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RF: leverage _setAttribute, rename rng to randomNumberGenerator
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@ -261,16 +261,16 @@ export class TrialHandler extends PsychObject
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*
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* @param {boolean} newSeed - New value for seed
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*/
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setSeed(newSeed)
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setSeed(newSeed, log)
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{
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this._seed = newSeed;
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if (this._seed !== undefined)
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this._setAttribute('seed', newSeed, log);
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if (this.seed !== undefined)
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{
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this.rng = seedrandom(this._seed);
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this._randomNumberGenerator = seedrandom(this.seed);
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}
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else
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{
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this.rng = seedrandom();
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this._randomNumberGenerator = seedrandom();
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}
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}
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@ -644,7 +644,7 @@ export class TrialHandler extends PsychObject
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this._trialSequence = [];
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for (let i = 0; i < this.nReps; ++i)
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{
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this._trialSequence.push(util.shuffle(indices.slice(), this.rng));
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this._trialSequence.push(util.shuffle(indices.slice(), this._randomNumberGenerator));
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}
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}
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@ -658,7 +658,7 @@ export class TrialHandler extends PsychObject
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}
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// shuffle the sequence:
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util.shuffle(flatSequence, this.rng);
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util.shuffle(flatSequence, this._randomNumberGenerator);
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// reshape it into the trialSequence:
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this._trialSequence = [];
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@ -340,17 +340,17 @@ export function IsPointInsidePolygon(point, vertices)
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* @function
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* @public
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* @param {Object[]} array - the input 1-D array
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* @param {Function} [rng = undefined] - A function used to generated random numbers in the interal [0, 1). Defaults to Math.random
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* @param {Function} [randomNumberGenerator = undefined] - A function used to generated random numbers in the interal [0, 1). Defaults to Math.random
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* @return {Object[]} the shuffled array
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*/
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export function shuffle(array, rng = undefined)
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export function shuffle(array, randomNumberGenerator = undefined)
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{
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if (rng === undefined) {
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rng = Math.random;
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if (randomNumberGenerator === undefined) {
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randomNumberGenerator = Math.random;
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}
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for (let i = array.length - 1; i > 0; i--)
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{
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const j = Math.floor(rng() * (i + 1));
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const j = Math.floor(randomNumberGenerator() * (i + 1));
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[array[i], array[j]] = [array[j], array[i]];
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}
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return array;
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