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psychojs/js/visual/VisualStim.js
2020-02-14 08:18:25 +01:00

144 lines
3.6 KiB
JavaScript

/**
* Base class for all visual stimuli.
*
* @author Alain Pitiot
* @version 2020.1
* @copyright (c) 2020 Ilixa Ltd. ({@link http://ilixa.com})
* @license Distributed under the terms of the MIT License
*/
import {MinimalStim} from '../core/MinimalStim';
import {WindowMixin} from '../core/WindowMixin';
import * as util from '../util/Util';
/**
* Base class for all visual stimuli.
*
* @name module:visual.VisualStim
* @class
* @extends MinimalStim
* @mixes WindowMixin
* @param {Object} options
* @param {String} options.name - the name used when logging messages from this stimulus
* @param {Window} options.win - the associated Window
* @param {string} [options.units= "norm"] - the units of the stimulus (e.g. for size, position, vertices)
* @param {number} [options.ori= 0.0] - the orientation (in degrees)
* @param {number} [options.opacity= 1.0] - the opacity
* @param {Array.<number>} [options.pos= [0, 0]] - the position of the center of the stimulus
* @param {number} [options.size= 1.0] - the size
* @param {boolean} [options.autoDraw= false] - whether or not the stimulus should be automatically drawn on every frame flip
* @param {boolean} [options.autoLog= false] - whether or not to log
*/
export class VisualStim extends util.mix(MinimalStim).with(WindowMixin)
{
constructor({
name,
win,
units,
ori = 0.0,
opacity = 1.0,
pos = [0, 0],
size,
autoDraw,
autoLog
} = {})
{
super({win, name, autoDraw, autoLog});
this._addAttributes(VisualStim, units, ori, opacity, pos, size);
this._needUpdate = true;
}
/**
* Force a refresh of the stimulus.
*
* @name module:visual.VisualStim#refresh
* @public
*/
refresh()
{
this._needUpdate = true;
}
/**
* Setter for the size attribute.
*
* @name module:visual.VisualStim#setSize
* @public
* @param {number | number[]} size - the stimulus size
* @param {boolean} [log= false] - whether of not to log
*/
setSize(size, log = false)
{
// size is either undefined or a tuple of numbers:
if (typeof size !== 'undefined') {
size = util.toNumerical(size);
if (!Array.isArray(size))
size = [size, size];
}
this._setAttribute('size', size, log);
this._needUpdate = true;
}
/**
* Setter for the orientation attribute.
*
* @name module:visual.VisualStim#setOri
* @public
* @param {number} ori - the orientation in degree with 0 as the vertical position, positive values rotate clockwise.
* @param {boolean} [log= false] - whether of not to log
*/
setOri(ori, log = false)
{
this._setAttribute('ori', ori, log);
let radians = ori * 0.017453292519943295;
this._rotationMatrix = [[Math.cos(radians), -Math.sin(radians)],
[Math.sin(radians), Math.cos(radians)]];
//this._needVertexUpdate = true ; // need to update update vertices
this._needUpdate = true;
}
/**
* Setter for the position attribute.
*
* @name module:visual.VisualStim#setPos
* @public
* @param {Array.<number>} pos - position of the center of the stimulus, in stimulus units
* @param {boolean} [log= false] - whether of not to log
*/
setPos(pos, log = false)
{
this._setAttribute('pos', util.toNumerical(pos), log);
this._needUpdate = true;
}
/**
* Setter for the opacity attribute.
*
* @name module:visual.VisualStim#setOpacity
* @public
* @param {number} opacity - the opacity: 0 is completely transparent, 1 is fully opaque
* @param {boolean} [log= false] - whether of not to log
*/
setOpacity(opacity, log = false)
{
this._setAttribute('opacity', opacity, log);
this._needUpdate = true;
}
}