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fixed onchange method for color;
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@ -75,8 +75,9 @@ export class Window extends PsychObject
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this._addAttribute("fullscr", fullscr);
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this._addAttribute("color", color, new Color("black"), () => {
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console.log(this._backgroundSprite);
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if (this._backgroundSprite) {
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this._backgroundSprite.tint = color.int;
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this._backgroundSprite.tint = this._color.int;
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}
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});
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this._addAttribute("gamma", gamma, 1, () => {
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@ -387,7 +388,7 @@ export class Window extends PsychObject
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if (this._renderer)
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{
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this._renderer.backgroundColor = this._color.int;
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this._backgroundSprite.tint = this.color.int;
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this._backgroundSprite.tint = this._color.int;
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}
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// we also change the background color of the body since
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