1
0
mirror of https://github.com/psychopy/psychojs.git synced 2025-05-10 18:50:54 +00:00
psychojs/docs/sound_SoundPlayer.js.html
2022-05-23 12:31:01 +02:00

204 lines
8.1 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>JSDoc: Source: sound/SoundPlayer.js</title>
<script src="scripts/prettify/prettify.js"> </script>
<script src="scripts/prettify/lang-css.js"> </script>
<!--[if lt IE 9]>
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
<![endif]-->
<link type="text/css" rel="stylesheet" href="styles/prettify-tomorrow.css">
<link type="text/css" rel="stylesheet" href="styles/jsdoc-default.css">
</head>
<body>
<div id="main">
<h1 class="page-title">Source: sound/SoundPlayer.js</h1>
<section>
<article>
<pre class="prettyprint source linenums"><code>/**
* Sound player interface
*
* @author Alain Pitiot
* @version 2021.2.0
* @copyright (c) 2017-2020 Ilixa Ltd. (http://ilixa.com) (c) 2020-2021 Open Science Tools Ltd. (https://opensciencetools.org)
* @license Distributed under the terms of the MIT License
*/
import { PsychObject } from "../util/PsychObject.js";
/**
* &lt;p>SoundPlayer is an interface for the sound players, who are responsible for actually playing the sounds, i.e. the tracks or the tones.&lt;/p>
*
* @name module:sound.SoundPlayer
* @interface
* @extends PsychObject
* @param {module:core.PsychoJS} psychoJS - the PsychoJS instance
*/
export class SoundPlayer extends PsychObject
{
constructor(psychoJS)
{
super(psychoJS);
}
/**
* Determine whether this player can play the given sound.
*
* @name module:sound.SoundPlayer.accept
* @function
* @static
* @public
* @abstract
* @param {module:sound.Sound} - the sound
* @return {Object|undefined} an instance of the SoundPlayer that can play the sound, or undefined if none could be found
*/
static accept(sound)
{
throw {
origin: "SoundPlayer.accept",
context: "when evaluating whether this player can play a given sound",
error: "this method is abstract and should not be called.",
};
}
/**
* Start playing the sound.
*
* @name module:sound.SoundPlayer#play
* @function
* @public
* @abstract
* @param {number} [loops] - how many times to repeat the sound after it has played once. If loops == -1, the sound will repeat indefinitely until stopped.
*/
play(loops)
{
throw {
origin: "SoundPlayer.play",
context: "when starting the playback of a sound",
error: "this method is abstract and should not be called.",
};
}
/**
* Stop playing the sound immediately.
*
* @name module:sound.SoundPlayer#stop
* @function
* @public
* @abstract
*/
stop()
{
throw {
origin: "SoundPlayer.stop",
context: "when stopping the playback of a sound",
error: "this method is abstract and should not be called.",
};
}
/**
* Get the duration of the sound, in seconds.
*
* @name module:sound.SoundPlayer#getDuration
* @function
* @public
* @abstract
*/
getDuration()
{
throw {
origin: "SoundPlayer.getDuration",
context: "when getting the duration of the sound",
error: "this method is abstract and should not be called.",
};
}
/**
* Set the duration of the sound, in seconds.
*
* @name module:sound.SoundPlayer#setDuration
* @function
* @public
* @abstract
*/
setDuration(duration_s)
{
throw {
origin: "SoundPlayer.setDuration",
context: "when setting the duration of the sound",
error: "this method is abstract and should not be called.",
};
}
/**
* Set the number of loops.
*
* @name module:sound.SoundPlayer#setLoops
* @function
* @public
* @abstract
* @param {number} loops - how many times to repeat the sound after it has played once. If loops == -1, the sound will repeat indefinitely until stopped.
*/
setLoops(loops)
{
throw {
origin: "SoundPlayer.setLoops",
context: "when setting the number of loops",
error: "this method is abstract and should not be called.",
};
}
/**
* Set the volume of the tone.
*
* @name module:sound.SoundPlayer#setVolume
* @function
* @public
* @abstract
* @param {Integer} volume - the volume of the tone
* @param {boolean} [mute= false] - whether or not to mute the tone
*/
setVolume(volume, mute = false)
{
throw {
origin: "SoundPlayer.setVolume",
context: "when setting the volume of the sound",
error: "this method is abstract and should not be called.",
};
}
}
</code></pre>
</article>
</section>
</div>
<nav>
<h2><a href="index.html">Home</a></h2><h3>Modules</h3><ul><li><a href="module-core.html">core</a></li><li><a href="module-data.html">data</a></li><li><a href="module-sound.html">sound</a></li><li><a href="module-util.html">util</a></li><li><a href="module-visual.html">visual</a></li></ul><h3>Classes</h3><ul><li><a href="FaceDetector_FaceDetector.html">FaceDetector</a></li><li><a href="module.data.MultiStairHandler.html">MultiStairHandler</a></li><li><a href="module.data.QuestHandler.html">QuestHandler</a></li><li><a href="module-core.BuilderKeyResponse.html">BuilderKeyResponse</a></li><li><a href="module-core.EventManager.html">EventManager</a></li><li><a href="module-core.GUI.html">GUI</a></li><li><a href="module-core.Keyboard.html">Keyboard</a></li><li><a href="module-core.KeyPress.html">KeyPress</a></li><li><a href="module-core.Logger.html">Logger</a></li><li><a href="module-core.MinimalStim.html">MinimalStim</a></li><li><a href="module-core.Mouse.html">Mouse</a></li><li><a href="module-core.PsychoJS.html">PsychoJS</a></li><li><a href="module-core.ServerManager.html">ServerManager</a></li><li><a href="module-core.Window.html">Window</a></li><li><a href="module-data.ExperimentHandler.html">ExperimentHandler</a></li><li><a href="module-data.MultiStairHandler.html">MultiStairHandler</a></li><li><a href="module-data.QuestHandler.html">QuestHandler</a></li><li><a href="module-data.Shelf.html">Shelf</a></li><li><a href="module-data.TrialHandler.html">TrialHandler</a></li><li><a href="module-sound.AudioClip.html">AudioClip</a></li><li><a href="module-sound.AudioClipPlayer.html">AudioClipPlayer</a></li><li><a href="module-sound.Microphone.html">Microphone</a></li><li><a href="module-sound.Sound.html">Sound</a></li><li><a href="module-sound.TonePlayer.html">TonePlayer</a></li><li><a href="module-sound.TrackPlayer.html">TrackPlayer</a></li><li><a href="module-sound.Transcriber.html">Transcriber</a></li><li><a href="module-sound.Transcript.html">Transcript</a></li><li><a href="module-util.Clock.html">Clock</a></li><li><a href="module-util.Color.html">Color</a></li><li><a href="module-util.CountdownTimer.html">CountdownTimer</a></li><li><a href="module-util.EventEmitter.html">EventEmitter</a></li><li><a href="module-util.MixinBuilder.html">MixinBuilder</a></li><li><a href="module-util.MonotonicClock.html">MonotonicClock</a></li><li><a href="module-util.PsychObject.html">PsychObject</a></li><li><a href="module-util.Scheduler.html">Scheduler</a></li><li><a href="module-visual.ButtonStim.html">ButtonStim</a></li><li><a href="module-visual.Camera.html">Camera</a></li><li><a href="module-visual.FaceDetector.html">FaceDetector</a></li><li><a href="module-visual.Form.html">Form</a></li><li><a href="module-visual.GratingStim.html">GratingStim</a></li><li><a href="module-visual.ImageStim.html">ImageStim</a></li><li><a href="module-visual.MovieStim.html">MovieStim</a></li><li><a href="module-visual.Polygon.html">Polygon</a></li><li><a href="module-visual.Rect.html">Rect</a></li><li><a href="module-visual.ShapeStim.html">ShapeStim</a></li><li><a href="module-visual.Slider.html">Slider</a></li><li><a href="module-visual.TextBox.html">TextBox</a></li><li><a href="module-visual.TextStim.html">TextStim</a></li><li><a href="module-visual.VisualStim.html">VisualStim</a></li></ul><h3>Interfaces</h3><ul><li><a href="module-sound.SoundPlayer.html">SoundPlayer</a></li></ul><h3>Mixins</h3><ul><li><a href="module-core.WindowMixin.html">WindowMixin</a></li><li><a href="module-util.ColorMixin.html">ColorMixin</a></li></ul>
</nav>
<br class="clear">
<footer>
Documentation generated by <a href="https://github.com/jsdoc/jsdoc">JSDoc 3.6.7</a> on Mon May 23 2022 12:29:28 GMT+0200 (Central European Summer Time)
</footer>
<script> prettyPrint(); </script>
<script src="scripts/linenumber.js"> </script>
</body>
</html>