/** @module util */
/**
* Core Object.
*
* @author Alain Pitiot
* @version 2021.1.2
* @copyright (c) 2017-2020 Ilixa Ltd. (http://ilixa.com) (c) 2020 Open Science Tools Ltd. (https://opensciencetools.org)
* @license Distributed under the terms of the MIT License
*/
import {EventEmitter} from './EventEmitter';
import * as util from './Util';
/**
* <p>PsychoObject is the base class for all PsychoJS objects.
* It is responsible for handling attributes.</p>
*
* @class
* @extends EventEmitter
* @param {module:core.PsychoJS} psychoJS - the PsychoJS instance
* @param {string} name - the name of the object (mostly useful for debugging)
*/
export class PsychObject extends EventEmitter
{
constructor(psychoJS, name)
{
super();
this._psychoJS = psychoJS;
this._userAttributes = new Set();
// name:
if (typeof name === 'undefined')
{
name = this.constructor.name;
}
this._addAttribute('name', name);
}
/**
* Get the PsychoJS instance.
*
* @public
* @return {PsychoJS} the PsychoJS instance
*/
get psychoJS()
{
return this._psychoJS;
}
/**
* Setter for the PsychoJS attribute.
*
* @public
* @param {module:core.PsychoJS} psychoJS - the PsychoJS instance
*/
set psychoJS(psychoJS)
{
this._psychoJS = psychoJS;
}
/**
* String representation of the PsychObject.
*
* <p>Note: attribute values are limited to 50 characters.</p>
*
* @public
* @return {string} the representation
*/
toString()
{
let representation = this.constructor.name + '( ';
let addComma = false;
for (const attribute of this._userAttributes)
{
if (addComma)
{
representation += ', ';
}
addComma = true;
let value = util.toString(this['_' + attribute]);
const l = value.length;
if (l > 50)
{
if (value[l - 1] === ')')
{
value = value.substring(0, 50) + '~)';
}
else
{
value = value.substring(0, 50) + '~';
}
}
representation += attribute + '=' + value;
}
representation += ' )';
return representation;
}
/**
* Set the value of an attribute.
*
* @protected
* @param {string} attributeName - the name of the attribute
* @param {object} attributeValue - the value of the attribute
* @param {boolean} [log= false] - whether of not to log
* @param {string} [operation] - the binary operation such that the new value of the attribute is the result of the application of the operation to the current value of the attribute and attributeValue
* @param {boolean} [stealth= false] - whether or not to call the potential attribute setters when setting the value of this attribute
* @return {boolean} whether or not the value of that attribute has changed (false if the attribute
* was not previously set)
*/
_setAttribute(attributeName, attributeValue, log = false, operation = undefined, stealth = false)
{
const response = {origin: 'PsychObject.setAttribute', context: 'when setting the attribute of an object'};
if (typeof attributeName == 'undefined')
{
throw Object.assign(response, {
error: 'the attribute name cannot be' +
' undefined'
});
}
if (typeof attributeValue == 'undefined')
{
this._psychoJS.logger.warn('setting the value of attribute: ' + attributeName + ' in PsychObject: ' + this._name + ' as: undefined');
}
// (*) apply operation to old and new values:
if (typeof operation !== 'undefined' && this.hasOwnProperty('_' + attributeName))
{
let oldValue = this['_' + attributeName];
// operations can only be applied to numbers and array of numbers (which can be empty):
if (typeof attributeValue == 'number' || (Array.isArray(attributeValue) && (attributeValue.length === 0 || typeof attributeValue[0] == 'number')))
{
// value is an array:
if (Array.isArray(attributeValue))
{
// old value is also an array
if (Array.isArray(oldValue))
{
if (attributeValue.length !== oldValue.length)
{
throw Object.assign(response, {
error: 'old and new' +
' value should have' +
' the same size when they are both arrays'
});
}
switch (operation)
{
case '':
// no change to value;
break;
case '+':
attributeValue = attributeValue.map((v, i) => oldValue[i] + v);
break;
case '*':
attributeValue = attributeValue.map((v, i) => oldValue[i] * v);
break;
case '-':
attributeValue = attributeValue.map((v, i) => oldValue[i] - v);
break;
case '/':
attributeValue = attributeValue.map((v, i) => oldValue[i] / v);
break;
case '**':
attributeValue = attributeValue.map((v, i) => oldValue[i] ** v);
break;
case '%':
attributeValue = attributeValue.map((v, i) => oldValue[i] % v);
break;
default:
throw Object.assign(response, {
error: 'unsupported' +
' operation: ' + operation + ' when setting: ' + attributeName + ' in: ' + this.name
});
}
}
else
// old value is a scalar
{
switch (operation)
{
case '':
// no change to value;
break;
case '+':
attributeValue = attributeValue.map(v => oldValue + v);
break;
case '*':
attributeValue = attributeValue.map(v => oldValue * v);
break;
case '-':
attributeValue = attributeValue.map(v => oldValue - v);
break;
case '/':
attributeValue = attributeValue.map(v => oldValue / v);
break;
case '**':
attributeValue = attributeValue.map(v => oldValue ** v);
break;
case '%':
attributeValue = attributeValue.map(v => oldValue % v);
break;
default:
throw Object.assign(response, {
error: 'unsupported' +
' value: ' + JSON.stringify(attributeValue) + ' for' +
' operation: ' + operation + ' when setting: ' + attributeName + ' in: ' + this.name
});
}
}
}
else
// value is a scalar
{
// old value is an array
if (Array.isArray(oldValue))
{
switch (operation)
{
case '':
attributeValue = oldValue.map(v => attributeValue);
break;
case '+':
attributeValue = oldValue.map(v => v + attributeValue);
break;
case '*':
attributeValue = oldValue.map(v => v * attributeValue);
break;
case '-':
attributeValue = oldValue.map(v => v - attributeValue);
break;
case '/':
attributeValue = oldValue.map(v => v / attributeValue);
break;
case '**':
attributeValue = oldValue.map(v => v ** attributeValue);
break;
case '%':
attributeValue = oldValue.map(v => v % attributeValue);
break;
default:
throw Object.assign(response, {
error: 'unsupported' +
' operation: ' + operation + ' when setting: ' + attributeName + ' in: ' + this.name
});
}
}
else
// old value is a scalar
{
switch (operation)
{
case '':
// no change to value;
break;
case '+':
attributeValue = oldValue + attributeValue;
break;
case '*':
attributeValue = oldValue * attributeValue;
break;
case '-':
attributeValue = oldValue - attributeValue;
break;
case '/':
attributeValue = oldValue / attributeValue;
break;
case '**':
attributeValue = oldValue ** attributeValue;
break;
case '%':
attributeValue = oldValue % attributeValue;
break;
default:
throw Object.assign(response, {
error: 'unsupported' +
' value: ' + JSON.stringify(attributeValue) + ' for operation: ' + operation + ' when setting: ' + attributeName + ' in: ' + this.name
});
}
}
}
}
else
{
throw Object.assign(response, {error: 'operation: ' + operation + ' is invalid for old value: ' + JSON.stringify(oldValue) + ' and new value: ' + JSON.stringify(attributeValue)});
}
}
// (*) log if appropriate:
if (!stealth && (log || this._autoLog) && (typeof this.win !== 'undefined'))
{
const msg = this.name + ": " + attributeName + " = " + util.toString(attributeValue);
this.win.logOnFlip({
msg,
// obj: this
});
}
// (*) set the value of the attribute and return whether it has changed:
const previousAttributeValue = this['_' + attributeName];
this['_' + attributeName] = attributeValue;
// Things seem OK without this check except for 'vertices'
if (typeof previousAttributeValue === 'undefined')
{
// Not that any of the following lines should throw, but evaluating
// `this._vertices.map` on `ShapeStim._getVertices_px()` seems to
return false;
}
// Need check for equality differently for each type of attribute somehow,
// Lodash has an example of what an all encompassing solution looks like below,
// https://github.com/lodash/lodash/blob/master/.internal/baseIsEqualDeep.js
const prev = util.toString(previousAttributeValue);
const next = util.toString(attributeValue);
// The following check comes in handy when figuring out a `hasChanged` predicate
// in a `ShapeStim.setPos()` call for example. Objects that belong to us, such as
// colors, feature a `toString()` method of their own. The types of input that
// `Util.toString()` might try, but fail to stringify in a meaningful way are assigned
// an 'Object (circular)' string representation. For being opaque as to their raw
// value, those types of input are liable to produce PIXI updates.
return prev === 'Object (circular)' || next === 'Object (circular)' || prev !== next;
}
/**
* Add an attribute to this instance (e.g. define setters and getters) and affect a value to it.
*
* @protected
* @param {string} name - the name of the attribute
* @param {object} value - the value of the attribute
* @param {object} defaultValue - the default value for the attribute
* @param {function} onChange - function called upon changes to the attribute value
*/
_addAttribute(name, value, defaultValue, onChange = () => {})
{
const getPropertyName = 'get' + name[0].toUpperCase() + name.substr(1);
if (typeof this[getPropertyName] === 'undefined')
{
this[getPropertyName] = () => this['_' + name];
}
const setPropertyName = 'set' + name[0].toUpperCase() + name.substr(1);
if (typeof this[setPropertyName] === 'undefined')
{
this[setPropertyName] = (value, log = false) =>
{
if (typeof value === 'undefined' || value === null)
{
value = defaultValue;
}
const hasChanged = this._setAttribute(name, value, log);
if (hasChanged)
{
onChange();
}
};
}
else
{
// deal with default value:
if (typeof value === 'undefined' || value === null)
{
value = defaultValue;
}
}
Object.defineProperty(this, name, {
configurable: true,
get()
{
return this[getPropertyName](); /* return this['_' + name];*/
},
set(value)
{
this[setPropertyName](value);
}
});
// note: we use this[name] instead of this['_' + name] since a this.set<Name> method may available
// in the object, in which case we need to call it
this[name] = value;
//this['_' + name] = value;
this._userAttributes.add(name);
}
}