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523 lines
54 KiB
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<title>core/Keyboard.js - PsychoJS API</title>
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<h2><a href="index.html">Home</a></h2><h2><a href="https://psychopy.org" target="_blank" class="menu-item" id="website_link" >Project Website</a></h2><h2><a href="https://discourse.psychopy.org/" target="_blank" class="menu-item" id="forum_link" >Forum</a></h2><h2><a href="https://github.com/psychopy/psychojs" target="_blank" class="menu-item" id="github_link" >Github</a></h2><h3>Modules</h3><ul><li><a href="module-core.html">core</a></li><li><a href="module-data.html">data</a></li><li><a href="module-sound.html">sound</a></li><li><a href="module-util.html">util</a><ul class='methods'><li data-type='method'><a href="module-util.html#~_match">_match</a></li></ul></li><li></li><li><a href="module-visual.html">visual</a></li></ul><h3>Classes</h3><ul><li><a href="AudioClip.html">AudioClip</a><ul class='methods'><li data-type='method'><a href="AudioClip.html#_base64ArrayBuffer">_base64ArrayBuffer</a></li><li data-type='method'><a href="AudioClip.html#_decodeAudio">_decodeAudio</a></li><li data-type='method'><a href="AudioClip.html#_GoogleTranscribe">_GoogleTranscribe</a></li><li data-type='method'><a href="AudioClip.html#download">download</a></li><li data-type='method'><a href="AudioClip.html#getDuration">getDuration</a></li><li data-type='method'><a href="AudioClip.html#setVolume">setVolume</a></li><li data-type='method'><a href="AudioClip.html#startPlayback">startPlayback</a></li><li data-type='method'><a href="AudioClip.html#stopPlayback">stopPlayback</a></li><li data-type='method'><a href="AudioClip.html#transcribe">transcribe</a></li><li data-type='method'><a href="AudioClip.html#upload">upload</a></li></ul></li><li><a href="AudioClipPlayer.html">AudioClipPlayer</a><ul class='methods'><li data-type='method'><a href="AudioClipPlayer.html#getDuration">getDuration</a></li><li data-type='method'><a href="AudioClipPlayer.html#play">play</a></li><li data-type='method'><a href="AudioClipPlayer.html#setDuration">setDuration</a></li><li data-type='method'><a href="AudioClipPlayer.html#setLoops">setLoops</a></li><li data-type='method'><a href="AudioClipPlayer.html#setVolume">setVolume</a></li><li data-type='method'><a href="AudioClipPlayer.html#stop">stop</a></li></ul></li><li><a href="BuilderKeyResponse.html">BuilderKeyResponse</a></li><li><a href="ButtonStim.html">ButtonStim</a><ul class='methods'><li data-type='method'><a href="ButtonStim.html#_addEventListeners">_addEventListeners</a></li><li data-type='method'><a href="ButtonStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="ButtonStim.html#_getAnchor">_getAnchor</a></li><li data-type='method'><a href="ButtonStim.html#_getDefaultLetterHeight">_getDefaultLetterHeight</a></li><li data-type='method'><a href="ButtonStim.html#_getTextInputOptions">_getTextInputOptions</a></li><li data-type='method'><a href="ButtonStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="ButtonStim.html#clear">clear</a></li><li data-type='method'><a href="ButtonStim.html#getText">getText</a></li><li data-type='method'><a href="ButtonStim.html#reset">reset</a></li><li data-type='method'><a href="ButtonStim.html#setAlignment">setAlignment</a></li><li data-type='method'><a href="ButtonStim.html#setAnchor">setAnchor</a></li><li data-type='method'><a href="ButtonStim.html#setBorderColor">setBorderColor</a></li><li data-type='method'><a href="ButtonStim.html#setColor">setColor</a></li><li data-type='method'><a href="ButtonStim.html#setFillColor">setFillColor</a></li><li data-type='method'><a href="ButtonStim.html#setFitToContent">setFitToContent</a></li><li data-type='method'><a href="ButtonStim.html#setFont">setFont</a></li><li data-type='method'><a href="ButtonStim.html#setLanguageStyle">setLanguageStyle</a></li><li data-type='method'><a href="ButtonStim.html#setLetterHeight">setLetterHeight</a></li><li data-type='method'><a href="ButtonStim.html#setSize">setSize</a></li><li data-type='method'><a href="ButtonStim.html#setText">setText</a></li></ul></li><li><a href="Clock.html">Clock</a><ul class='methods'><li data-type='method'><a href="Clock.html#add">add</a></li><li data-type='method'><a href="Clock.html#getLastResetTime">getLastResetTime</a></li><li data-type='method'><a href="Clock.html#getTime">getTime</a></li><li data-type='method'><a href="Clock.html#reset">reset</a></li></ul></li><li><a href="Color.html">Color</a><ul class='methods'><li data-type='method'><a href="Color.html#toString">toString</a></li></ul></li><li><a href="CountdownTimer.html">CountdownTimer</a><ul class='methods'><li data-type='method'><a href="CountdownTimer.html#add">add</a></li><li data-type='method'><a href="CountdownTimer.html#getLastResetTime">getLastResetTime</a></li><li data-type='method'><a href="CountdownTimer.html#getTime">getTime</a></li><li data-type='method'><a href="CountdownTimer.html#reset">reset</a></li></ul></li><li><a href="EventEmitter.html">EventEmitter</a><ul class='methods'><li data-type='method'><a href="EventEmitter.html#emit">emit</a></li><li data-type='method'><a href="EventEmitter.html#off">off</a></li><li data-type='method'><a href="EventEmitter.html#on">on</a></li><li data-type='method'><a href="EventEmitter.html#once">once</a></li></ul></li><li><a href="EventManager.html">EventManager</a><ul class='methods'><li data-type='method'><a href="EventManager.html#_addKeyListeners">_addKeyListeners</a></li><li data-type='method'><a href="EventManager.html#addMouseListeners">addMouseListeners</a></li><li data-type='method'><a href="EventManager.html#clearEvents">clearEvents</a></li><li data-type='method'><a href="EventManager.html#clearKeys">clearKeys</a></li><li data-type='method'><a href="EventManager.html#getKeys">getKeys</a></li><li data-type='method'><a href="EventManager.html#getMouseInfo">getMouseInfo</a></li><li data-type='method'><a href="EventManager.html#resetMoveClock">resetMoveClock</a></li><li data-type='method'><a href="EventManager.html#startMoveClock">startMoveClock</a></li><li data-type='method'><a href="EventManager.html#stopMoveClock">stopMoveClock</a></li></ul></li><li><a href="ExperimentHandler.html">ExperimentHandler</a><ul class='methods'><li data-type='method'><a href="ExperimentHandler.html#addData">addData</a></li><li data-type='method'><a href="ExperimentHandler.html#addLoop">addLoop</a></li><li data-type='method'><a href="ExperimentHandler.html#isEntryEmpty">isEntryEmpty</a></li><li data-type='method'><a href="ExperimentHandler.html#nextEntry">nextEntry</a></li><li data-type='method'><a href="ExperimentHandler.html#removeLoop">removeLoop</a></li><li data-type='method'><a href="ExperimentHandler.html#save">save</a></li></ul></li><li><a href="FaceDetector.html">FaceDetector</a><ul class='methods'><li data-type='method'><a href="FaceDetector.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="FaceDetector.html#_initFaceApi">_initFaceApi</a></li><li data-type='method'><a href="FaceDetector.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="FaceDetector.html#isReady">isReady</a></li><li data-type='method'><a href="FaceDetector.html#setInput">setInput</a></li><li data-type='method'><a href="FaceDetector.html#start">start</a></li><li data-type='method'><a href="FaceDetector.html#stop">stop</a></li></ul></li><li><a href="Form.html">Form</a><ul class='methods'><li data-type='method'><a href="Form.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="Form.html#_getBoundingBox_px">_getBoundingBox_px</a></li><li data-type='method'><a href="Form.html#_importItems">_importItems</a></li><li data-type='method'><a href="Form.html#_onChange">_onChange</a></li><li data-type='method'><a href="Form.html#_processItems">_processItems</a></li><li data-type='method'><a href="Form.html#_sanitizeItems">_sanitizeItems</a></li><li data-type='method'><a href="Form.html#_setupStimuli">_setupStimuli</a></li><li data-type='method'><a href="Form.html#_updateDecorations">_updateDecorations</a></li><li data-type='method'><a href="Form.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="Form.html#_updateVisibleStimuli">_updateVisibleStimuli</a></li><li data-type='method'><a href="Form.html#addDataToExp">addDataToExp</a></li><li data-type='method'><a href="Form.html#contains">contains</a></li><li data-type='method'><a href="Form.html#draw">draw</a></li><li data-type='method'><a href="Form.html#formComplete">formComplete</a></li><li data-type='method'><a href="Form.html#getData">getData</a></li><li data-type='method'><a href="Form.html#hide">hide</a></li><li data-type='method'><a href="Form.html#refresh">refresh</a></li><li data-type='method'><a href="Form.html#release">release</a></li><li data-type='method'><a href="Form.html#reset">reset</a></li><li data-type='method'><a href="Form.html#setAutoDraw">setAutoDraw</a></li><li data-type='method'><a href="Form.html#setDepth">setDepth</a></li><li data-type='method'><a href="Form.html#setOri">setOri</a></li><li data-type='method'><a href="Form.html#setPos">setPos</a></li><li data-type='method'><a href="Form.html#setSize">setSize</a></li></ul></li><li><a href="GratingStim.html">GratingStim</a><ul class='methods'><li data-type='method'><a href="GratingStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="GratingStim.html#_getDisplaySize">_getDisplaySize</a></li><li data-type='method'><a href="GratingStim.html#_getPixiMeshFromPredefinedShaders">_getPixiMeshFromPredefinedShaders</a></li><li data-type='method'><a href="GratingStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="GratingStim.html#setBlendmode">setBlendmode</a></li><li data-type='method'><a href="GratingStim.html#setColor">setColor</a></li><li data-type='method'><a href="GratingStim.html#setColorSpace">setColorSpace</a></li><li data-type='method'><a href="GratingStim.html#setInterpolate">setInterpolate</a></li><li data-type='method'><a href="GratingStim.html#setMask">setMask</a></li><li data-type='method'><a href="GratingStim.html#setOpacity">setOpacity</a></li><li data-type='method'><a href="GratingStim.html#setPhase">setPhase</a></li><li data-type='method'><a href="GratingStim.html#setSF">setSF</a></li><li data-type='method'><a href="GratingStim.html#setTex">setTex</a></li></ul></li><li><a href="GUI.html">GUI</a><ul class='methods'><li data-type='method'><a href="GUI.html#_onCancelExperiment">_onCancelExperiment</a></li><li data-type='method'><a href="GUI.html#_onResourceEvents">_onResourceEvents</a></li><li data-type='method'><a href="GUI.html#_onStartExperiment">_onStartExperiment</a></li><li data-type='method'><a href="GUI.html#_setProgressMessage">_setProgressMessage</a></li><li data-type='method'><a href="GUI.html#_updateDialog">_updateDialog</a></li><li data-type='method'><a href="GUI.html#_updateProgressBar">_updateProgressBar</a></li><li data-type='method'><a href="GUI.html#_userFriendlyError">_userFriendlyError</a></li><li data-type='method'><a href="GUI.html#closeDialog">closeDialog</a></li><li data-type='method'><a href="GUI.html#dialog">dialog</a></li><li data-type='method'><a href="GUI.html#DlgFromDict">DlgFromDict</a></li><li data-type='method'><a href="GUI.html#finishDialog">finishDialog</a></li></ul></li><li><a href="ImageStim.html">ImageStim</a><ul class='methods'><li data-type='method'><a href="ImageStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="ImageStim.html#_getDisplaySize">_getDisplaySize</a></li><li data-type='method'><a href="ImageStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="ImageStim.html#setImage">setImage</a></li><li data-type='method'><a href="ImageStim.html#setInterpolate">setInterpolate</a></li><li data-type='method'><a href="ImageStim.html#setMask">setMask</a></li></ul></li><li><a href="Keyboard.html">Keyboard</a><ul class='methods'><li data-type='method'><a href="Keyboard.html#_addKeyListeners">_addKeyListeners</a></li><li data-type='method'><a href="Keyboard.html#clearEvents">clearEvents</a></li><li data-type='method'><a href="Keyboard.html#getEvents">getEvents</a></li><li data-type='method'><a href="Keyboard.html#getKeys">getKeys</a></li><li data-type='method'><a href="Keyboard.html#start">start</a></li><li data-type='method'><a href="Keyboard.html#stop">stop</a></li></ul></li><li><a href="KeyPress.html">KeyPress</a></li><li><a href="Logger.html">Logger</a><ul class='methods'><li data-type='method'><a href="Logger.html#_customConsoleLayout">_customConsoleLayout</a></li><li data-type='method'><a href="Logger.html#_getValue">_getValue</a></li><li data-type='method'><a href="Logger.html#_throttle">_throttle</a></li><li data-type='method'><a href="Logger.html#data">data</a></li><li data-type='method'><a href="Logger.html#exp">exp</a></li><li data-type='method'><a href="Logger.html#flush">flush</a></li><li data-type='method'><a href="Logger.html#log">log</a></li><li data-type='method'><a href="Logger.html#setLevel">setLevel</a></li></ul></li><li><a href="Microphone.html">Microphone</a><ul class='methods'><li data-type='method'><a href="Microphone.html#_onChange">_onChange</a></li><li data-type='method'><a href="Microphone.html#_prepareRecording">_prepareRecording</a></li><li data-type='method'><a href="Microphone.html#download">download</a></li><li data-type='method'><a href="Microphone.html#flush">flush</a></li><li data-type='method'><a href="Microphone.html#getRecording">getRecording</a></li><li data-type='method'><a href="Microphone.html#pause">pause</a></li><li data-type='method'><a href="Microphone.html#resume">resume</a></li><li data-type='method'><a href="Microphone.html#start">start</a></li><li data-type='method'><a href="Microphone.html#stop">stop</a></li><li data-type='method'><a href="Microphone.html#upload">upload</a></li></ul></li><li><a href="MinimalStim.html">MinimalStim</a><ul class='methods'><li data-type='method'><a href="MinimalStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="MinimalStim.html#contains">contains</a></li><li data-type='method'><a href="MinimalStim.html#draw">draw</a></li><li data-type='method'><a href="MinimalStim.html#hide">hide</a></li><li data-type='method'><a href="MinimalStim.html#release">release</a></li><li data-type='method'><a href="MinimalStim.html#setAutoDraw">setAutoDraw</a></li></ul></li><li><a href="module-core.PsychoJS.html">PsychoJS</a><ul class='methods'><li data-type='method'><a href="module-core.PsychoJS.html#_captureErrors">_captureErrors</a></li><li data-type='method'><a href="module-core.PsychoJS.html#_configure">_configure</a></li><li data-type='method'><a href="module-core.PsychoJS.html#_getParticipantIPInfo">_getParticipantIPInfo</a></li><li data-type='method'><a href="module-core.PsychoJS.html#_makeStatusTopLevel">_makeStatusTopLevel</a></li><li data-type='method'><a href="module-core.PsychoJS.html#getEnvironment">getEnvironment</a></li><li data-type='method'><a href="module-core.PsychoJS.html#importAttributes">importAttributes</a></li><li data-type='method'><a href="module-core.PsychoJS.html#openWindow">openWindow</a></li><li data-type='method'><a href="module-core.PsychoJS.html#quit">quit</a></li><li data-type='method'><a href="module-core.PsychoJS.html#schedule">schedule</a></li><li data-type='method'><a href="module-core.PsychoJS.html#scheduleCondition">scheduleCondition</a></li><li data-type='method'><a href="module-core.PsychoJS.html#setRedirectUrls">setRedirectUrls</a></li><li data-type='method'><a href="module-core.PsychoJS.html#start">start</a></li><li data-type='method'><a href="module-core.PsychoJS.html#waitForResources">waitForResources</a></li></ul></li><li><a href="module-data.TrialHandler.html">TrialHandler</a><ul class='methods'><li data-type='method'><a href="module-data.TrialHandler.html#_prepareSequence">_prepareSequence</a></li><li data-type='method'><a href="module-data.TrialHandler.html#_prepareTrialList">_prepareTrialList</a></li><li data-type='method'><a href="module-data.TrialHandler.html#addData">addData</a></li><li data-type='method'><a href="module-data.TrialHandler.html#forEach">forEach</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getAttributes">getAttributes</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getCurrentTrial">getCurrentTrial</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getEarlierTrial">getEarlierTrial</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getFutureTrial">getFutureTrial</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getSnapshot">getSnapshot</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getTrial">getTrial</a></li><li data-type='method'><a href="module-data.TrialHandler.html#getTrialIndex">getTrialIndex</a></li><li data-type='method'><a href="module-data.TrialHandler.html#next">next</a></li><li data-type='method'><a href="module-data.TrialHandler.html#setSeed">setSeed</a></li><li data-type='method'><a href="module-data.TrialHandler.html#setTrialIndex">setTrialIndex</a></li><li data-type='method'><a href="module-data.TrialHandler.html#Symbol.iterator">Symbol.iterator</a></li></ul></li><li><a href="module-hardware.Camera.html">Camera</a><ul class='methods'><li data-type='method'><a href="module-hardware.Camera.html#_onChange">_onChange</a></li><li data-type='method'><a href="module-hardware.Camera.html#_prepareRecording">_prepareRecording</a></li><li data-type='method'><a href="module-hardware.Camera.html#_upload">_upload</a></li><li data-type='method'><a href="module-hardware.Camera.html#authorize">authorize</a></li><li data-type='method'><a href="module-hardware.Camera.html#close">close</a></li><li data-type='method'><a href="module-hardware.Camera.html#flush">flush</a></li><li data-type='method'><a href="module-hardware.Camera.html#getRecording">getRecording</a></li><li data-type='method'><a href="module-hardware.Camera.html#getStream">getStream</a></li><li data-type='method'><a href="module-hardware.Camera.html#getVideo">getVideo</a></li><li data-type='method'><a href="module-hardware.Camera.html#isReady">isReady</a></li><li data-type='method'><a href="module-hardware.Camera.html#open">open</a></li><li data-type='method'><a href="module-hardware.Camera.html#pause">pause</a></li><li data-type='method'><a href="module-hardware.Camera.html#record">record</a></li><li data-type='method'><a href="module-hardware.Camera.html#resume">resume</a></li><li data-type='method'><a href="module-hardware.Camera.html#stop">stop</a></li></ul></li><li><a href="module-sound.Sound.html">Sound</a><ul class='methods'><li data-type='method'><a href="module-sound.Sound.html#_getPlayer">_getPlayer</a></li><li data-type='method'><a href="module-sound.Sound.html#getDuration">getDuration</a></li><li data-type='method'><a href="module-sound.Sound.html#play">play</a></li><li data-type='method'><a href="module-sound.Sound.html#setLoops">setLoops</a></li><li data-type='method'><a href="module-sound.Sound.html#setSecs">setSecs</a></li><li data-type='method'><a href="module-sound.Sound.html#setSound">setSound</a></li><li data-type='method'><a href="module-sound.Sound.html#setVolume">setVolume</a></li><li data-type='method'><a href="module-sound.Sound.html#stop">stop</a></li></ul></li><li><a href="module-util.PsychObject.html">PsychObject</a><ul class='methods'><li data-type='method'><a href="module-util.PsychObject.html#_addAttribute">_addAttribute</a></li><li data-type='method'><a href="module-util.PsychObject.html#_setAttribute">_setAttribute</a></li><li data-type='method'><a href="module-util.PsychObject.html#emit">emit</a></li><li data-type='method'><a href="module-util.PsychObject.html#off">off</a></li><li data-type='method'><a href="module-util.PsychObject.html#on">on</a></li><li data-type='method'><a href="module-util.PsychObject.html#once">once</a></li><li data-type='method'><a href="module-util.PsychObject.html#toString">toString</a></li></ul></li><li><a href="module-visual.VisualStim.html">VisualStim</a><ul class='methods'><li data-type='method'><a href="module-visual.VisualStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="module-visual.VisualStim.html#_getBoundingBox_px">_getBoundingBox_px</a></li><li data-type='method'><a href="module-visual.VisualStim.html#_onChange">_onChange</a></li><li data-type='method'><a href="module-visual.VisualStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="module-visual.VisualStim.html#contains">contains</a></li><li data-type='method'><a href="module-visual.VisualStim.html#draw">draw</a></li><li data-type='method'><a href="module-visual.VisualStim.html#hide">hide</a></li><li data-type='method'><a href="module-visual.VisualStim.html#refresh">refresh</a></li><li data-type='method'><a href="module-visual.VisualStim.html#release">release</a></li><li data-type='method'><a href="module-visual.VisualStim.html#setAutoDraw">setAutoDraw</a></li><li data-type='method'><a href="module-visual.VisualStim.html#setDepth">setDepth</a></li><li data-type='method'><a href="module-visual.VisualStim.html#setOri">setOri</a></li><li data-type='method'><a href="module-visual.VisualStim.html#setPos">setPos</a></li><li data-type='method'><a href="module-visual.VisualStim.html#setSize">setSize</a></li></ul></li><li><a href="MonotonicClock.html">MonotonicClock</a><ul class='methods'><li data-type='method'><a href="MonotonicClock.html#getLastResetTime">getLastResetTime</a></li><li data-type='method'><a href="MonotonicClock.html#getTime">getTime</a></li></ul></li><li><a href="Mouse.html">Mouse</a><ul class='methods'><li data-type='method'><a href="Mouse.html#clickReset">clickReset</a></li><li data-type='method'><a href="Mouse.html#getPos">getPos</a></li><li data-type='method'><a href="Mouse.html#getPressed">getPressed</a></li><li data-type='method'><a href="Mouse.html#getRel">getRel</a></li><li data-type='method'><a href="Mouse.html#getWheelRel">getWheelRel</a></li><li data-type='method'><a href="Mouse.html#isPressedIn">isPressedIn</a></li><li data-type='method'><a href="Mouse.html#mouseMoved">mouseMoved</a></li><li data-type='method'><a href="Mouse.html#mouseMoveTime">mouseMoveTime</a></li></ul></li><li><a href="MovieStim.html">MovieStim</a><ul class='methods'><li data-type='method'><a href="MovieStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="MovieStim.html#_getDisplaySize">_getDisplaySize</a></li><li data-type='method'><a href="MovieStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="MovieStim.html#pause">pause</a></li><li data-type='method'><a href="MovieStim.html#play">play</a></li><li data-type='method'><a href="MovieStim.html#reset">reset</a></li><li data-type='method'><a href="MovieStim.html#seek">seek</a></li><li data-type='method'><a href="MovieStim.html#setMovie">setMovie</a></li><li data-type='method'><a href="MovieStim.html#stop">stop</a></li></ul></li><li><a href="MultiStairHandler.html">MultiStairHandler</a><ul class='methods'><li data-type='method'><a href="MultiStairHandler.html#_nextTrial">_nextTrial</a></li><li data-type='method'><a href="MultiStairHandler.html#_prepareStaircases">_prepareStaircases</a></li><li data-type='method'><a href="MultiStairHandler.html#_validateConditions">_validateConditions</a></li><li data-type='method'><a href="MultiStairHandler.html#addResponse">addResponse</a></li></ul></li><li><a href="Polygon.html">Polygon</a><ul class='methods'><li data-type='method'><a href="Polygon.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="Polygon.html#_getPixiPolygon">_getPixiPolygon</a></li><li data-type='method'><a href="Polygon.html#_getVertices_px">_getVertices_px</a></li><li data-type='method'><a href="Polygon.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="Polygon.html#contains">contains</a></li><li data-type='method'><a href="Polygon.html#setEdges">setEdges</a></li><li data-type='method'><a href="Polygon.html#setRadius">setRadius</a></li><li data-type='method'><a href="Polygon.html#setVertices">setVertices</a></li></ul></li><li><a href="QuestHandler.html">QuestHandler</a><ul class='methods'><li data-type='method'><a href="QuestHandler.html#_estimateQuestValue">_estimateQuestValue</a></li><li data-type='method'><a href="QuestHandler.html#_setupJsQuest">_setupJsQuest</a></li><li data-type='method'><a href="QuestHandler.html#addResponse">addResponse</a></li><li data-type='method'><a href="QuestHandler.html#confInterval">confInterval</a></li><li data-type='method'><a href="QuestHandler.html#getQuestValue">getQuestValue</a></li><li data-type='method'><a href="QuestHandler.html#mean">mean</a></li><li data-type='method'><a href="QuestHandler.html#mode">mode</a></li><li data-type='method'><a href="QuestHandler.html#quantile">quantile</a></li><li data-type='method'><a href="QuestHandler.html#sd">sd</a></li><li data-type='method'><a href="QuestHandler.html#setMethod">setMethod</a></li><li data-type='method'><a href="QuestHandler.html#simulate">simulate</a></li></ul></li><li><a href="Rect.html">Rect</a><ul class='methods'><li data-type='method'><a href="Rect.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="Rect.html#_getPixiPolygon">_getPixiPolygon</a></li><li data-type='method'><a href="Rect.html#_getVertices_px">_getVertices_px</a></li><li data-type='method'><a href="Rect.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="Rect.html#_updateVertices">_updateVertices</a></li><li data-type='method'><a href="Rect.html#contains">contains</a></li><li data-type='method'><a href="Rect.html#setHeight">setHeight</a></li><li data-type='method'><a href="Rect.html#setVertices">setVertices</a></li><li data-type='method'><a href="Rect.html#setWidth">setWidth</a></li></ul></li><li><a href="Scheduler.html">Scheduler</a><ul class='methods'><li data-type='method'><a href="Scheduler.html#add">add</a></li><li data-type='method'><a href="Scheduler.html#addConditional">addConditional</a></li><li data-type='method'><a href="Scheduler.html#start">start</a></li><li data-type='method'><a href="Scheduler.html#stop">stop</a></li></ul></li><li><a href="ServerManager.html">ServerManager</a><ul class='methods'><li data-type='method'><a href="ServerManager.html#_downloadResources">_downloadResources</a></li><li data-type='method'><a href="ServerManager.html#_listResources">_listResources</a></li><li data-type='method'><a href="ServerManager.html#_queryServerAPI">_queryServerAPI</a></li><li data-type='method'><a href="ServerManager.html#_setupPreloadQueue">_setupPreloadQueue</a></li><li data-type='method'><a href="ServerManager.html#closeSession">closeSession</a></li><li data-type='method'><a href="ServerManager.html#getConfiguration">getConfiguration</a></li><li data-type='method'><a href="ServerManager.html#getResource">getResource</a></li><li data-type='method'><a href="ServerManager.html#getResourceStatus">getResourceStatus</a></li><li data-type='method'><a href="ServerManager.html#openSession">openSession</a></li><li data-type='method'><a href="ServerManager.html#prepareResources">prepareResources</a></li><li data-type='method'><a href="ServerManager.html#resetStatus">resetStatus</a></li><li data-type='method'><a href="ServerManager.html#setStatus">setStatus</a></li><li data-type='method'><a href="ServerManager.html#uploadAudioVideo">uploadAudioVideo</a></li><li data-type='method'><a href="ServerManager.html#uploadData">uploadData</a></li><li data-type='method'><a href="ServerManager.html#uploadLog">uploadLog</a></li><li data-type='method'><a href="ServerManager.html#waitForResources">waitForResources</a></li></ul></li><li><a href="ShapeStim.html">ShapeStim</a><ul class='methods'><li data-type='method'><a href="ShapeStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="ShapeStim.html#_getPixiPolygon">_getPixiPolygon</a></li><li data-type='method'><a href="ShapeStim.html#_getVertices_px">_getVertices_px</a></li><li data-type='method'><a href="ShapeStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="ShapeStim.html#contains">contains</a></li><li data-type='method'><a href="ShapeStim.html#setVertices">setVertices</a></li></ul></li><li><a href="Shelf.html">Shelf</a><ul class='methods'><li data-type='method'><a href="Shelf.html#_checkAvailability">_checkAvailability</a></li><li data-type='method'><a href="Shelf.html#_checkKey">_checkKey</a></li><li data-type='method'><a href="Shelf.html#_getValue">_getValue</a></li><li data-type='method'><a href="Shelf.html#_updateValue">_updateValue</a></li><li data-type='method'><a href="Shelf.html#addIntegerValue">addIntegerValue</a></li><li data-type='method'><a href="Shelf.html#appendListValue">appendListValue</a></li><li data-type='method'><a href="Shelf.html#clearListValue">clearListValue</a></li><li data-type='method'><a href="Shelf.html#counterBalanceSelect">counterBalanceSelect</a></li><li data-type='method'><a href="Shelf.html#flipBooleanValue">flipBooleanValue</a></li><li data-type='method'><a href="Shelf.html#getBooleanValue">getBooleanValue</a></li><li data-type='method'><a href="Shelf.html#getDictionaryFieldNames">getDictionaryFieldNames</a></li><li data-type='method'><a href="Shelf.html#getDictionaryFieldValue">getDictionaryFieldValue</a></li><li data-type='method'><a href="Shelf.html#getDictionaryValue">getDictionaryValue</a></li><li data-type='method'><a href="Shelf.html#getIntegerValue">getIntegerValue</a></li><li data-type='method'><a href="Shelf.html#getListValue">getListValue</a></li><li data-type='method'><a href="Shelf.html#getTextValue">getTextValue</a></li><li data-type='method'><a href="Shelf.html#incrementComponent">incrementComponent</a></li><li data-type='method'><a href="Shelf.html#popListValue">popListValue</a></li><li data-type='method'><a href="Shelf.html#setBooleanValue">setBooleanValue</a></li><li data-type='method'><a href="Shelf.html#setDictionaryFieldValue">setDictionaryFieldValue</a></li><li data-type='method'><a href="Shelf.html#setDictionaryValue">setDictionaryValue</a></li><li data-type='method'><a href="Shelf.html#setIntegerValue">setIntegerValue</a></li><li data-type='method'><a href="Shelf.html#setListValue">setListValue</a></li><li data-type='method'><a href="Shelf.html#setTextValue">setTextValue</a></li><li data-type='method'><a href="Shelf.html#shuffleListValue">shuffleListValue</a></li></ul></li><li><a href="Slider.html">Slider</a><ul class='methods'><li data-type='method'><a href="Slider.html#_addEventListeners">_addEventListeners</a></li><li data-type='method'><a href="Slider.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="Slider.html#_getBoundingBox_px">_getBoundingBox_px</a></li><li data-type='method'><a href="Slider.html#_getPosition_px">_getPosition_px</a></li><li data-type='method'><a href="Slider.html#_getTextStyle">_getTextStyle</a></li><li data-type='method'><a href="Slider.html#_granularise">_granularise</a></li><li data-type='method'><a href="Slider.html#_handlePointerDown">_handlePointerDown</a></li><li data-type='method'><a href="Slider.html#_handlePointerMove">_handlePointerMove</a></li><li data-type='method'><a href="Slider.html#_handlePointerUp">_handlePointerUp</a></li><li data-type='method'><a href="Slider.html#_isHorizontal">_isHorizontal</a></li><li data-type='method'><a href="Slider.html#_onChange">_onChange</a></li><li data-type='method'><a href="Slider.html#_posToRating">_posToRating</a></li><li data-type='method'><a href="Slider.html#_ratingToPos">_ratingToPos</a></li><li data-type='method'><a href="Slider.html#_removeEventListeners">_removeEventListeners</a></li><li data-type='method'><a href="Slider.html#_sanitizeAttributes">_sanitizeAttributes</a></li><li data-type='method'><a href="Slider.html#_setupBar">_setupBar</a></li><li data-type='method'><a href="Slider.html#_setupLabels">_setupLabels</a></li><li data-type='method'><a href="Slider.html#_setupMarker">_setupMarker</a></li><li data-type='method'><a href="Slider.html#_setupSlider">_setupSlider</a></li><li data-type='method'><a href="Slider.html#_setupStyle">_setupStyle</a></li><li data-type='method'><a href="Slider.html#_setupTicks">_setupTicks</a></li><li data-type='method'><a href="Slider.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="Slider.html#contains">contains</a></li><li data-type='method'><a href="Slider.html#draw">draw</a></li><li data-type='method'><a href="Slider.html#getRating">getRating</a></li><li data-type='method'><a href="Slider.html#getRT">getRT</a></li><li data-type='method'><a href="Slider.html#hide">hide</a></li><li data-type='method'><a href="Slider.html#isMarkerDragging">isMarkerDragging</a></li><li data-type='method'><a href="Slider.html#recordRating">recordRating</a></li><li data-type='method'><a href="Slider.html#refresh">refresh</a></li><li data-type='method'><a href="Slider.html#release">release</a></li><li data-type='method'><a href="Slider.html#reset">reset</a></li><li data-type='method'><a href="Slider.html#setAutoDraw">setAutoDraw</a></li><li data-type='method'><a href="Slider.html#setDepth">setDepth</a></li><li data-type='method'><a href="Slider.html#setMarkerPos">setMarkerPos</a></li><li data-type='method'><a href="Slider.html#setOri">setOri</a></li><li data-type='method'><a href="Slider.html#setPos">setPos</a></li><li data-type='method'><a href="Slider.html#setRating">setRating</a></li><li data-type='method'><a href="Slider.html#setReadOnly">setReadOnly</a></li><li data-type='method'><a href="Slider.html#setSize">setSize</a></li></ul></li><li><a href="SpeechRecognition.html">SpeechRecognition</a><ul class='methods'><li data-type='method'><a href="SpeechRecognition.html#_onChange">_onChange</a></li><li data-type='method'><a href="SpeechRecognition.html#_prepareRecognition">_prepareRecognition</a></li><li data-type='method'><a href="SpeechRecognition.html#clearTranscripts">clearTranscripts</a></li><li data-type='method'><a href="SpeechRecognition.html#getTranscripts">getTranscripts</a></li><li data-type='method'><a href="SpeechRecognition.html#start">start</a></li><li data-type='method'><a href="SpeechRecognition.html#stop">stop</a></li></ul></li><li><a href="TextBox.html">TextBox</a><ul class='methods'><li data-type='method'><a href="TextBox.html#_addEventListeners">_addEventListeners</a></li><li data-type='method'><a href="TextBox.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="TextBox.html#_getAnchor">_getAnchor</a></li><li data-type='method'><a href="TextBox.html#_getDefaultLetterHeight">_getDefaultLetterHeight</a></li><li data-type='method'><a href="TextBox.html#_getTextInputOptions">_getTextInputOptions</a></li><li data-type='method'><a href="TextBox.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="TextBox.html#clear">clear</a></li><li data-type='method'><a href="TextBox.html#getText">getText</a></li><li data-type='method'><a href="TextBox.html#reset">reset</a></li><li data-type='method'><a href="TextBox.html#setAlignment">setAlignment</a></li><li data-type='method'><a href="TextBox.html#setAnchor">setAnchor</a></li><li data-type='method'><a href="TextBox.html#setBorderColor">setBorderColor</a></li><li data-type='method'><a href="TextBox.html#setColor">setColor</a></li><li data-type='method'><a href="TextBox.html#setFillColor">setFillColor</a></li><li data-type='method'><a href="TextBox.html#setFitToContent">setFitToContent</a></li><li data-type='method'><a href="TextBox.html#setFont">setFont</a></li><li data-type='method'><a href="TextBox.html#setLanguageStyle">setLanguageStyle</a></li><li data-type='method'><a href="TextBox.html#setLetterHeight">setLetterHeight</a></li><li data-type='method'><a href="TextBox.html#setSize">setSize</a></li><li data-type='method'><a href="TextBox.html#setText">setText</a></li></ul></li><li><a href="TextStim.html">TextStim</a><ul class='methods'><li data-type='method'><a href="TextStim.html#_estimateBoundingBox">_estimateBoundingBox</a></li><li data-type='method'><a href="TextStim.html#_getAnchor">_getAnchor</a></li><li data-type='method'><a href="TextStim.html#_getDefaultLetterHeight">_getDefaultLetterHeight</a></li><li data-type='method'><a href="TextStim.html#_getDefaultWrapWidth">_getDefaultWrapWidth</a></li><li data-type='method'><a href="TextStim.html#_getTextStyle">_getTextStyle</a></li><li data-type='method'><a href="TextStim.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="TextStim.html#getBoundingBox">getBoundingBox</a></li><li data-type='method'><a href="TextStim.html#getTextMetrics">getTextMetrics</a></li><li data-type='method'><a href="TextStim.html#setColor">setColor</a></li></ul></li><li><a href="TonePlayer.html">TonePlayer</a><ul class='methods'><li data-type='method'><a href="TonePlayer.html#_initSoundLibrary">_initSoundLibrary</a></li><li data-type='method'><a href="TonePlayer.html#getDuration">getDuration</a></li><li data-type='method'><a href="TonePlayer.html#play">play</a></li><li data-type='method'><a href="TonePlayer.html#setDuration">setDuration</a></li><li data-type='method'><a href="TonePlayer.html#setLoops">setLoops</a></li><li data-type='method'><a href="TonePlayer.html#setVolume">setVolume</a></li><li data-type='method'><a href="TonePlayer.html#stop">stop</a></li></ul></li><li><a href="TrackPlayer.html">TrackPlayer</a><ul class='methods'><li data-type='method'><a href="TrackPlayer.html#getDuration">getDuration</a></li><li data-type='method'><a href="TrackPlayer.html#play">play</a></li><li data-type='method'><a href="TrackPlayer.html#setDuration">setDuration</a></li><li data-type='method'><a href="TrackPlayer.html#setLoops">setLoops</a></li><li data-type='method'><a href="TrackPlayer.html#setVolume">setVolume</a></li><li data-type='method'><a href="TrackPlayer.html#stop">stop</a></li></ul></li><li><a href="Transcript.html">Transcript</a></li><li><a href="Window.html">Window</a><ul class='methods'><li data-type='method'><a href="Window.html#_fullRefresh">_fullRefresh</a></li><li data-type='method'><a href="Window.html#_refresh">_refresh</a></li><li data-type='method'><a href="Window.html#_setupPixi">_setupPixi</a></li><li data-type='method'><a href="Window.html#_updateIfNeeded">_updateIfNeeded</a></li><li data-type='method'><a href="Window.html#_writeLogOnFlip">_writeLogOnFlip</a></li><li data-type='method'><a href="Window.html#addPixiObject">addPixiObject</a></li><li data-type='method'><a href="Window.html#adjustScreenSize">adjustScreenSize</a></li><li data-type='method'><a href="Window.html#callOnFlip">callOnFlip</a></li><li data-type='method'><a href="Window.html#close">close</a></li><li data-type='method'><a href="Window.html#closeFullScreen">closeFullScreen</a></li><li data-type='method'><a href="Window.html#getActualFrameRate">getActualFrameRate</a></li><li data-type='method'><a href="Window.html#logOnFlip">logOnFlip</a></li><li data-type='method'><a href="Window.html#removePixiObject">removePixiObject</a></li><li data-type='method'><a href="Window.html#render">render</a></li></ul></li></ul><h3>Interfaces</h3><ul><li><a href="SoundPlayer.html">SoundPlayer</a><ul class='methods'><li data-type='method'><a href="SoundPlayer.html#getDuration">getDuration</a></li><li data-type='method'><a href="SoundPlayer.html#play">play</a></li><li data-type='method'><a href="SoundPlayer.html#setDuration">setDuration</a></li><li data-type='method'><a href="SoundPlayer.html#setLoops">setLoops</a></li><li data-type='method'><a href="SoundPlayer.html#setVolume">setVolume</a></li><li data-type='method'><a href="SoundPlayer.html#stop">stop</a></li></ul></li></ul><h3>Mixins</h3><ul><li><a href="module-core.WindowMixin.html">WindowMixin</a><ul class='methods'><li data-type='method'><a href="module-core.WindowMixin.html#_getHorLengthPix">_getHorLengthPix</a></li><li data-type='method'><a href="module-core.WindowMixin.html#_getLengthPix">_getLengthPix</a></li><li data-type='method'><a href="module-core.WindowMixin.html#_getLengthUnits">_getLengthUnits</a></li><li data-type='method'><a href="module-core.WindowMixin.html#_getVerLengthPix">_getVerLengthPix</a></li></ul></li><li><a href="module-util.ColorMixin.html">ColorMixin</a><ul class='methods'><li data-type='method'><a href="module-util.ColorMixin.html#getContrastedColor">getContrastedColor</a></li><li data-type='method'><a href="module-util.ColorMixin.html#setColor">setColor</a></li><li data-type='method'><a href="module-util.ColorMixin.html#setContrast">setContrast</a></li></ul></li></ul>
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<div id="main">
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<h1 class="page-title">core/Keyboard.js</h1>
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<section>
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<article>
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<pre class="prettyprint source linenums"><code>/**
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* Manager handling the keyboard events.
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*
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* @author Alain Pitiot
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* @version 2022.2.3
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* @copyright (c) 2017-2020 Ilixa Ltd. (http://ilixa.com) (c) 2020-2022 Open Science Tools Ltd. (https://opensciencetools.org)
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* @license Distributed under the terms of the MIT License
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*/
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import { Clock, MonotonicClock } from "../util/Clock.js";
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import { PsychObject } from "../util/PsychObject.js";
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import { EventManager } from "./EventManager.js";
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import { PsychoJS } from "./PsychoJS.js";
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/**
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* <pKeyPress holds information about a key that has been pressed, such as the duration of the press.</p>
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*/
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export class KeyPress
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{
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/**
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* @memberof module:core
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* @param {string} code - W3C Key Code
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* @param {number} tDown - time of key press (keydown event) relative to the global Monotonic Clock
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* @param {string | undefined} name - pyglet key name
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*/
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constructor(code, tDown, name)
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{
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this.code = code;
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this.tDown = tDown;
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this.name = (typeof name !== "undefined") ? name : EventManager.w3c2pyglet(code);
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// duration of the keypress (time between keydown and keyup events) or undefined if there was no keyup
|
|
this.duration = undefined;
|
|
|
|
// time of keydown event relative to Keyboard clock:
|
|
this.rt = undefined;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* <p>This manager handles all keyboard events. It is a substitute for the keyboard component of EventManager. </p>
|
|
*
|
|
* @extends PsychObject
|
|
*/
|
|
export class Keyboard extends PsychObject
|
|
{
|
|
/**
|
|
* @memberof module:core
|
|
* @param {Object} options
|
|
* @param {module:core.PsychoJS} options.psychoJS - the PsychoJS instance
|
|
* @param {number} [options.bufferSize= 10000] - the maximum size of the circular keyboard event buffer
|
|
* @param {boolean} [options.waitForStart= false] - whether or not to wait for a call to module:core.Keyboard#start
|
|
* before recording keyboard events
|
|
* @param {Clock} [options.clock= undefined] - an optional clock
|
|
* @param {boolean} [options.autoLog= false] - whether or not to log
|
|
*/
|
|
constructor({
|
|
psychoJS,
|
|
bufferSize = 10000,
|
|
waitForStart = false,
|
|
clock,
|
|
autoLog = false,
|
|
} = {})
|
|
{
|
|
super(psychoJS);
|
|
|
|
if (typeof clock === "undefined")
|
|
{
|
|
clock = new Clock();
|
|
} // this._psychoJS.monotonicClock;
|
|
|
|
this._addAttribute("bufferSize", bufferSize);
|
|
this._addAttribute("waitForStart", waitForStart);
|
|
this._addAttribute("clock", clock);
|
|
this._addAttribute("autoLog", autoLog);
|
|
// start recording key events if need be:
|
|
this._addAttribute("status", (waitForStart) ? PsychoJS.Status.NOT_STARTED : PsychoJS.Status.STARTED);
|
|
|
|
// setup circular buffer:
|
|
this.clearEvents();
|
|
|
|
// add key listeners:
|
|
this._addKeyListeners();
|
|
}
|
|
|
|
/**
|
|
* Start recording keyboard events.
|
|
*/
|
|
start()
|
|
{
|
|
this._status = PsychoJS.Status.STARTED;
|
|
}
|
|
|
|
/**
|
|
* Stop recording keyboard events.
|
|
*/
|
|
stop()
|
|
{
|
|
this._status = PsychoJS.Status.STOPPED;
|
|
}
|
|
|
|
/**
|
|
* @typedef Keyboard.KeyEvent
|
|
*
|
|
* @property {string} W3C key code
|
|
* @property {string} W3C key
|
|
* @property {string} pyglet key
|
|
* @property {module:core.Keyboard#KeyStatus} key status
|
|
* @property {number} timestamp (in seconds)
|
|
*/
|
|
/**
|
|
* Get the list of those keyboard events still in the buffer, i.e. those that have not been
|
|
* previously cleared by calls to getKeys with clear = true.
|
|
*
|
|
* @return {Keyboard.KeyEvent[]} the list of events still in the buffer
|
|
*/
|
|
getEvents()
|
|
{
|
|
if (this._bufferLength === 0)
|
|
{
|
|
return [];
|
|
}
|
|
|
|
// iterate over the buffer, from start to end, and discard the null event:
|
|
let filteredEvents = [];
|
|
const bufferWrap = (this._bufferLength === this._bufferSize);
|
|
let i = bufferWrap ? this._bufferIndex : -1;
|
|
do
|
|
{
|
|
i = (i + 1) % this._bufferSize;
|
|
const keyEvent = this._circularBuffer[i];
|
|
if (keyEvent)
|
|
{
|
|
filteredEvents.push(keyEvent);
|
|
}
|
|
} while (i !== this._bufferIndex);
|
|
|
|
return filteredEvents;
|
|
}
|
|
|
|
/**
|
|
* Get the list of keys pressed or pushed by the participant.
|
|
*
|
|
* @param {Object} options
|
|
* @param {string[]} [options.keyList= []]] - the list of keys to consider. If keyList is empty, we consider all keys.
|
|
* Note that we use pyglet keys here, to make the PsychoJs code more homogeneous with PsychoPy.
|
|
* @param {boolean} [options.waitRelease= true] - whether or not to include those keys pressed but not released. If
|
|
* waitRelease = false, key presses without a corresponding key release will have an undefined duration.
|
|
* @param {boolean} [options.clear= false] - whether or not to keep in the buffer the key presses or pushes for a subsequent call to getKeys. If a keyList has been given and clear = true, we only remove from the buffer those keys in keyList
|
|
* @return {KeyPress[]} the list of keys that were pressed (keydown followed by keyup) or pushed
|
|
* (keydown with no subsequent keyup at the time getKeys is called).
|
|
*/
|
|
getKeys({
|
|
keyList = [],
|
|
waitRelease = true,
|
|
clear = true,
|
|
} = {})
|
|
{
|
|
// if nothing in the buffer, return immediately:
|
|
if (this._bufferLength === 0)
|
|
{
|
|
return [];
|
|
}
|
|
|
|
let keyPresses = [];
|
|
|
|
// iterate over the circular buffer, looking for keyup events:
|
|
const bufferWrap = (this._bufferLength === this._bufferSize);
|
|
let i = bufferWrap ? this._bufferIndex : -1;
|
|
do
|
|
{
|
|
i = (i + 1) % this._bufferSize;
|
|
|
|
const keyEvent = this._circularBuffer[i];
|
|
if (keyEvent && keyEvent.status === Keyboard.KeyStatus.KEY_UP)
|
|
{
|
|
// if the keylist is empty of the key is in the keyList:
|
|
if (keyList.length === 0 || keyList.includes(keyEvent.pigletKey))
|
|
{
|
|
// look for a corresponding, preceding keydown event:
|
|
const precedingKeydownIndex = keyEvent.keydownIndex;
|
|
if (typeof precedingKeydownIndex !== "undefined")
|
|
{
|
|
const precedingKeydownEvent = this._circularBuffer[precedingKeydownIndex];
|
|
if (precedingKeydownEvent)
|
|
{
|
|
// prepare KeyPress and add it to the array:
|
|
const tDown = precedingKeydownEvent.timestamp;
|
|
const keyPress = new KeyPress(keyEvent.code, tDown, keyEvent.pigletKey);
|
|
keyPress.rt = tDown - this._clock.getLastResetTime();
|
|
keyPress.duration = keyEvent.timestamp - precedingKeydownEvent.timestamp;
|
|
keyPresses.push(keyPress);
|
|
|
|
if (clear)
|
|
{
|
|
this._circularBuffer[precedingKeydownIndex] = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* old approach: the circular buffer contains independent keydown and keyup events:
|
|
let j = i - 1;
|
|
do {
|
|
if (j === -1 && bufferWrap)
|
|
j = this._bufferSize - 1;
|
|
|
|
const precedingKeyEvent = this._circularBuffer[j];
|
|
|
|
if (precedingKeyEvent &&
|
|
(precedingKeyEvent.key === keyEvent.key) &&
|
|
(precedingKeyEvent.status === Keyboard.KeyStatus.KEY_DOWN)) {
|
|
duration = keyEvent.timestamp - precedingKeyEvent.timestamp;
|
|
|
|
if (clear)
|
|
// rather than modify the circular buffer, which is computationally expensive,
|
|
// we simply nullify the keyEvent:
|
|
this._circularBuffer[j] = null;
|
|
|
|
break;
|
|
}
|
|
|
|
j = j - 1;
|
|
} while ((bufferWrap && j !== i) || (j > -1));*/
|
|
|
|
if (clear)
|
|
{
|
|
this._circularBuffer[i] = null;
|
|
}
|
|
}
|
|
}
|
|
} while (i !== this._bufferIndex);
|
|
|
|
// if waitRelease = false, we iterate again over the map of unmatched keydown events:
|
|
if (!waitRelease)
|
|
{
|
|
for (const unmatchedKeyDownIndex of this._unmatchedKeydownMap.values())
|
|
{
|
|
const keyEvent = this._circularBuffer[unmatchedKeyDownIndex];
|
|
if (keyEvent)
|
|
{
|
|
// check that the key is in the keyList:
|
|
if (keyList.length === 0 || keyList.includes(keyEvent.pigletKey))
|
|
{
|
|
const tDown = keyEvent.timestamp;
|
|
const keyPress = new KeyPress(keyEvent.code, tDown, keyEvent.pigletKey);
|
|
keyPress.rt = tDown - this._clock.getLastResetTime();
|
|
keyPresses.push(keyPress);
|
|
|
|
if (clear)
|
|
{
|
|
this._unmatchedKeydownMap.delete(keyEvent.code);
|
|
this._circularBuffer[unmatchedKeyDownIndex] = null;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
/* old approach: the circular buffer contains independent keydown and keyup events:
|
|
let i = bufferWrap ? this._bufferIndex : -1;
|
|
do {
|
|
i = (i + 1) % this._bufferSize;
|
|
|
|
const keyEvent = this._circularBuffer[i];
|
|
if (keyEvent && keyEvent.status === Keyboard.KeyStatus.KEY_DOWN) {
|
|
// check that the key is in the keyList:
|
|
const pigletKey = EventManager.w3c2pyglet(keyEvent.code);
|
|
if (keyList.length === 0 || keyList.includes(pigletKey)) {
|
|
keyPresses.push(new KeyPress(keyEvent.code, keyEvent.timestamp, pigletKey));
|
|
|
|
if (clear)
|
|
// rather than modify the circular buffer, which is computationally expensive, we simply nullify
|
|
// the keyEvent:
|
|
this._circularBuffer[i] = null;
|
|
}
|
|
}
|
|
|
|
} while (i !== this._bufferIndex);*/
|
|
}
|
|
|
|
// if clear = true and the keyList is empty, we clear all the events:
|
|
if (clear && keyList.length === 0)
|
|
{
|
|
this.clearEvents();
|
|
}
|
|
|
|
return keyPresses;
|
|
}
|
|
|
|
/**
|
|
* Clear all events and resets the circular buffers.
|
|
*/
|
|
clearEvents()
|
|
{
|
|
// circular buffer of key events (keydown and keyup):
|
|
this._circularBuffer = new Array(this._bufferSize);
|
|
this._bufferLength = 0;
|
|
this._bufferIndex = -1;
|
|
this._previousKeydownKey = undefined;
|
|
|
|
// (code => circular buffer index) map of keydown events not yet matched to keyup events:
|
|
this._unmatchedKeydownMap = new Map();
|
|
}
|
|
|
|
/**
|
|
* Test whether a list of KeyPress's contains one with a particular name.
|
|
*
|
|
* @param {module:core.KeyPress[]} keypressList - list of KeyPress's
|
|
* @param {string } keyName - pyglet key name, e.g. 'escape', 'left'
|
|
* @return {boolean} whether or not a KeyPress with the given pyglet key name is present in the list
|
|
*/
|
|
static includes(keypressList, keyName)
|
|
{
|
|
if (!Array.isArray(keypressList))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
const value = keypressList.find((keypress) => keypress.name === keyName);
|
|
return (typeof value !== "undefined");
|
|
}
|
|
|
|
/**
|
|
* Add key listeners to the document.
|
|
*
|
|
* @protected
|
|
*/
|
|
_addKeyListeners()
|
|
{
|
|
this._previousKeydownKey = undefined;
|
|
const self = this;
|
|
|
|
// add a keydown listener:
|
|
window.addEventListener("keydown", (event) =>
|
|
// document.addEventListener("keydown", (event) =>
|
|
{
|
|
// only consider non-repeat events, i.e. only the first keydown event associated with a participant
|
|
// holding a key down:
|
|
if (event.repeat)
|
|
{
|
|
return;
|
|
}
|
|
|
|
const timestamp = MonotonicClock.getReferenceTime(); // timestamp in seconds
|
|
|
|
if (this._status !== PsychoJS.Status.STARTED)
|
|
{
|
|
return;
|
|
}
|
|
|
|
/**
|
|
* DEPRECATED: we now use event.repeat
|
|
// since keydown events will repeat as long as the key is pressed, we need to track the last pressed key:
|
|
if (event.key === self._previousKeydownKey)
|
|
return;
|
|
*/
|
|
self._previousKeydownKey = event.key;
|
|
|
|
let code = event.code;
|
|
|
|
// take care of legacy Microsoft browsers (IE11 and pre-Chromium Edge):
|
|
if (typeof code === "undefined")
|
|
{
|
|
code = EventManager.keycode2w3c(event.keyCode);
|
|
}
|
|
|
|
let pigletKey = EventManager.w3c2pyglet(code);
|
|
|
|
self._bufferIndex = (self._bufferIndex + 1) % self._bufferSize;
|
|
self._bufferLength = Math.min(self._bufferLength + 1, self._bufferSize);
|
|
self._circularBuffer[self._bufferIndex] = {
|
|
code,
|
|
key: event.key,
|
|
pigletKey,
|
|
status: Keyboard.KeyStatus.KEY_DOWN,
|
|
timestamp,
|
|
};
|
|
|
|
self._unmatchedKeydownMap.set(event.code, self._bufferIndex);
|
|
|
|
self._psychoJS.logger.trace("keydown: ", event.key);
|
|
|
|
event.stopPropagation();
|
|
});
|
|
|
|
// add a keyup listener:
|
|
window.addEventListener("keyup", (event) =>
|
|
// document.addEventListener("keyup", (event) =>
|
|
{
|
|
const timestamp = MonotonicClock.getReferenceTime(); // timestamp in seconds
|
|
|
|
if (this._status !== PsychoJS.Status.STARTED)
|
|
{
|
|
return;
|
|
}
|
|
|
|
self._previousKeydownKey = undefined;
|
|
|
|
let code = event.code;
|
|
|
|
// take care of legacy Microsoft Edge:
|
|
if (typeof code === "undefined")
|
|
{
|
|
code = EventManager.keycode2w3c(event.keyCode);
|
|
}
|
|
|
|
let pigletKey = EventManager.w3c2pyglet(code);
|
|
|
|
self._bufferIndex = (self._bufferIndex + 1) % self._bufferSize;
|
|
self._bufferLength = Math.min(self._bufferLength + 1, self._bufferSize);
|
|
self._circularBuffer[self._bufferIndex] = {
|
|
code,
|
|
key: event.key,
|
|
pigletKey,
|
|
status: Keyboard.KeyStatus.KEY_UP,
|
|
timestamp,
|
|
};
|
|
|
|
// get the corresponding keydown event
|
|
// note: if more keys are down than there are slots in the circular buffer, there might
|
|
// not be a corresponding keydown event
|
|
const correspondingKeydownIndex = self._unmatchedKeydownMap.get(event.code);
|
|
if (typeof correspondingKeydownIndex !== "undefined")
|
|
{
|
|
self._circularBuffer[self._bufferIndex].keydownIndex = correspondingKeydownIndex;
|
|
self._unmatchedKeydownMap.delete(event.code);
|
|
}
|
|
|
|
self._psychoJS.logger.trace("keyup: ", event.key);
|
|
|
|
event.stopPropagation();
|
|
});
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Keyboard KeyStatus.
|
|
*
|
|
* @enum {Symbol}
|
|
* @readonly
|
|
*/
|
|
Keyboard.KeyStatus = {
|
|
KEY_DOWN: Symbol.for("KEY_DOWN"),
|
|
KEY_UP: Symbol.for("KEY_UP"),
|
|
};
|
|
</code></pre>
|
|
</article>
|
|
</section>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</div>
|
|
|
|
<br class="clear">
|
|
|
|
<footer>
|
|
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.6.7</a> on Mon Aug 01 2022 09:56:49 GMT+0200 (Central European Summer Time) using the <a href="https://github.com/clenemt/docdash">docdash</a> theme.
|
|
</footer>
|
|
|
|
<script>prettyPrint();</script>
|
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<script src="scripts/polyfill.js"></script>
|
|
<script src="scripts/linenumber.js"></script>
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<script src="scripts/search.js" defer></script>
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</body>
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</html>
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