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@ -307,6 +307,100 @@ export function IsPointInsidePolygon(point, vertices)
return isInside;
}
/**
* Return random floats a-la NumPy's in the half-open interval [0.0, 1.0). In other words, from 0 inclusive to 1 exclusive.
*
* @param {number} [size = 1] - number of values to return
* @returns {number} single random float from uniform distribution, if size === 1
* @returns {Object[]} array of uniformly distributed random floats, if size > 1
*/
export function random(size = 1) {
if (!Number.isInteger(size) | size < 1) {
// raise error if given an invalid size
throw {
origin: "util.random",
context: "when generating a random float",
error: "size must be a positive integer above 0",
};
}
if (size > 1) {
// if size > 1, call function multiple times with size = 1 and return an array
let values = []
for (let i = 0; i < size; i++) {
values.push(random(1));
}
return values
}
return Math.random();
}
/**
* Generates random integers a-la NumPy's in the "half-open" interval [min, max). In other words, from min inclusive to max exclusive. When max is undefined, as is the case by default, results are chosen from [0, min). An error is thrown if max is less than min.
*
* @param {number} [min = 0] - lowest integer to be drawn, or highest plus one if max is undefined (default)
* @param {number} max - one above the largest integer to be drawn
* @param {number} [size = 1] - number of values to return
* @returns {number} a random integer in the requested range (signed)
*/
export function randint(min, max = null, size = 1)
{
if (!Number.isInteger(size) | size < 1) {
// raise error if given an invalid size
throw {
origin: "util.random",
context: "when generating a random integer",
error: "size must be a positive integer above 0",
};
}
if (size > 1) {
// if size > 1, call function multiple times with size = 1 and return an array
let values = []
for (let i = 0; i < size; i++) {
values.push(randint(min, max, 1));
}
return values
}
let lo = min;
let hi = max;
// if no max given, go from 0 to min
if (max === null)
{
hi = lo;
lo = 0;
}
if (hi < lo)
{
throw {
origin: "util.randint",
context: "when generating a random integer",
error: "min should be <= max",
};
}
return Math.floor(Math.random() * (hi - lo)) + lo;
}
/**
* Generate normally distributed random values.
*
* Not yet implemented in PsychoJS.
*
*/
export function normal(loc = 0.0, scale = 1.0, size = null)
{
throw {
origin: "util.normal",
context: "when generating a random normally distributed value",
error: "function `normal` is not yet implemented in PsychoJS"
}
}
/**
* Shuffle an array in place using the Fisher-Yastes's modern algorithm
* <p>See details here: https://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle#The_modern_algorithm</p>
@ -332,18 +426,78 @@ export function shuffle(array, randomNumberGenerator = undefined)
/**
* Pick a random value from an array, uses `util.shuffle` to shuffle the array and returns the last value.
*
* @param {Object[]} array - the input 1-D array
* @param {Function} [randomNumberGenerator = undefined] - A function used to generated random numbers in the interal [0, 1). Defaults to Math.random
* @param {Object[]} a - the input 1-D array
* @param {number} [size = 1] - number of values to return
* @param {boolean} [replace = true] - Whether the sample is with or without replacement. Default is True, meaning that a value of a can be selected multiple times.
* @param {Function} [randomNumberGenerator = null] - A function used to generated random numbers in the interal [0, 1). Defaults to Math.random
* @return {Object[]} a chosen value from the array
*/
export function randchoice(array, randomNumberGenerator = undefined)
export function randchoice(a, size = 1, replace = true, p = null, randomNumberGenerator = null)
{
if (randomNumberGenerator === undefined)
let weights = p
if (weights === null) {
// if no weights given, use uniform
weights = Array.from({length: a.length}, () => 1/a.length)
}
if (!Number.isInteger(size) | size < 1) {
// raise error if given an invalid size
throw {
origin: "util.random",
context: "when choosing a random value from array",
error: "size must be a positive integer above 0",
};
}
if (!replace & size > a.length) {
// if replace is fase, then size can't exceed size of array as each value can only be used once
throw {
origin: "util.random",
context: "when choosing a random value from array",
error: "size cannot exceed length of array when replace is false",
};
}
if (size > 1) {
// if size > 1, call function multiple times with size = 1 and return an array
let values = []
let tempArray = a
for (let i = 0; i < size; i++) {
// add value taken from copy of array
let val = randchoice(tempArray, 1, replace, p, randomNumberGenerator)
values.push(val)
// if replace is false, remove value from copy of array
if (!replace) {
let j = tempArray.indexOf(val)
tempArray.splice(j, 1)
weights.splice(j, 1)
}
}
return values
}
if (randomNumberGenerator === null)
{
// use Math.random if no generator given
randomNumberGenerator = Math.random;
}
const j = Math.floor(randomNumberGenerator() * array.length);
return array[j]
// normalize and accumulate weights
let total = weights.reduce((x, y) => x + y, 0)
let accum = 0
for (let i = 0; i < weights.length; i++) {
accum += weights[i] / total
weights[i] = accum
}
// calculate float index
i = randomNumberGenerator()
// get integer index from weights array
for (let w of weights) {
if (i < w) {
return a[weights.indexOf(w)]
}
}
}
/**
@ -923,36 +1077,6 @@ export function turnSquareBracketsIntoArrays(input, max = 1)
return matches;
}
/**
* Generates random integers a-la NumPy's in the "half-open" interval [min, max). In other words, from min inclusive to max exclusive. When max is undefined, as is the case by default, results are chosen from [0, min). An error is thrown if max is less than min.
*
* @param {number} [min = 0] - lowest integer to be drawn, or highest plus one if max is undefined (default)
* @param {number} max - one above the largest integer to be drawn
* @returns {number} a random integer in the requested range (signed)
*/
export function randint(min = 0, max)
{
let lo = min;
let hi = max;
if (typeof max === "undefined")
{
hi = lo;
lo = 0;
}
if (hi < lo)
{
throw {
origin: "util.randint",
context: "when generating a random integer",
error: "min should be <= max",
};
}
return Math.floor(Math.random() * (hi - lo)) + lo;
}
/**
* Round to a certain number of decimal places.
*