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607 lines
56 KiB
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<title>core/Window.js - PsychoJS API</title>
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<h2><a href="index.html">Home</a></h2><h2><a href="https://psychopy.org" target="_blank" class="menu-item" id="website_link" >Project Website</a></h2><h2><a href="https://discourse.psychopy.org/" target="_blank" class="menu-item" id="forum_link" >Forum</a></h2><h2><a href="https://github.com/psychopy/psychojs" target="_blank" class="menu-item" id="github_link" >Github</a></h2><h3>Modules</h3><ul><li><a href="module-core.html">core</a></li><li><a href="module-data.html">data</a></li><li><a href="module-sound.html">sound</a></li><li><a href="module-util.html">util</a><ul class='methods'><li data-type='method'><a href="module-util.html#~_match">_match</a></li></ul></li><li></li><li><a href="module-visual.html">visual</a></li></ul><h3>Classes</h3><ul><li><a href="AudioClip.html">AudioClip</a><ul class='methods'><li data-type='method'><a href="AudioClip.html#_base64ArrayBuffer">_base64ArrayBuffer</a></li><li data-type='method'><a href="AudioClip.html#_decodeAudio">_decodeAudio</a></li><li data-type='method'><a href="AudioClip.html#_GoogleTranscribe">_GoogleTranscribe</a></li><li data-type='method'><a href="AudioClip.html#download">download</a></li><li data-type='method'><a href="AudioClip.html#getDuration">getDuration</a></li><li data-type='method'><a href="AudioClip.html#setVolume">setVolume</a></li><li data-type='method'><a href="AudioClip.html#startPlayback">startPlayback</a></li><li data-type='method'><a href="AudioClip.html#stopPlayback">stopPlayback</a></li><li data-type='method'><a href="AudioClip.html#transcribe">transcribe</a></li><li data-type='method'><a href="AudioClip.html#upload">upload</a></li></ul></li><li><a href="AudioClipPlayer.html">AudioClipPlayer</a><ul class='methods'><li data-type='method'><a href="AudioClipPlayer.html#getDuration">getDuration</a></li><li data-type='method'><a href="AudioClipPlayer.html#play">play</a></li><li data-type='method'><a href="AudioClipPlayer.html#setDuration">setDuration</a></li><li data-type='method'><a href="AudioClipPlayer.html#setLoops">setLoops</a></li><li data-type='method'><a href="AudioClipPlayer.html#setVolume">setVolume</a></li><li data-type='method'><a href="AudioClipPlayer.html#stop">stop</a></li></ul></li><li><a href="BuilderKeyResponse.html">BuilderKeyResponse</a></li><li><a href="ButtonStim.html">ButtonStim</a><ul class='methods'><li data-type='method'><a href="ButtonStim.html#_addEventListeners">_addEventListeners</a></li><li data-type='method'><a href="ButtonStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="ButtonStim.html#_getAnchor">_getAnchor</a></li><li data-type='method'><a href="ButtonStim.html#_getDefaultLetterHeight">_getDefaultLetterHeight</a></li><li data-type='method'><a href="ButtonStim.html#_getTextInputOptions">_getTextInputOptions</a></li><li data-type='method'><a href="ButtonStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="ButtonStim.html#clear">clear</a></li><li data-type='method'><a href="ButtonStim.html#getText">getText</a></li><li data-type='method'><a href="ButtonStim.html#reset">reset</a></li><li data-type='method'><a href="ButtonStim.html#setAlignment">setAlignment</a></li><li data-type='method'><a href="ButtonStim.html#setAnchor">setAnchor</a></li><li data-type='method'><a href="ButtonStim.html#setBorderColor">setBorderColor</a></li><li data-type='method'><a href="ButtonStim.html#setColor">setColor</a></li><li data-type='method'><a href="ButtonStim.html#setFillColor">setFillColor</a></li><li data-type='method'><a href="ButtonStim.html#setFitToContent">setFitToContent</a></li><li data-type='method'><a href="ButtonStim.html#setFont">setFont</a></li><li data-type='method'><a href="ButtonStim.html#setLanguageStyle">setLanguageStyle</a></li><li data-type='method'><a href="ButtonStim.html#setLetterHeight">setLetterHeight</a></li><li data-type='method'><a href="ButtonStim.html#setSize">setSize</a></li><li data-type='method'><a href="ButtonStim.html#setText">setText</a></li></ul></li><li><a href="Clock.html">Clock</a><ul class='methods'><li data-type='method'><a href="Clock.html#add">add</a></li><li data-type='method'><a href="Clock.html#getLastResetTime">getLastResetTime</a></li><li data-type='method'><a href="Clock.html#getTime">getTime</a></li><li data-type='method'><a href="Clock.html#reset">reset</a></li></ul></li><li><a href="Color.html">Color</a><ul class='methods'><li data-type='method'><a href="Color.html#toString">toString</a></li></ul></li><li><a href="CountdownTimer.html">CountdownTimer</a><ul class='methods'><li data-type='method'><a href="CountdownTimer.html#add">add</a></li><li data-type='method'><a href="CountdownTimer.html#getLastResetTime">getLastResetTime</a></li><li data-type='method'><a href="CountdownTimer.html#getTime">getTime</a></li><li data-type='method'><a href="CountdownTimer.html#reset">reset</a></li></ul></li><li><a href="EventEmitter.html">EventEmitter</a><ul class='methods'><li data-type='method'><a href="EventEmitter.html#emit">emit</a></li><li data-type='method'><a href="EventEmitter.html#off">off</a></li><li data-type='method'><a href="EventEmitter.html#on">on</a></li><li data-type='method'><a href="EventEmitter.html#once">once</a></li></ul></li><li><a href="EventManager.html">EventManager</a><ul class='methods'><li data-type='method'><a href="EventManager.html#_addKeyListeners">_addKeyListeners</a></li><li data-type='method'><a href="EventManager.html#addMouseListeners">addMouseListeners</a></li><li data-type='method'><a href="EventManager.html#clearEvents">clearEvents</a></li><li data-type='method'><a href="EventManager.html#clearKeys">clearKeys</a></li><li data-type='method'><a href="EventManager.html#getKeys">getKeys</a></li><li data-type='method'><a href="EventManager.html#getMouseInfo">getMouseInfo</a></li><li data-type='method'><a href="EventManager.html#resetMoveClock">resetMoveClock</a></li><li data-type='method'><a href="EventManager.html#startMoveClock">startMoveClock</a></li><li data-type='method'><a href="EventManager.html#stopMoveClock">stopMoveClock</a></li></ul></li><li><a href="ExperimentHandler.html">ExperimentHandler</a><ul class='methods'><li data-type='method'><a href="ExperimentHandler.html#addData">addData</a></li><li data-type='method'><a href="ExperimentHandler.html#addLoop">addLoop</a></li><li data-type='method'><a href="ExperimentHandler.html#isEntryEmpty">isEntryEmpty</a></li><li data-type='method'><a href="ExperimentHandler.html#nextEntry">nextEntry</a></li><li data-type='method'><a href="ExperimentHandler.html#removeLoop">removeLoop</a></li><li data-type='method'><a href="ExperimentHandler.html#save">save</a></li></ul></li><li><a href="FaceDetector.html">FaceDetector</a><ul class='methods'><li data-type='method'><a href="FaceDetector.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="FaceDetector.html#_initFaceApi">_initFaceApi</a></li><li data-type='method'><a href="FaceDetector.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="FaceDetector.html#isReady">isReady</a></li><li data-type='method'><a href="FaceDetector.html#setInput">setInput</a></li><li data-type='method'><a href="FaceDetector.html#start">start</a></li><li data-type='method'><a href="FaceDetector.html#stop">stop</a></li></ul></li><li><a href="Form.html">Form</a><ul class='methods'><li data-type='method'><a href="Form.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="Form.html#_getBoundingBox_px">_getBoundingBox_px</a></li><li data-type='method'><a href="Form.html#_importItems">_importItems</a></li><li data-type='method'><a href="Form.html#_onChange">_onChange</a></li><li data-type='method'><a href="Form.html#_processItems">_processItems</a></li><li data-type='method'><a href="Form.html#_sanitizeItems">_sanitizeItems</a></li><li data-type='method'><a href="Form.html#_setupStimuli">_setupStimuli</a></li><li data-type='method'><a href="Form.html#_updateDecorations">_updateDecorations</a></li><li data-type='method'><a href="Form.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="Form.html#_updateVisibleStimuli">_updateVisibleStimuli</a></li><li data-type='method'><a href="Form.html#addDataToExp">addDataToExp</a></li><li data-type='method'><a href="Form.html#contains">contains</a></li><li data-type='method'><a href="Form.html#draw">draw</a></li><li data-type='method'><a href="Form.html#formComplete">formComplete</a></li><li data-type='method'><a href="Form.html#getData">getData</a></li><li data-type='method'><a href="Form.html#hide">hide</a></li><li data-type='method'><a href="Form.html#refresh">refresh</a></li><li data-type='method'><a href="Form.html#release">release</a></li><li data-type='method'><a href="Form.html#reset">reset</a></li><li data-type='method'><a href="Form.html#setAutoDraw">setAutoDraw</a></li><li data-type='method'><a href="Form.html#setDepth">setDepth</a></li><li data-type='method'><a href="Form.html#setOri">setOri</a></li><li data-type='method'><a href="Form.html#setPos">setPos</a></li><li data-type='method'><a href="Form.html#setSize">setSize</a></li></ul></li><li><a href="GratingStim.html">GratingStim</a><ul class='methods'><li data-type='method'><a href="GratingStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="GratingStim.html#_getDisplaySize">_getDisplaySize</a></li><li data-type='method'><a href="GratingStim.html#_getPixiMeshFromPredefinedShaders">_getPixiMeshFromPredefinedShaders</a></li><li data-type='method'><a href="GratingStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="GratingStim.html#setBlendmode">setBlendmode</a></li><li data-type='method'><a href="GratingStim.html#setColor">setColor</a></li><li data-type='method'><a href="GratingStim.html#setColorSpace">setColorSpace</a></li><li data-type='method'><a href="GratingStim.html#setInterpolate">setInterpolate</a></li><li data-type='method'><a href="GratingStim.html#setMask">setMask</a></li><li data-type='method'><a href="GratingStim.html#setOpacity">setOpacity</a></li><li data-type='method'><a href="GratingStim.html#setPhase">setPhase</a></li><li data-type='method'><a href="GratingStim.html#setSF">setSF</a></li><li data-type='method'><a href="GratingStim.html#setTex">setTex</a></li></ul></li><li><a href="GUI.html">GUI</a><ul class='methods'><li data-type='method'><a href="GUI.html#_onCancelExperiment">_onCancelExperiment</a></li><li data-type='method'><a href="GUI.html#_onResourceEvents">_onResourceEvents</a></li><li data-type='method'><a href="GUI.html#_onStartExperiment">_onStartExperiment</a></li><li data-type='method'><a href="GUI.html#_setProgressMessage">_setProgressMessage</a></li><li data-type='method'><a href="GUI.html#_updateDialog">_updateDialog</a></li><li data-type='method'><a href="GUI.html#_updateProgressBar">_updateProgressBar</a></li><li data-type='method'><a href="GUI.html#_userFriendlyError">_userFriendlyError</a></li><li data-type='method'><a href="GUI.html#closeDialog">closeDialog</a></li><li data-type='method'><a href="GUI.html#dialog">dialog</a></li><li data-type='method'><a href="GUI.html#DlgFromDict">DlgFromDict</a></li><li data-type='method'><a href="GUI.html#finishDialog">finishDialog</a></li></ul></li><li><a href="ImageStim.html">ImageStim</a><ul class='methods'><li data-type='method'><a href="ImageStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="ImageStim.html#_getDisplaySize">_getDisplaySize</a></li><li data-type='method'><a href="ImageStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="ImageStim.html#setImage">setImage</a></li><li data-type='method'><a href="ImageStim.html#setInterpolate">setInterpolate</a></li><li data-type='method'><a href="ImageStim.html#setMask">setMask</a></li></ul></li><li><a href="Keyboard.html">Keyboard</a><ul class='methods'><li data-type='method'><a href="Keyboard.html#_addKeyListeners">_addKeyListeners</a></li><li data-type='method'><a href="Keyboard.html#clearEvents">clearEvents</a></li><li data-type='method'><a href="Keyboard.html#getEvents">getEvents</a></li><li data-type='method'><a href="Keyboard.html#getKeys">getKeys</a></li><li data-type='method'><a href="Keyboard.html#start">start</a></li><li data-type='method'><a href="Keyboard.html#stop">stop</a></li></ul></li><li><a href="KeyPress.html">KeyPress</a></li><li><a href="Logger.html">Logger</a><ul class='methods'><li data-type='method'><a href="Logger.html#_customConsoleLayout">_customConsoleLayout</a></li><li data-type='method'><a href="Logger.html#_getValue">_getValue</a></li><li data-type='method'><a href="Logger.html#_throttle">_throttle</a></li><li data-type='method'><a href="Logger.html#data">data</a></li><li data-type='method'><a href="Logger.html#exp">exp</a></li><li data-type='method'><a href="Logger.html#flush">flush</a></li><li data-type='method'><a href="Logger.html#log">log</a></li><li data-type='method'><a href="Logger.html#setLevel">setLevel</a></li></ul></li><li><a href="Microphone.html">Microphone</a><ul class='methods'><li data-type='method'><a href="Microphone.html#_onChange">_onChange</a></li><li data-type='method'><a href="Microphone.html#_prepareRecording">_prepareRecording</a></li><li data-type='method'><a href="Microphone.html#download">download</a></li><li data-type='method'><a href="Microphone.html#flush">flush</a></li><li data-type='method'><a href="Microphone.html#getRecording">getRecording</a></li><li data-type='method'><a href="Microphone.html#pause">pause</a></li><li data-type='method'><a href="Microphone.html#resume">resume</a></li><li data-type='method'><a href="Microphone.html#start">start</a></li><li data-type='method'><a href="Microphone.html#stop">stop</a></li><li data-type='method'><a href="Microphone.html#upload">upload</a></li></ul></li><li><a href="MinimalStim.html">MinimalStim</a><ul class='methods'><li data-type='method'><a href="MinimalStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="MinimalStim.html#contains">contains</a></li><li data-type='method'><a href="MinimalStim.html#draw">draw</a></li><li data-type='method'><a href="MinimalStim.html#hide">hide</a></li><li data-type='method'><a href="MinimalStim.html#release">release</a></li><li data-type='method'><a href="MinimalStim.html#setAutoDraw">setAutoDraw</a></li></ul></li><li><a href="module-core.PsychoJS.html">PsychoJS</a><ul class='methods'><li data-type='method'><a href="module-core.PsychoJS.html#_captureErrors">_captureErrors</a></li><li data-type='method'><a href="module-core.PsychoJS.html#_configure">_configure</a></li><li data-type='method'><a href="module-core.PsychoJS.html#_getParticipantIPInfo">_getParticipantIPInfo</a></li><li data-type='method'><a href="module-core.PsychoJS.html#_makeStatusTopLevel">_makeStatusTopLevel</a></li><li data-type='method'><a href="module-core.PsychoJS.html#getEnvironment">getEnvironment</a></li><li data-type='method'><a href="module-core.PsychoJS.html#importAttributes">importAttributes</a></li><li data-type='method'><a href="module-core.PsychoJS.html#openWindow">openWindow</a></li><li data-type='method'><a href="module-core.PsychoJS.html#quit">quit</a></li><li data-type='method'><a href="module-core.PsychoJS.html#schedule">schedule</a></li><li data-type='method'><a href="module-core.PsychoJS.html#scheduleCondition">scheduleCondition</a></li><li data-type='method'><a href="module-core.PsychoJS.html#setRedirectUrls">setRedirectUrls</a></li><li data-type='method'><a href="module-core.PsychoJS.html#start">start</a></li><li data-type='method'><a href="module-core.PsychoJS.html#waitForResources">waitForResources</a></li></ul></li><li><a href="module-data.TrialHandler.html">TrialHandler</a><ul class='methods'><li data-type='method'><a href="module-data.TrialHandler.html#_prepareSequence">_prepareSequence</a></li><li data-type='method'><a href="module-data.TrialHandler.html#_prepareTrialList">_prepareTrialList</a></li><li data-type='method'><a href="module-data.TrialHandler.html#addData">addData</a></li><li data-type='method'><a href="module-data.TrialHandler.html#forEach">forEach</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getAttributes">getAttributes</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getCurrentTrial">getCurrentTrial</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getEarlierTrial">getEarlierTrial</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getFutureTrial">getFutureTrial</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getSnapshot">getSnapshot</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getTrial">getTrial</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getTrialIndex">getTrialIndex</a></li><li data-type='method'><a href="module-data.TrialHandler.html#next">next</a></li><li data-type='method'><a href="module-data.TrialHandler.html#setSeed">setSeed</a></li><li data-type='method'><a href="module-data.TrialHandler.html#setTrialIndex">setTrialIndex</a></li><li data-type='method'><a href="module-data.TrialHandler.html#Symbol.iterator">Symbol.iterator</a></li></ul></li><li><a href="module-hardware.Camera.html">Camera</a><ul class='methods'><li data-type='method'><a href="module-hardware.Camera.html#_onChange">_onChange</a></li><li data-type='method'><a href="module-hardware.Camera.html#_prepareRecording">_prepareRecording</a></li><li data-type='method'><a href="module-hardware.Camera.html#_upload">_upload</a></li><li data-type='method'><a href="module-hardware.Camera.html#authorize">authorize</a></li><li data-type='method'><a href="module-hardware.Camera.html#close">close</a></li><li data-type='method'><a href="module-hardware.Camera.html#flush">flush</a></li><li data-type='method'><a href="module-hardware.Camera.html#getRecording">getRecording</a></li><li data-type='method'><a href="module-hardware.Camera.html#getStream">getStream</a></li><li data-type='method'><a href="module-hardware.Camera.html#getVideo">getVideo</a></li><li data-type='method'><a href="module-hardware.Camera.html#isReady">isReady</a></li><li data-type='method'><a href="module-hardware.Camera.html#open">open</a></li><li data-type='method'><a href="module-hardware.Camera.html#pause">pause</a></li><li data-type='method'><a href="module-hardware.Camera.html#record">record</a></li><li data-type='method'><a href="module-hardware.Camera.html#resume">resume</a></li><li data-type='method'><a href="module-hardware.Camera.html#stop">stop</a></li></ul></li><li><a href="module-sound.Sound.html">Sound</a><ul class='methods'><li data-type='method'><a href="module-sound.Sound.html#_getPlayer">_getPlayer</a></li><li data-type='method'><a href="module-sound.Sound.html#getDuration">getDuration</a></li><li data-type='method'><a href="module-sound.Sound.html#play">play</a></li><li data-type='method'><a href="module-sound.Sound.html#setLoops">setLoops</a></li><li data-type='method'><a href="module-sound.Sound.html#setSecs">setSecs</a></li><li data-type='method'><a href="module-sound.Sound.html#setSound">setSound</a></li><li data-type='method'><a href="module-sound.Sound.html#setVolume">setVolume</a></li><li data-type='method'><a href="module-sound.Sound.html#stop">stop</a></li></ul></li><li><a href="module-util.PsychObject.html">PsychObject</a><ul class='methods'><li data-type='method'><a href="module-util.PsychObject.html#_addAttribute">_addAttribute</a></li><li data-type='method'><a href="module-util.PsychObject.html#_setAttribute">_setAttribute</a></li><li data-type='method'><a href="module-util.PsychObject.html#emit">emit</a></li><li data-type='method'><a href="module-util.PsychObject.html#off">off</a></li><li data-type='method'><a href="module-util.PsychObject.html#on">on</a></li><li data-type='method'><a href="module-util.PsychObject.html#once">once</a></li><li data-type='method'><a href="module-util.PsychObject.html#toString">toString</a></li></ul></li><li><a href="module-visual.VisualStim.html">VisualStim</a><ul class='methods'><li data-type='method'><a href="module-visual.VisualStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="module-visual.VisualStim.html#_getBoundingBox_px">_getBoundingBox_px</a></li><li data-type='method'><a href="module-visual.VisualStim.html#_onChange">_onChange</a></li><li data-type='method'><a href="module-visual.VisualStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="module-visual.VisualStim.html#contains">contains</a></li><li data-type='method'><a href="module-visual.VisualStim.html#draw">draw</a></li><li data-type='method'><a href="module-visual.VisualStim.html#hide">hide</a></li><li data-type='method'><a href="module-visual.VisualStim.html#refresh">refresh</a></li><li data-type='method'><a href="module-visual.VisualStim.html#release">release</a></li><li data-type='method'><a href="module-visual.VisualStim.html#setAutoDraw">setAutoDraw</a></li><li data-type='method'><a href="module-visual.VisualStim.html#setDepth">setDepth</a></li><li data-type='method'><a href="module-visual.VisualStim.html#setOri">setOri</a></li><li data-type='method'><a href="module-visual.VisualStim.html#setPos">setPos</a></li><li data-type='method'><a href="module-visual.VisualStim.html#setSize">setSize</a></li></ul></li><li><a href="MonotonicClock.html">MonotonicClock</a><ul class='methods'><li data-type='method'><a href="MonotonicClock.html#getLastResetTime">getLastResetTime</a></li><li data-type='method'><a href="MonotonicClock.html#getTime">getTime</a></li></ul></li><li><a href="Mouse.html">Mouse</a><ul class='methods'><li data-type='method'><a href="Mouse.html#clickReset">clickReset</a></li><li data-type='method'><a href="Mouse.html#getPos">getPos</a></li><li data-type='method'><a href="Mouse.html#getPressed">getPressed</a></li><li data-type='method'><a href="Mouse.html#getRel">getRel</a></li><li data-type='method'><a href="Mouse.html#getWheelRel">getWheelRel</a></li><li data-type='method'><a href="Mouse.html#isPressedIn">isPressedIn</a></li><li data-type='method'><a href="Mouse.html#mouseMoved">mouseMoved</a></li><li data-type='method'><a href="Mouse.html#mouseMoveTime">mouseMoveTime</a></li></ul></li><li><a href="MovieStim.html">MovieStim</a><ul class='methods'><li data-type='method'><a href="MovieStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="MovieStim.html#_getDisplaySize">_getDisplaySize</a></li><li data-type='method'><a href="MovieStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="MovieStim.html#pause">pause</a></li><li data-type='method'><a href="MovieStim.html#play">play</a></li><li data-type='method'><a href="MovieStim.html#reset">reset</a></li><li data-type='method'><a href="MovieStim.html#seek">seek</a></li><li data-type='method'><a href="MovieStim.html#setMovie">setMovie</a></li><li data-type='method'><a href="MovieStim.html#stop">stop</a></li></ul></li><li><a href="MultiStairHandler.html">MultiStairHandler</a><ul class='methods'><li data-type='method'><a href="MultiStairHandler.html#_nextTrial">_nextTrial</a></li><li data-type='method'><a href="MultiStairHandler.html#_prepareStaircases">_prepareStaircases</a></li><li data-type='method'><a href="MultiStairHandler.html#_validateConditions">_validateConditions</a></li><li data-type='method'><a href="MultiStairHandler.html#addResponse">addResponse</a></li></ul></li><li><a href="Polygon.html">Polygon</a><ul class='methods'><li data-type='method'><a href="Polygon.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="Polygon.html#_getPixiPolygon">_getPixiPolygon</a></li><li data-type='method'><a href="Polygon.html#_getVertices_px">_getVertices_px</a></li><li data-type='method'><a href="Polygon.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="Polygon.html#contains">contains</a></li><li data-type='method'><a href="Polygon.html#setEdges">setEdges</a></li><li data-type='method'><a href="Polygon.html#setRadius">setRadius</a></li><li data-type='method'><a href="Polygon.html#setVertices">setVertices</a></li></ul></li><li><a href="QuestHandler.html">QuestHandler</a><ul class='methods'><li data-type='method'><a href="QuestHandler.html#_estimateQuestValue">_estimateQuestValue</a></li><li data-type='method'><a href="QuestHandler.html#_setupJsQuest">_setupJsQuest</a></li><li data-type='method'><a href="QuestHandler.html#addResponse">addResponse</a></li><li data-type='method'><a href="QuestHandler.html#confInterval">confInterval</a></li><li data-type='method'><a href="QuestHandler.html#getQuestValue">getQuestValue</a></li><li data-type='method'><a href="QuestHandler.html#mean">mean</a></li><li data-type='method'><a href="QuestHandler.html#mode">mode</a></li><li data-type='method'><a href="QuestHandler.html#quantile">quantile</a></li><li data-type='method'><a href="QuestHandler.html#sd">sd</a></li><li data-type='method'><a href="QuestHandler.html#setMethod">setMethod</a></li><li data-type='method'><a href="QuestHandler.html#simulate">simulate</a></li></ul></li><li><a href="Rect.html">Rect</a><ul class='methods'><li data-type='method'><a href="Rect.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="Rect.html#_getPixiPolygon">_getPixiPolygon</a></li><li data-type='method'><a href="Rect.html#_getVertices_px">_getVertices_px</a></li><li data-type='method'><a href="Rect.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="Rect.html#_updateVertices">_updateVertices</a></li><li data-type='method'><a href="Rect.html#contains">contains</a></li><li data-type='method'><a href="Rect.html#setHeight">setHeight</a></li><li data-type='method'><a href="Rect.html#setVertices">setVertices</a></li><li data-type='method'><a href="Rect.html#setWidth">setWidth</a></li></ul></li><li><a href="Scheduler.html">Scheduler</a><ul class='methods'><li data-type='method'><a href="Scheduler.html#add">add</a></li><li data-type='method'><a href="Scheduler.html#addConditional">addConditional</a></li><li data-type='method'><a href="Scheduler.html#start">start</a></li><li data-type='method'><a href="Scheduler.html#stop">stop</a></li></ul></li><li><a href="ServerManager.html">ServerManager</a><ul class='methods'><li data-type='method'><a href="ServerManager.html#_downloadResources">_downloadResources</a></li><li data-type='method'><a href="ServerManager.html#_listResources">_listResources</a></li><li data-type='method'><a href="ServerManager.html#_queryServerAPI">_queryServerAPI</a></li><li data-type='method'><a href="ServerManager.html#_setupPreloadQueue">_setupPreloadQueue</a></li><li data-type='method'><a href="ServerManager.html#closeSession">closeSession</a></li><li data-type='method'><a href="ServerManager.html#getConfiguration">getConfiguration</a></li><li data-type='method'><a href="ServerManager.html#getResource">getResource</a></li><li data-type='method'><a href="ServerManager.html#getResourceStatus">getResourceStatus</a></li><li data-type='method'><a href="ServerManager.html#openSession">openSession</a></li><li data-type='method'><a href="ServerManager.html#prepareResources">prepareResources</a></li><li data-type='method'><a href="ServerManager.html#resetStatus">resetStatus</a></li><li data-type='method'><a href="ServerManager.html#setStatus">setStatus</a></li><li data-type='method'><a href="ServerManager.html#uploadAudioVideo">uploadAudioVideo</a></li><li data-type='method'><a href="ServerManager.html#uploadData">uploadData</a></li><li data-type='method'><a href="ServerManager.html#uploadLog">uploadLog</a></li><li data-type='method'><a href="ServerManager.html#waitForResources">waitForResources</a></li></ul></li><li><a href="ShapeStim.html">ShapeStim</a><ul class='methods'><li data-type='method'><a href="ShapeStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="ShapeStim.html#_getPixiPolygon">_getPixiPolygon</a></li><li data-type='method'><a href="ShapeStim.html#_getVertices_px">_getVertices_px</a></li><li data-type='method'><a href="ShapeStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="ShapeStim.html#contains">contains</a></li><li data-type='method'><a href="ShapeStim.html#setVertices">setVertices</a></li></ul></li><li><a href="Shelf.html">Shelf</a><ul class='methods'><li data-type='method'><a href="Shelf.html#_checkAvailability">_checkAvailability</a></li><li data-type='method'><a href="Shelf.html#_checkKey">_checkKey</a></li><li data-type='method'><a href="Shelf.html#_getValue">_getValue</a></li><li data-type='method'><a href="Shelf.html#_updateValue">_updateValue</a></li><li data-type='method'><a href="Shelf.html#addIntegerValue">addIntegerValue</a></li><li data-type='method'><a href="Shelf.html#appendListValue">appendListValue</a></li><li data-type='method'><a href="Shelf.html#clearListValue">clearListValue</a></li><li data-type='method'><a href="Shelf.html#counterBalanceSelect">counterBalanceSelect</a></li><li data-type='method'><a href="Shelf.html#flipBooleanValue">flipBooleanValue</a></li><li data-type='method'><a href="Shelf.html#getBooleanValue">getBooleanValue</a></li><li data-type='method'><a href="Shelf.html#getDictionaryFieldNames">getDictionaryFieldNames</a></li><li data-type='method'><a href="Shelf.html#getDictionaryFieldValue">getDictionaryFieldValue</a></li><li data-type='method'><a href="Shelf.html#getDictionaryValue">getDictionaryValue</a></li><li data-type='method'><a href="Shelf.html#getIntegerValue">getIntegerValue</a></li><li data-type='method'><a href="Shelf.html#getListValue">getListValue</a></li><li data-type='method'><a href="Shelf.html#getTextValue">getTextValue</a></li><li data-type='method'><a href="Shelf.html#incrementComponent">incrementComponent</a></li><li data-type='method'><a href="Shelf.html#popListValue">popListValue</a></li><li data-type='method'><a href="Shelf.html#setBooleanValue">setBooleanValue</a></li><li data-type='method'><a href="Shelf.html#setDictionaryFieldValue">setDictionaryFieldValue</a></li><li data-type='method'><a href="Shelf.html#setDictionaryValue">setDictionaryValue</a></li><li data-type='method'><a href="Shelf.html#setIntegerValue">setIntegerValue</a></li><li data-type='method'><a href="Shelf.html#setListValue">setListValue</a></li><li data-type='method'><a href="Shelf.html#setTextValue">setTextValue</a></li><li data-type='method'><a href="Shelf.html#shuffleListValue">shuffleListValue</a></li></ul></li><li><a href="Slider.html">Slider</a><ul class='methods'><li data-type='method'><a href="Slider.html#_addEventListeners">_addEventListeners</a></li><li data-type='method'><a href="Slider.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="Slider.html#_getBoundingBox_px">_getBoundingBox_px</a></li><li data-type='method'><a href="Slider.html#_getPosition_px">_getPosition_px</a></li><li data-type='method'><a href="Slider.html#_getTextStyle">_getTextStyle</a></li><li data-type='method'><a href="Slider.html#_granularise">_granularise</a></li><li data-type='method'><a href="Slider.html#_handlePointerDown">_handlePointerDown</a></li><li data-type='method'><a href="Slider.html#_handlePointerMove">_handlePointerMove</a></li><li data-type='method'><a href="Slider.html#_handlePointerUp">_handlePointerUp</a></li><li data-type='method'><a href="Slider.html#_isHorizontal">_isHorizontal</a></li><li data-type='method'><a href="Slider.html#_onChange">_onChange</a></li><li data-type='method'><a href="Slider.html#_posToRating">_posToRating</a></li><li data-type='method'><a href="Slider.html#_ratingToPos">_ratingToPos</a></li><li data-type='method'><a href="Slider.html#_removeEventListeners">_removeEventListeners</a></li><li data-type='method'><a href="Slider.html#_sanitizeAttributes">_sanitizeAttributes</a></li><li data-type='method'><a href="Slider.html#_setupBar">_setupBar</a></li><li data-type='method'><a href="Slider.html#_setupLabels">_setupLabels</a></li><li data-type='method'><a href="Slider.html#_setupMarker">_setupMarker</a></li><li data-type='method'><a href="Slider.html#_setupSlider">_setupSlider</a></li><li data-type='method'><a href="Slider.html#_setupStyle">_setupStyle</a></li><li data-type='method'><a href="Slider.html#_setupTicks">_setupTicks</a></li><li data-type='method'><a href="Slider.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="Slider.html#contains">contains</a></li><li data-type='method'><a href="Slider.html#draw">draw</a></li><li data-type='method'><a href="Slider.html#getRating">getRating</a></li><li data-type='method'><a href="Slider.html#getRT">getRT</a></li><li data-type='method'><a href="Slider.html#hide">hide</a></li><li data-type='method'><a href="Slider.html#isMarkerDragging">isMarkerDragging</a></li><li data-type='method'><a href="Slider.html#recordRating">recordRating</a></li><li data-type='method'><a href="Slider.html#refresh">refresh</a></li><li data-type='method'><a href="Slider.html#release">release</a></li><li data-type='method'><a href="Slider.html#reset">reset</a></li><li data-type='method'><a href="Slider.html#setAutoDraw">setAutoDraw</a></li><li data-type='method'><a href="Slider.html#setDepth">setDepth</a></li><li data-type='method'><a href="Slider.html#setMarkerPos">setMarkerPos</a></li><li data-type='method'><a href="Slider.html#setOri">setOri</a></li><li data-type='method'><a href="Slider.html#setPos">setPos</a></li><li data-type='method'><a href="Slider.html#setRating">setRating</a></li><li data-type='method'><a href="Slider.html#setReadOnly">setReadOnly</a></li><li data-type='method'><a href="Slider.html#setSize">setSize</a></li></ul></li><li><a href="SpeechRecognition.html">SpeechRecognition</a><ul class='methods'><li data-type='method'><a href="SpeechRecognition.html#_onChange">_onChange</a></li><li data-type='method'><a href="SpeechRecognition.html#_prepareRecognition">_prepareRecognition</a></li><li data-type='method'><a href="SpeechRecognition.html#clearTranscripts">clearTranscripts</a></li><li data-type='method'><a href="SpeechRecognition.html#getTranscripts">getTranscripts</a></li><li data-type='method'><a href="SpeechRecognition.html#start">start</a></li><li data-type='method'><a href="SpeechRecognition.html#stop">stop</a></li></ul></li><li><a href="TextBox.html">TextBox</a><ul class='methods'><li data-type='method'><a href="TextBox.html#_addEventListeners">_addEventListeners</a></li><li data-type='method'><a href="TextBox.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="TextBox.html#_getAnchor">_getAnchor</a></li><li data-type='method'><a href="TextBox.html#_getDefaultLetterHeight">_getDefaultLetterHeight</a></li><li data-type='method'><a href="TextBox.html#_getTextInputOptions">_getTextInputOptions</a></li><li data-type='method'><a href="TextBox.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="TextBox.html#clear">clear</a></li><li data-type='method'><a href="TextBox.html#getText">getText</a></li><li data-type='method'><a href="TextBox.html#reset">reset</a></li><li data-type='method'><a href="TextBox.html#setAlignment">setAlignment</a></li><li data-type='method'><a href="TextBox.html#setAnchor">setAnchor</a></li><li data-type='method'><a href="TextBox.html#setBorderColor">setBorderColor</a></li><li data-type='method'><a href="TextBox.html#setColor">setColor</a></li><li data-type='method'><a href="TextBox.html#setFillColor">setFillColor</a></li><li data-type='method'><a href="TextBox.html#setFitToContent">setFitToContent</a></li><li data-type='method'><a href="TextBox.html#setFont">setFont</a></li><li data-type='method'><a href="TextBox.html#setLanguageStyle">setLanguageStyle</a></li><li data-type='method'><a href="TextBox.html#setLetterHeight">setLetterHeight</a></li><li data-type='method'><a href="TextBox.html#setSize">setSize</a></li><li data-type='method'><a href="TextBox.html#setText">setText</a></li></ul></li><li><a href="TextStim.html">TextStim</a><ul class='methods'><li data-type='method'><a href="TextStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="TextStim.html#_getAnchor">_getAnchor</a></li><li data-type='method'><a href="TextStim.html#_getDefaultLetterHeight">_getDefaultLetterHeight</a></li><li data-type='method'><a href="TextStim.html#_getDefaultWrapWidth">_getDefaultWrapWidth</a></li><li data-type='method'><a href="TextStim.html#_getTextStyle">_getTextStyle</a></li><li data-type='method'><a href="TextStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="TextStim.html#getBoundingBox">getBoundingBox</a></li><li data-type='method'><a href="TextStim.html#getTextMetrics">getTextMetrics</a></li><li data-type='method'><a href="TextStim.html#setColor">setColor</a></li></ul></li><li><a href="TonePlayer.html">TonePlayer</a><ul class='methods'><li data-type='method'><a href="TonePlayer.html#_initSoundLibrary">_initSoundLibrary</a></li><li data-type='method'><a href="TonePlayer.html#getDuration">getDuration</a></li><li data-type='method'><a href="TonePlayer.html#play">play</a></li><li data-type='method'><a href="TonePlayer.html#setDuration">setDuration</a></li><li data-type='method'><a href="TonePlayer.html#setLoops">setLoops</a></li><li data-type='method'><a href="TonePlayer.html#setVolume">setVolume</a></li><li data-type='method'><a href="TonePlayer.html#stop">stop</a></li></ul></li><li><a href="TrackPlayer.html">TrackPlayer</a><ul class='methods'><li data-type='method'><a href="TrackPlayer.html#getDuration">getDuration</a></li><li data-type='method'><a href="TrackPlayer.html#play">play</a></li><li data-type='method'><a href="TrackPlayer.html#setDuration">setDuration</a></li><li data-type='method'><a href="TrackPlayer.html#setLoops">setLoops</a></li><li data-type='method'><a href="TrackPlayer.html#setVolume">setVolume</a></li><li data-type='method'><a href="TrackPlayer.html#stop">stop</a></li></ul></li><li><a href="Transcript.html">Transcript</a></li><li><a href="Window.html">Window</a><ul class='methods'><li data-type='method'><a href="Window.html#_fullRefresh">_fullRefresh</a></li><li data-type='method'><a href="Window.html#_refresh">_refresh</a></li><li data-type='method'><a href="Window.html#_setupPixi">_setupPixi</a></li><li data-type='method'><a href="Window.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="Window.html#_writeLogOnFlip">_writeLogOnFlip</a></li><li data-type='method'><a href="Window.html#addPixiObject">addPixiObject</a></li><li data-type='method'><a href="Window.html#adjustScreenSize">adjustScreenSize</a></li><li data-type='method'><a href="Window.html#callOnFlip">callOnFlip</a></li><li data-type='method'><a href="Window.html#close">close</a></li><li data-type='method'><a href="Window.html#closeFullScreen">closeFullScreen</a></li><li data-type='method'><a href="Window.html#getActualFrameRate">getActualFrameRate</a></li><li data-type='method'><a href="Window.html#logOnFlip">logOnFlip</a></li><li data-type='method'><a href="Window.html#removePixiObject">removePixiObject</a></li><li data-type='method'><a href="Window.html#render">render</a></li></ul></li></ul><h3>Interfaces</h3><ul><li><a href="SoundPlayer.html">SoundPlayer</a><ul class='methods'><li data-type='method'><a href="SoundPlayer.html#getDuration">getDuration</a></li><li data-type='method'><a href="SoundPlayer.html#play">play</a></li><li data-type='method'><a href="SoundPlayer.html#setDuration">setDuration</a></li><li data-type='method'><a href="SoundPlayer.html#setLoops">setLoops</a></li><li data-type='method'><a href="SoundPlayer.html#setVolume">setVolume</a></li><li data-type='method'><a href="SoundPlayer.html#stop">stop</a></li></ul></li></ul><h3>Mixins</h3><ul><li><a href="module-core.WindowMixin.html">WindowMixin</a><ul class='methods'><li data-type='method'><a href="module-core.WindowMixin.html#_getHorLengthPix">_getHorLengthPix</a></li><li data-type='method'><a href="module-core.WindowMixin.html#_getLengthPix">_getLengthPix</a></li><li data-type='method'><a href="module-core.WindowMixin.html#_getLengthUnits">_getLengthUnits</a></li><li data-type='method'><a href="module-core.WindowMixin.html#_getVerLengthPix">_getVerLengthPix</a></li></ul></li><li><a href="module-util.ColorMixin.html">ColorMixin</a><ul class='methods'><li data-type='method'><a href="module-util.ColorMixin.html#getContrastedColor">getContrastedColor</a></li><li data-type='method'><a href="module-util.ColorMixin.html#setColor">setColor</a></li><li data-type='method'><a href="module-util.ColorMixin.html#setContrast">setContrast</a></li></ul></li></ul>
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<div id="main">
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<h1 class="page-title">core/Window.js</h1>
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<section>
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<article>
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<pre class="prettyprint source linenums"><code>/**
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* Window responsible for displaying the experiment stimuli
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*
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* @author Alain Pitiot
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* @version 2022.2.3
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* @copyright (c) 2017-2020 Ilixa Ltd. (http://ilixa.com) (c) 2020-2022 Open Science Tools Ltd. (https://opensciencetools.org)
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* @license Distributed under the terms of the MIT License
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*/
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import * as PIXI from "pixi.js-legacy";
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import {AdjustmentFilter} from "@pixi/filter-adjustment";
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import { MonotonicClock } from "../util/Clock.js";
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import { Color } from "../util/Color.js";
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import { PsychObject } from "../util/PsychObject.js";
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import { Logger } from "./Logger.js";
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/**
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* <p>Window displays the various stimuli of the experiment.</p>
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* <p>It sets up a [PIXI]{@link http://www.pixijs.com/} renderer, which we use to render the experiment stimuli.</p>
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*
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* @extends PsychObject
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*/
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export class Window extends PsychObject
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{
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/**
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* Getter for monitorFramePeriod.
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*
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* @name module:core.Window#monitorFramePeriod
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* @function
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* @public
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*/
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get monitorFramePeriod()
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{
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return 1.0 / this.getActualFrameRate();
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}
|
|
|
|
/**
|
|
* @memberof module:core
|
|
* @param {Object} options
|
|
* @param {module:core.PsychoJS} options.psychoJS - the PsychoJS instance
|
|
* @param {string} [options.name] the name of the window
|
|
* @param {boolean} [options.fullscr= false] whether or not to go fullscreen
|
|
* @param {Color} [options.color= Color('black')] the background color of the window
|
|
* @param {number} [options.gamma= 1] sets the divisor for gamma correction. In other words gamma correction is calculated as pow(rgb, 1/gamma)
|
|
* @param {number} [options.contrast= 1] sets the contrast value
|
|
* @param {string} [options.units= 'pix'] the units of the window
|
|
* @param {boolean} [options.waitBlanking= false] whether or not to wait for all rendering operations to be done
|
|
* before flipping
|
|
* @param {boolean} [options.autoLog= true] whether or not to log
|
|
*/
|
|
constructor({
|
|
psychoJS,
|
|
name,
|
|
fullscr = false,
|
|
color = new Color("black"),
|
|
gamma = 1,
|
|
contrast = 1,
|
|
units = "pix",
|
|
waitBlanking = false,
|
|
autoLog = true,
|
|
} = {})
|
|
{
|
|
super(psychoJS, name);
|
|
|
|
// messages to be logged at the next "flip":
|
|
this._msgToBeLogged = [];
|
|
|
|
// storing AdjustmentFilter instance to access later;
|
|
this._adjustmentFilter = new AdjustmentFilter({
|
|
gamma,
|
|
contrast
|
|
});
|
|
|
|
// list of all elements, in the order they are currently drawn:
|
|
this._drawList = [];
|
|
|
|
this._addAttribute("fullscr", fullscr);
|
|
this._addAttribute("color", color, new Color("black"), () => {
|
|
if (this._backgroundSprite) {
|
|
this._backgroundSprite.tint = this._color.int;
|
|
}
|
|
});
|
|
this._addAttribute("gamma", gamma, 1, () => {
|
|
this._adjustmentFilter.gamma = this._gamma;
|
|
});
|
|
this._addAttribute("contrast", contrast, 1, () => {
|
|
this._adjustmentFilter.contrast = this._contrast;
|
|
});
|
|
this._addAttribute("units", units);
|
|
this._addAttribute("waitBlanking", waitBlanking);
|
|
this._addAttribute("autoLog", autoLog);
|
|
this._addAttribute("size", []);
|
|
|
|
// setup PIXI:
|
|
this._setupPixi();
|
|
|
|
this._frameCount = 0;
|
|
|
|
this._flipCallbacks = [];
|
|
|
|
// fullscreen listener:
|
|
this._windowAlreadyInFullScreen = false;
|
|
const self = this;
|
|
document.addEventListener("fullscreenchange", (event) =>
|
|
{
|
|
self._windowAlreadyInFullScreen = !!document.fullscreenElement;
|
|
|
|
console.log("windowAlreadyInFullScreen:", self._windowAlreadyInFullScreen);
|
|
|
|
// the Window and all of the stimuli need to be updated:
|
|
self._needUpdate = true;
|
|
for (const stimulus of self._drawList)
|
|
{
|
|
stimulus._needUpdate = true;
|
|
}
|
|
});
|
|
|
|
if (this._autoLog)
|
|
{
|
|
this._psychoJS.experimentLogger.exp(`Created ${this.name} = ${this.toString()}`);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Close the window.
|
|
*
|
|
* <p> Note: this actually only removes the canvas used to render the experiment stimuli.</p>
|
|
*/
|
|
close()
|
|
{
|
|
if (!this._renderer)
|
|
{
|
|
return;
|
|
}
|
|
|
|
this._rootContainer.destroy();
|
|
|
|
if (document.body.contains(this._renderer.view))
|
|
{
|
|
document.body.removeChild(this._renderer.view);
|
|
}
|
|
|
|
// destroy the renderer and the WebGL context:
|
|
if (typeof this._renderer.gl !== "undefined")
|
|
{
|
|
const extension = this._renderer.gl.getExtension("WEBGL_lose_context");
|
|
extension.loseContext();
|
|
}
|
|
|
|
this._renderer.destroy();
|
|
|
|
window.removeEventListener("resize", this._resizeCallback);
|
|
window.removeEventListener("orientationchange", this._resizeCallback);
|
|
|
|
this._renderer = null;
|
|
}
|
|
|
|
/**
|
|
* Estimate the frame rate.
|
|
*
|
|
* @return {number} rAF based delta time based approximation, 60.0 by default
|
|
*/
|
|
getActualFrameRate()
|
|
{
|
|
// gets updated frame by frame
|
|
const lastDelta = this.psychoJS.scheduler._lastDelta;
|
|
const fps = lastDelta === 0 ? 60.0 : 1000 / lastDelta;
|
|
|
|
return fps;
|
|
}
|
|
|
|
/**
|
|
* Take the browser full screen if possible.
|
|
*/
|
|
adjustScreenSize()
|
|
{
|
|
// (!window.screenTop && !window.screenY) does not work in all browsers on all operating systems (e.g. Chrome on
|
|
// Windows). As far as I can ascertain, as of 2019.08.01 there still does not seem to be a reliable way to
|
|
// test whether the window is already fullscreen.
|
|
// this._windowAlreadyInFullScreen = (!window.screenTop && !window.screenY);
|
|
|
|
if (this.fullscr /* && !this._windowAlreadyInFullScreen*/)
|
|
{
|
|
this._psychoJS.logger.debug("Resizing Window: ", this._name, "to full screen.");
|
|
|
|
if (typeof document.documentElement.requestFullscreen === "function")
|
|
{
|
|
document.documentElement.requestFullscreen()
|
|
.catch(() =>
|
|
{
|
|
this.psychoJS.logger.warn("Unable to go fullscreen.");
|
|
});
|
|
}
|
|
else if (typeof document.documentElement.mozRequestFullScreen === "function")
|
|
{
|
|
document.documentElement.mozRequestFullScreen();
|
|
}
|
|
else if (typeof document.documentElement.webkitRequestFullscreen === "function")
|
|
{
|
|
document.documentElement.webkitRequestFullscreen();
|
|
}
|
|
else if (typeof document.documentElement.msRequestFullscreen === "function")
|
|
{
|
|
document.documentElement.msRequestFullscreen();
|
|
}
|
|
else
|
|
{
|
|
this.psychoJS.logger.warn("Unable to go fullscreen.");
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Take the browser back from full screen if needed.
|
|
*/
|
|
closeFullScreen()
|
|
{
|
|
if (this.fullscr)
|
|
{
|
|
this._psychoJS.logger.debug("Resizing Window: ", this._name, "back from full screen.");
|
|
|
|
if (typeof document.exitFullscreen === "function")
|
|
{
|
|
document.exitFullscreen()
|
|
.catch(() =>
|
|
{
|
|
this.psychoJS.logger.warn("Unable to close fullscreen.");
|
|
});
|
|
}
|
|
else if (typeof document.mozCancelFullScreen === "function")
|
|
{
|
|
document.mozCancelFullScreen();
|
|
}
|
|
else if (typeof document.webkitExitFullscreen === "function")
|
|
{
|
|
document.webkitExitFullscreen();
|
|
}
|
|
else if (typeof document.msExitFullscreen === "function")
|
|
{
|
|
document.msExitFullscreen();
|
|
}
|
|
else
|
|
{
|
|
this.psychoJS.logger.warn("Unable to close fullscreen.");
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Log a message.
|
|
*
|
|
* <p> Note: the message will be time-stamped at the next call to requestAnimationFrame.</p>
|
|
*
|
|
* @param {Object} options
|
|
* @param {String} options.msg the message to be logged
|
|
* @param {module:util.Logger.ServerLevel} [level = module:util.Logger.ServerLevel.EXP] the log level
|
|
* @param {Object} [obj] the object associated with the message
|
|
*/
|
|
logOnFlip({
|
|
msg,
|
|
level = Logger.ServerLevel.EXP,
|
|
obj,
|
|
} = {})
|
|
{
|
|
this._msgToBeLogged.push({ msg, level, obj });
|
|
}
|
|
|
|
/**
|
|
* Callback function for callOnFlip.
|
|
*
|
|
* @callback module:core.Window~OnFlipCallback
|
|
* @param {*} [args] optional arguments
|
|
*/
|
|
/**
|
|
* Add a callback function that will run after the next screen flip, i.e. immediately after the next rendering of the
|
|
* Window.
|
|
*
|
|
* <p>This is typically used to reset a timer or clock.</p>
|
|
*
|
|
* @param {module:core.Window~OnFlipCallback} flipCallback - callback function.
|
|
* @param {...*} flipCallbackArgs - arguments for the callback function.
|
|
*/
|
|
callOnFlip(flipCallback, ...flipCallbackArgs)
|
|
{
|
|
this._flipCallbacks.push({ function: flipCallback, arguments: flipCallbackArgs });
|
|
}
|
|
|
|
/**
|
|
* Add PIXI.DisplayObject to the container displayed on the scene (window)
|
|
*/
|
|
addPixiObject(pixiObject)
|
|
{
|
|
this._stimsContainer.addChild(pixiObject);
|
|
}
|
|
|
|
/**
|
|
* Remove PIXI.DisplayObject from the container displayed on the scene (window)
|
|
*/
|
|
removePixiObject(pixiObject)
|
|
{
|
|
this._stimsContainer.removeChild(pixiObject);
|
|
}
|
|
|
|
/**
|
|
* Render the stimuli onto the canvas.
|
|
*/
|
|
render()
|
|
{
|
|
if (!this._renderer)
|
|
{
|
|
return;
|
|
}
|
|
|
|
this._frameCount++;
|
|
|
|
// render the PIXI container:
|
|
this._renderer.render(this._rootContainer);
|
|
|
|
if (typeof this._renderer.gl !== "undefined")
|
|
{
|
|
// this is to make sure that the GPU is done rendering, it may not be necessary
|
|
// [http://www.html5gamedevs.com/topic/27849-detect-when-view-has-been-rendered/]
|
|
this._renderer.gl.readPixels(0, 0, 1, 1, this._renderer.gl.RGBA, this._renderer.gl.UNSIGNED_BYTE, new Uint8Array(4));
|
|
|
|
// blocks execution until the rendering is fully done:
|
|
if (this._waitBlanking)
|
|
{
|
|
this._renderer.gl.finish();
|
|
}
|
|
}
|
|
|
|
// call the callOnFlip functions and remove them:
|
|
for (let callback of this._flipCallbacks)
|
|
{
|
|
callback["function"](...callback["arguments"]);
|
|
}
|
|
this._flipCallbacks = [];
|
|
|
|
// log:
|
|
this._writeLogOnFlip();
|
|
|
|
// prepare the scene for the next animation frame:
|
|
this._refresh();
|
|
}
|
|
|
|
/**
|
|
* Update this window, if need be.
|
|
*
|
|
* @protected
|
|
*/
|
|
_updateIfNeeded()
|
|
{
|
|
if (this._needUpdate)
|
|
{
|
|
if (this._renderer)
|
|
{
|
|
this._renderer.backgroundColor = this._color.int;
|
|
this._backgroundSprite.tint = this._color.int;
|
|
}
|
|
|
|
// we also change the background color of the body since
|
|
// the dialog popup may be longer than the window's height:
|
|
document.body.style.backgroundColor = this._color.hex;
|
|
|
|
this._needUpdate = false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Recompute this window's draw list and _container children for the next animation frame.
|
|
*
|
|
* @protected
|
|
*/
|
|
_refresh()
|
|
{
|
|
this._updateIfNeeded();
|
|
|
|
// if a stimuli needs to be updated, we remove it from the window container,
|
|
// update it, then put it back
|
|
for (const stimulus of this._drawList)
|
|
{
|
|
if (stimulus._needUpdate && typeof stimulus._pixi !== "undefined")
|
|
{
|
|
this._stimsContainer.removeChild(stimulus._pixi);
|
|
stimulus._updateIfNeeded();
|
|
this._stimsContainer.addChild(stimulus._pixi);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Force an update of all stimuli in this window's drawlist.
|
|
*
|
|
* @protected
|
|
*/
|
|
_fullRefresh()
|
|
{
|
|
this._needUpdate = true;
|
|
|
|
for (const stimulus of this._drawList)
|
|
{
|
|
stimulus.refresh();
|
|
}
|
|
|
|
this._refresh();
|
|
}
|
|
|
|
/**
|
|
* Setup PIXI.
|
|
*
|
|
* <p>A new renderer is created and a container is added to it. The renderer's touch and mouse events
|
|
* are handled by the {@link EventManager}.</p>
|
|
*
|
|
* @protected
|
|
*/
|
|
_setupPixi()
|
|
{
|
|
// the size of the PsychoJS Window is always that of the browser
|
|
this._size[0] = window.innerWidth;
|
|
this._size[1] = window.innerHeight;
|
|
|
|
// create a PIXI renderer and add it to the document:
|
|
this._renderer = PIXI.autoDetectRenderer({
|
|
width: this._size[0],
|
|
height: this._size[1],
|
|
backgroundColor: this.color.int,
|
|
powerPreference: "high-performance",
|
|
resolution: window.devicePixelRatio,
|
|
});
|
|
this._renderer.view.style.transform = "translatez(0)";
|
|
this._renderer.view.style.position = "absolute";
|
|
document.body.appendChild(this._renderer.view);
|
|
|
|
// we also change the background color of the body since the dialog popup may be longer than the window's height:
|
|
document.body.style.backgroundColor = this._color.hex;
|
|
|
|
// filters in PIXI work in a slightly unexpected fashion:
|
|
// when setting this._rootContainer.filters, filtering itself
|
|
// ignores backgroundColor of this._renderer and in addition to that
|
|
// all child elements of this._rootContainer ignore backgroundColor when blending.
|
|
// To circumvent that creating a separate PIXI.Sprite that serves as background color.
|
|
// Then placing all Stims to a separate this._stimsContainer which hovers on top of
|
|
// background sprite so that if we need to move all stims at once, the background sprite
|
|
// won't get affected.
|
|
this._backgroundSprite = new PIXI.Sprite(PIXI.Texture.WHITE);
|
|
this._backgroundSprite.tint = this.color.int;
|
|
this._backgroundSprite.width = this._size[0];
|
|
this._backgroundSprite.height = this._size[1];
|
|
this._backgroundSprite.anchor.set(.5);
|
|
this._stimsContainer = new PIXI.Container();
|
|
this._stimsContainer.sortableChildren = true;
|
|
|
|
// create a top-level PIXI container:
|
|
this._rootContainer = new PIXI.Container();
|
|
this._rootContainer.addChild(this._backgroundSprite, this._stimsContainer);
|
|
|
|
// sorts children according to their zIndex value. Higher zIndex means it will be moved towards the end of the array,
|
|
// and thus rendered on top of previous one.
|
|
this._rootContainer.sortableChildren = true;
|
|
|
|
this._rootContainer.interactive = true;
|
|
this._rootContainer.filters = [this._adjustmentFilter];
|
|
|
|
// set the initial size of the PIXI renderer and the position of the root container:
|
|
Window._resizePixiRenderer(this);
|
|
|
|
// touch/mouse events are treated by PsychoJS' event manager:
|
|
this.psychoJS.eventManager.addMouseListeners(this._renderer);
|
|
|
|
// update the renderer size and the Window's stimuli whenever the browser's size or orientation change:
|
|
this._resizeCallback = (e) =>
|
|
{
|
|
Window._resizePixiRenderer(this, e);
|
|
this._backgroundSprite.width = this._size[0];
|
|
this._backgroundSprite.height = this._size[1];
|
|
this._fullRefresh();
|
|
};
|
|
window.addEventListener("resize", this._resizeCallback);
|
|
window.addEventListener("orientationchange", this._resizeCallback);
|
|
}
|
|
|
|
/**
|
|
* Adjust the size of the renderer and the position of the root container
|
|
* in response to a change in the browser's size.
|
|
*
|
|
* @protected
|
|
* @param {module:core.Window} pjsWindow - the PsychoJS Window
|
|
* @param event
|
|
*/
|
|
static _resizePixiRenderer(pjsWindow, event)
|
|
{
|
|
pjsWindow._psychoJS.logger.debug("resizing Window: ", pjsWindow._name, "event:", JSON.stringify(event));
|
|
|
|
// update the size of the PsychoJS Window:
|
|
pjsWindow._size[0] = window.innerWidth;
|
|
pjsWindow._size[1] = window.innerHeight;
|
|
|
|
// update the PIXI renderer:
|
|
pjsWindow._renderer.view.style.width = pjsWindow._size[0] + "px";
|
|
pjsWindow._renderer.view.style.height = pjsWindow._size[1] + "px";
|
|
pjsWindow._renderer.view.style.left = "0px";
|
|
pjsWindow._renderer.view.style.top = "0px";
|
|
pjsWindow._renderer.resize(pjsWindow._size[0], pjsWindow._size[1]);
|
|
|
|
// setup the container such that (0,0) is at the centre of the window
|
|
// with positive coordinates to the right and top:
|
|
pjsWindow._rootContainer.position.x = pjsWindow._size[0] / 2.0;
|
|
pjsWindow._rootContainer.position.y = pjsWindow._size[1] / 2.0;
|
|
pjsWindow._rootContainer.scale.y = -1;
|
|
}
|
|
|
|
/**
|
|
* Send all logged messages to the {@link Logger}.
|
|
*
|
|
* @protected
|
|
*/
|
|
_writeLogOnFlip()
|
|
{
|
|
const logTime = MonotonicClock.getReferenceTime();
|
|
for (const entry of this._msgToBeLogged)
|
|
{
|
|
this._psychoJS.experimentLogger.log(entry.msg, entry.level, logTime, entry.obj);
|
|
}
|
|
|
|
this._msgToBeLogged = [];
|
|
}
|
|
}
|
|
</code></pre>
|
|
</article>
|
|
</section>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</div>
|
|
|
|
<br class="clear">
|
|
|
|
<footer>
|
|
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.6.7</a> on Mon Aug 01 2022 09:56:49 GMT+0200 (Central European Summer Time) using the <a href="https://github.com/clenemt/docdash">docdash</a> theme.
|
|
</footer>
|
|
|
|
<script>prettyPrint();</script>
|
|
<script src="scripts/polyfill.js"></script>
|
|
<script src="scripts/linenumber.js"></script>
|
|
|
|
<script src="scripts/search.js" defer></script>
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</body>
|
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</html>
|