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342 lines
13 KiB
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<title>JSDoc: Source: util/PsychObject.js</title>
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<h1 class="page-title">Source: util/PsychObject.js</h1>
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<section>
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<article>
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<pre class="prettyprint source linenums"><code>/** @module util */
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/**
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* Core Object.
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*
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* @author Alain Pitiot
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* @version 3.0.0b11
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* @copyright (c) 2018 Ilixa Ltd. ({@link http://ilixa.com})
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* @license Distributed under the terms of the MIT License
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*/
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import { EventEmitter } from './EventEmitter';
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/**
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* <p>PsychoObject is the base class for all PsychoJS objects.
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* It is responsible for handling attributes.</p>
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*
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* @class
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* @extends EventEmitter
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* @param {module:core.PsychoJS} psychoJS - the PsychoJS instance
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* @param {string} name - the name of the object (mostly useful for debugging)
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*/
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export class PsychObject extends EventEmitter {
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constructor(psychoJS, name) {
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super();
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this._psychoJS = psychoJS;
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// name:
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if (typeof name === 'undefined')
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name = this.constructor.name;
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this._addAttribute('name', name);
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}
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/**
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* Get the PsychoJS instance.
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*
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* @public
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* @return {PsychoJS} the PsychoJS instance
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*/
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get psychoJS() { return this._psychoJS; }
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/**
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* Setter for the PsychoJS attribute.
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*
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* @public
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* @param {PsychoJS} psychoJS - the PsychoJS instance
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*/
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set psychoJS(psychoJS) {
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this._psychoJS = psychoJS;
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}
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/**
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* Set the value of an attribute.
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*
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* @private
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* @param {string} attributeName - the name of the attribute
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* @param {object} attributeValue - the value of the attribute
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* @param {boolean} [log= false] - whether of not to log
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* @param {string} [operation] - the binary operation such that the new value of the attribute is the result of the application of the operation to the current value of the attribute and attributeValue
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* @param {boolean} [stealth= false] - whether or not to call the potential attribute setters when setting the value of this attribute
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*/
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_setAttribute(attributeName, attributeValue, log = false, operation = undefined, stealth = false) {
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let response = { origin: 'PsychObject.setAttribute', context: 'when setting the attribute of an object' };
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if (typeof attributeName == 'undefined')
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throw { ...response, error: 'the attribute name cannot be undefined' };
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if (typeof attributeValue == 'undefined') {
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this._psychoJS.logger.warn('setting the value of attribute: ' + attributeName + ' in PsychObject: ' + this._name + ' as: undefined');
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}
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// (*) apply operation to old and new values:
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if (typeof operation !== 'undefined' && this.hasOwnProperty('_' + attributeName)) {
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let oldValue = this['_' + attributeName];
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// operations can only be applied to numbers and array of numbers (which can be empty):
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if (typeof attributeValue == 'number' || (Array.isArray(attributeValue) && (attributeValue.length == 0 || typeof attributeValue[0] == 'number'))) {
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// value is an array:
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if (Array.isArray(attributeValue)) {
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// old value is also an array
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if (Array.isArray(oldValue)) {
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if (attributeValue.length != oldValue.length)
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throw { ...response, error: 'old and new value should have the same size when they are both arrays' };
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switch (operation) {
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case '':
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// no change to value;
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break;
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case '+':
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attributeValue = attributeValue.map((v, i) => oldValue[i] + v);
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break;
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case '*':
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attributeValue = attributeValue.map((v, i) => oldValue[i] * v);
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break;
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case '-':
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attributeValue = attributeValue.map((v, i) => oldValue[i] - v);
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break;
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case '/':
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attributeValue = attributeValue.map((v, i) => oldValue[i] / v);
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break;
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case '**':
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attributeValue = attributeValue.map((v, i) => oldValue[i] ** v);
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break;
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case '%':
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attributeValue = attributeValue.map((v, i) => oldValue[i] % v);
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break;
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default:
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throw { ...response, error: 'unsupported operation: ' + operation + ' when setting: ' + attributeName + ' in: ' + this.name };
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}
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} else
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// old value is a scalar
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{
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switch (operation) {
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case '':
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// no change to value;
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break;
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case '+':
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attributeValue = attributeValue.map(v => oldValue + v);
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break;
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case '*':
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attributeValue = attributeValue.map(v => oldValue * v);
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break;
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case '-':
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attributeValue = attributeValue.map(v => oldValue - v);
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break;
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case '/':
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attributeValue = attributeValue.map(v => oldValue / v);
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break;
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case '**':
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attributeValue = attributeValue.map(v => oldValue ** v);
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break;
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case '%':
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attributeValue = attributeValue.map(v => oldValue % v);
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break;
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default:
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throw { ...response, error: 'unsupported value: ' + JSON.stringify(attributeValue) + ' for operation: ' + operation + ' when setting: ' + attributeName + ' in: ' + this.name };
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}
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}
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} else
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// value is a scalar
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{
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// old value is an array
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if (Array.isArray(oldValue)) {
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switch (operation) {
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case '':
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attributeValue = oldValue.map(v => attributeValue);
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break;
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case '+':
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attributeValue = oldValue.map(v => v + attributeValue);
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break;
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case '*':
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attributeValue = oldValue.map(v => v * attributeValue);
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break;
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case '-':
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attributeValue = oldValue.map(v => v - attributeValue);
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break;
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case '/':
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attributeValue = oldValue.map(v => v / attributeValue);
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break;
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case '**':
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attributeValue = oldValue.map(v => v ** attributeValue);
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break;
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case '%':
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attributeValue = oldValue.map(v => v % attributeValue);
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break;
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default:
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throw { ...response, error: 'unsupported operation: ' + operation + ' when setting: ' + attributeName + ' in: ' + this.name };
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}
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} else
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// old value is a scalar
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{
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switch (operation) {
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case '':
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// no change to value;
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break;
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case '+':
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attributeValue = oldValue + attributeValue;
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break;
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case '*':
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attributeValue = oldValue * attributeValue;
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break;
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case '-':
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attributeValue = oldValue - attributeValue;
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break;
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case '/':
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attributeValue = oldValue / attributeValue;
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break;
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case '**':
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attributeValue = oldValue ** attributeValue;
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break;
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case '%':
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attributeValue = oldValue % attributeValue;
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break;
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default:
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throw { ...response, error: 'unsupported value: ' + JSON.stringify(attributeValue) + ' for operation: ' + operation + ' when setting: ' + attributeName + ' in: ' + this.name };
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}
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}
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}
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} else
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throw { ...response, error: 'operation: ' + operation + ' is invalid for old value: ' + JSON.stringify(oldValue) + ' and new value: ' + JSON.stringify(attributeValue) };
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}
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// (*) log if appropriate:
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if (!stealth && (log || this._autoLog) && (typeof this.win !== 'undefined')) {
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var message = this.name + ": " + attributeName + " = " + JSON.stringify(attributeValue);
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//this.win.logOnFlip(message, psychoJS.logging.EXP, this);
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}
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// (*) set the value of the attribute:
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if (stealth)
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this['_' + attributeName] = attributeValue;
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else
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this[attributeName] = attributeValue;
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}
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/**
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* Add attributes to this instance (e.g. define setters and getters) and affect values to them.
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*
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* <p>Notes:
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* <ul>
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* <li> If the object already has a set<attributeName> method, we do not redefine it,
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* and the setter for this attribute calls that method instead of _setAttribute.</li>
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* <li> _addAttributes is typically called in the constructor of an object, after
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* the call to super (see module:visual.ImageStim for an illustration).</li>
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* </ul></p>
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*
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* @private
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* @param {Object} cls - the class object of the subclass of PsychoObject whose attributes we will set
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* @param {...*} [args] - the values for the attributes (this also determines which attributes will be set)
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*
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*/
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_addAttributes(cls, ...args) {
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// (*) look for the line in the subclass constructor where addAttributes is called
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// and extract its arguments:
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let callLine = cls.toString().match(/this.*\._addAttributes\(.*\;/)[0];
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let startIndex = callLine.indexOf('._addAttributes(') + 16;
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let endIndex = callLine.indexOf(');');
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let callArgs = callLine.substr(startIndex, endIndex - startIndex).split(',').map((s) => s.trim());
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// (*) add (argument name, argument value) pairs to the attribute map:
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let attributeMap = new Map();
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for (var i = 1; i < callArgs.length; ++i)
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attributeMap.set(callArgs[i], args[i - 1]);
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// (*) set the value, define the get/set<attributeName> properties and define the getter and setter:
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for (let [name, value] of attributeMap.entries())
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this._addAttribute(name, value);
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}
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/**
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* Add an attribute to this instance (e.g. define setters and getters) and affect a value to it.
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*
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* @private
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* @param {string} name - the name of the attribute
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* @param {object} value - the value of the attribute
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*/
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_addAttribute(name, value) {
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let getPropertyName = 'get' + name[0].toUpperCase() + name.substr(1);
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if (typeof this[getPropertyName] === 'undefined')
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this[getPropertyName] = () => this['_' + name];
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let setPropertyName = 'set' + name[0].toUpperCase() + name.substr(1);
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if (typeof this[setPropertyName] === 'undefined')
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this[setPropertyName] = (value, log = false) => {
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this._setAttribute(name, value, log);
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};
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Object.defineProperty(this, name, {
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configurable: true,
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get() { return this[getPropertyName](); /* return this['_' + name];*/ },
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set(value) { this[setPropertyName](value); }
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});
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//this['_' + name] = value;
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this[name] = value;
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}
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}</code></pre>
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</article>
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</section>
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</div>
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<nav>
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<h2><a href="index.html">Home</a></h2><h3>Modules</h3><ul><li><a href="module-core.html">core</a></li><li><a href="module-data.html">data</a></li><li><a href="module-sound.html">sound</a></li><li><a href="module-util.html">util</a></li><li><a href="module-visual.html">visual</a></li></ul><h3>Classes</h3><ul><li><a href="module-core.BuilderKeyResponse.html">BuilderKeyResponse</a></li><li><a href="module-core.EventManager.html">EventManager</a></li><li><a href="module-core.GUI.html">GUI</a></li><li><a href="module-core.MinimalStim.html">MinimalStim</a></li><li><a href="module-core.Mouse.html">Mouse</a></li><li><a href="module-core.PsychoJS.html">PsychoJS</a></li><li><a href="module-core.ServerManager.html">ServerManager</a></li><li><a href="module-core.Window.html">Window</a></li><li><a href="module-data.ExperimentHandler.html">ExperimentHandler</a></li><li><a href="module-data.TrialHandler.html">TrialHandler</a></li><li><a href="module-sound.Sound.html">Sound</a></li><li><a href="module-sound.TonePlayer.html">TonePlayer</a></li><li><a href="module-sound.TrackPlayer.html">TrackPlayer</a></li><li><a href="module-util.Clock.html">Clock</a></li><li><a href="module-util.Color.html">Color</a></li><li><a href="module-util.CountdownTimer.html">CountdownTimer</a></li><li><a href="module-util.EventEmitter.html">EventEmitter</a></li><li><a href="module-util.Logger.html">Logger</a></li><li><a href="module-util.MonotonicClock.html">MonotonicClock</a></li><li><a href="module-util.PsychObject.html">PsychObject</a></li><li><a href="module-util.Scheduler.html">Scheduler</a></li><li><a href="module-visual.BaseShapeStim.html">BaseShapeStim</a></li><li><a href="module-visual.BaseVisualStim.html">BaseVisualStim</a></li><li><a href="module-visual.ImageStim.html">ImageStim</a></li><li><a href="module-visual.Rect.html">Rect</a></li><li><a href="module-visual.TextStim.html">TextStim</a></li></ul><h3>Mixins</h3><ul><li><a href="module-core.WindowMixin.html">WindowMixin</a></li><li><a href="module-util.ColorMixin.html">ColorMixin</a></li></ul><h3>Interfaces</h3><ul><li><a href="module-sound.SoundPlayer.html">SoundPlayer</a></li></ul>
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