[index];
|
|
}
|
|
|
|
/**
|
|
* Get the nth future or past trial, without advancing through the trial list.
|
|
*
|
|
* @param {number} [n = 1] - increment
|
|
* @return {Object|undefined} the future trial (if n is positive) or past trial (if n is negative)
|
|
* or undefined if attempting to go beyond the last trial.
|
|
*/
|
|
getFutureTrial(n = 1)
|
|
{
|
|
if (this.thisIndex + n < 0 || n > this.nRemaining)
|
|
{
|
|
return undefined;
|
|
}
|
|
|
|
return this.trialList[this.thisIndex + n];
|
|
}
|
|
|
|
/**
|
|
* Get the nth previous trial.
|
|
* <p> Note: this is useful for comparisons in n-back tasks.</p>
|
|
*
|
|
* @param {number} [n = -1] - increment
|
|
* @return {Object|undefined} the past trial or undefined if attempting to go prior to the first trial.
|
|
*/
|
|
getEarlierTrial(n = -1)
|
|
{
|
|
return getFutureTrial(-abs(n));
|
|
}
|
|
|
|
/**
|
|
* Add a key/value pair to data about the current trial held by the experiment handler
|
|
*
|
|
* @param {Object} key - the key
|
|
* @param {Object} value - the value
|
|
*/
|
|
addData(key, value)
|
|
{
|
|
if (this._experimentHandler)
|
|
{
|
|
this._experimentHandler.addData(key, value);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Import a list of conditions from a .xls, .xlsx, .odp, or .csv resource.
|
|
*
|
|
* <p>The output is suitable as an input to 'TrialHandler', 'trialTypes' or
|
|
* 'MultiStairHandler' as a 'conditions' list.</p>
|
|
*
|
|
* <p>The resource should contain one row per type of trial needed and one column
|
|
* for each parameter that defines the trial type. The first row should give
|
|
* parameter names, which should:
|
|
* <ul>
|
|
* <li>be unique</li>
|
|
* <li>begin with a letter (upper or lower case)</li>
|
|
* <li>contain no spaces or other punctuation (underscores are permitted)</li>
|
|
* </ul></p>
|
|
*
|
|
* <p>Note that we only consider the first worksheet for .xls, .xlsx and .odp resource.</p>
|
|
*
|
|
*
|
|
* <p> 'selection' is used to select a subset of condition indices to be used
|
|
* It can be a single integer, an array of indices, or a string to be parsed, e.g.:
|
|
* 5
|
|
* [1,2,3,10]
|
|
* '1,5,10'
|
|
* '1:2:5'
|
|
* '5:'
|
|
* '-5:-2, 9, 11:5:22'
|
|
*
|
|
* @param {module:core.ServerManager} serverManager - the server manager
|
|
* @param {String} resourceName - the name of the resource containing the list of conditions, which must have been registered with the server manager.
|
|
* @param {Object} [selection = null] - the selection
|
|
* @return {Object} the parsed conditions as an array of 'object as map'
|
|
* @throws {Object} Throws an exception if importing the conditions failed.
|
|
*/
|
|
static importConditions(serverManager, resourceName, selection = null)
|
|
{
|
|
try
|
|
{
|
|
const resourceExtension = resourceName.split(".").pop();
|
|
if (["csv", "odp", "xls", "xlsx"].indexOf(resourceExtension) > -1)
|
|
{
|
|
// (*) read conditions from resource:
|
|
const resourceValue = serverManager.getResource(resourceName, true);
|
|
|
|
// Conditionally use a `TextDecoder` to reprocess .csv type input,
|
|
// which is then read in as a string
|
|
const decodedResourceMaybe = new Uint8Array(resourceValue);
|
|
// Could be set to 'buffer' for ASCII .csv
|
|
const type = resourceExtension === "csv" ? "string" : "array";
|
|
const decodedResource = type === "string" ? (new TextDecoder()).decode(decodedResourceMaybe) : decodedResourceMaybe;
|
|
const workbook = XLSX.read(decodedResource, { type });
|
|
|
|
// we consider only the first worksheet:
|
|
if (workbook.SheetNames.length === 0)
|
|
{
|
|
throw "workbook should contain at least one worksheet";
|
|
}
|
|
const sheetName = workbook.SheetNames[0];
|
|
const worksheet = workbook.Sheets[sheetName];
|
|
|
|
// worksheet to array of arrays (the first array contains the fields):
|
|
const sheet = XLSX.utils.sheet_to_json(worksheet, { header: 1, blankrows: false });
|
|
const fields = sheet.shift();
|
|
|
|
// (*) select conditions:
|
|
const selectedRows = (selection === null) ? sheet : util.selectFromArray(sheet, selection);
|
|
|
|
// (*) return the selected conditions as an array of 'object as map':
|
|
// [
|
|
// {field0: value0-0, field1: value0-1, ...}
|
|
// {field0: value1-0, field1: value1-1, ...}
|
|
// ...
|
|
// ]
|
|
let trialList = new Array(selectedRows.length - 1);
|
|
for (let r = 0; r < selectedRows.length; ++r)
|
|
{
|
|
let row = selectedRows[r];
|
|
let trial = {};
|
|
for (let l = 0; l < fields.length; ++l)
|
|
{
|
|
let value = row[l];
|
|
|
|
// Look for string encoded arrays in the form of '[1, 2]'
|
|
const arrayMaybe = util.turnSquareBracketsIntoArrays(value);
|
|
|
|
if (Array.isArray(arrayMaybe))
|
|
{
|
|
// Keep the first match if more than one are found. If the
|
|
// input string looked like '[1, 2][3, 4]' for example,
|
|
// the resulting `value` would be [1, 2]. When `arrayMaybe` is
|
|
// empty, `value` turns `undefined`.
|
|
value = arrayMaybe;
|
|
}
|
|
|
|
if (typeof value === "string")
|
|
{
|
|
const numberMaybe = Number.parseFloat(value);
|
|
|
|
// if value is a numerical string, convert it to a number:
|
|
if (!isNaN(numberMaybe) && numberMaybe.toString().length === value.length)
|
|
{
|
|
value = numberMaybe;
|
|
}
|
|
else
|
|
{
|
|
// Parse doubly escaped line feeds
|
|
value = value.replace(/(\n)/g, "\n");
|
|
}
|
|
}
|
|
|
|
trial[fields[l]] = value;
|
|
}
|
|
trialList[r] = trial;
|
|
}
|
|
|
|
return trialList;
|
|
}
|
|
else
|
|
{
|
|
throw "extension: " + resourceExtension + " currently not supported.";
|
|
}
|
|
}
|
|
catch (error)
|
|
{
|
|
throw {
|
|
origin: "TrialHandler.importConditions",
|
|
context: `when importing condition: ${resourceName}`,
|
|
error,
|
|
};
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Prepare the trial list.
|
|
*
|
|
* @protected
|
|
* @returns {void}
|
|
*/
|
|
_prepareTrialList()
|
|
{
|
|
const response = {
|
|
origin: "TrialHandler._prepareTrialList",
|
|
context: "when preparing the trial list",
|
|
};
|
|
|
|
// we treat undefined trialList as a list with a single empty entry:
|
|
if (typeof this._trialList === "undefined")
|
|
{
|
|
this.trialList = [undefined];
|
|
}
|
|
// if trialList is an array, we make sure it is not empty:
|
|
else if (Array.isArray(this._trialList))
|
|
{
|
|
if (this._trialList.length === 0)
|
|
{
|
|
this.trialList = [undefined];
|
|
}
|
|
}
|
|
// if trialList is a string, we treat it as the name of the condition resource:
|
|
else if (typeof this._trialList === "string")
|
|
{
|
|
this.trialList = TrialHandler.importConditions(this.psychoJS.serverManager, this._trialList);
|
|
}
|
|
// unknown type:
|
|
else
|
|
{
|
|
throw Object.assign(response, {
|
|
error: `unable to prepare trial list: unknown type: ${(typeof this._trialList)}`
|
|
});
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Prepare the sequence of trials.
|
|
*
|
|
* <p>The returned sequence is a matrix (an array of arrays) of trial indices
|
|
* with nStim columns and nReps rows. Note that this is the transpose of the
|
|
* matrix return by PsychoPY.
|
|
*
|
|
* Example: with 3 trial and 5 repetitions, we get:
|
|
* - sequential:
|
|
* [[0 1 2]
|
|
* [0 1 2]
|
|
* [0 1 2]
|
|
* [0 1 2]
|
|
* [0 1 2]]
|
|
*
|
|
* These 3*5 = 15 trials will be returned by the TrialHandler generator
|
|
* - with method = 'sequential' in the order:
|
|
* 0, 1, 2, 0, 1, 2, 0, 1, 2, 0, 1, 2, 0, 1, 2
|
|
* - with method = 'random' in the order (amongst others):
|
|
* 2, 1, 0, 0, 2, 1, 0, 1, 2, 0, 1, 2, 1, 2, 0
|
|
* - with method = 'fullRandom' in the order (amongst others):
|
|
* 2, 0, 0, 1, 0, 2, 1, 2, 0, 1, 1, 1, 2, 0, 2
|
|
* </p>
|
|
*
|
|
* @protected
|
|
**/
|
|
_prepareSequence()
|
|
{
|
|
const response = {
|
|
origin: "TrialHandler._prepareSequence",
|
|
context: "when preparing a sequence of trials",
|
|
};
|
|
|
|
// get an array of the indices of the elements of trialList:
|
|
const indices = Array.from(this.trialList.keys());
|
|
|
|
if (this._method === TrialHandler.Method.SEQUENTIAL)
|
|
{
|
|
this._trialSequence = Array(this.nReps).fill(indices);
|
|
// transposed version:
|
|
// this._trialSequence = indices.reduce( (seq, e) => { seq.push( Array(this.nReps).fill(e) ); return seq; }, [] );
|
|
}
|
|
else if (this._method === TrialHandler.Method.RANDOM)
|
|
{
|
|
this._trialSequence = [];
|
|
for (let i = 0; i < this.nReps; ++i)
|
|
{
|
|
this._trialSequence.push(util.shuffle(indices.slice(), this._randomNumberGenerator));
|
|
}
|
|
}
|
|
else if (this._method === TrialHandler.Method.FULL_RANDOM)
|
|
{
|
|
// create a flat sequence with nReps repeats of indices:
|
|
const flatSequence = [];
|
|
for (let i = 0; i < this.nReps; ++i)
|
|
{
|
|
flatSequence.push.apply(flatSequence, indices);
|
|
}
|
|
|
|
// shuffle the sequence:
|
|
util.shuffle(flatSequence, this._randomNumberGenerator);
|
|
|
|
// reshape it into the trialSequence:
|
|
this._trialSequence = [];
|
|
for (let i = 0; i < this.nReps; i++)
|
|
{
|
|
this._trialSequence.push(flatSequence.slice(i * this.nStim, (i + 1) * this.nStim));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
throw Object.assign(response, { error: "unknown method" });
|
|
}
|
|
|
|
return this._trialSequence;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* TrialHandler method
|
|
*
|
|
* @enum {Symbol}
|
|
* @readonly
|
|
*/
|
|
TrialHandler.Method = {
|
|
/**
|
|
* Conditions are presented in the order they are given.
|
|
*/
|
|
SEQUENTIAL: Symbol.for("SEQUENTIAL"),
|
|
|
|
/**
|
|
* Conditions are shuffled within each repeat.
|
|
*/
|
|
RANDOM: Symbol.for("RANDOM"),
|
|
|
|
/**
|
|
* Conditions are fully randomised across all repeats.
|
|
*/
|
|
FULL_RANDOM: Symbol.for("FULL_RANDOM"),
|
|
|
|
/**
|
|
* Same as above, but named to reflect PsychoPy boileplate.
|
|
*/
|
|
FULLRANDOM: Symbol.for("FULL_RANDOM"),
|
|
};
|
|
</code></pre>
|
|
</article>
|
|
</section>
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<footer>
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.6.7</a> on Mon Aug 01 2022 10:19:55 GMT+0200 (Central European Summer Time) using the <a href="https://github.com/clenemt/docdash">docdash</a> theme.
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