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sound/TonePlayer: use gain to db when instantiating volume node
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@ -332,7 +332,8 @@ export class TonePlayer extends SoundPlayer
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this._synth = new Tone.Synth(this._synthOtions);
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// connect it to a volume node:
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this._volumeNode = new Tone.Volume(-60 + this._volume * 66);
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this._volumeNode = new Tone.Volume(Tone.gainToDb(this._volume));
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this._synth.connect(this._volumeNode);
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// connect the volume node to the master output:
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