# visual/TextBox.js

    /**
     * Editable TextBox Stimulus.
     *
     * @author Alain Pitiot, Nikita Agafonov
     * @version 2022.2.3
     * @copyright (c) 2017-2020 Ilixa Ltd. (http://ilixa.com) (c) 2020-2022 Open Science Tools Ltd. (https://opensciencetools.org)
     * @license Distributed under the terms of the MIT License
     */

    import * as PIXI from "pixi.js-legacy";
    import { Color } from "../util/Color.js";
    import { ColorMixin } from "../util/ColorMixin.js";
    import * as util from "../util/Util.js";
    import { ButtonStim } from "./ButtonStim.js";
    import { TextInput } from "./TextInput.js";
    import { VisualStim } from "./VisualStim.js";

    /**
     * @extends VisualStim
     * @mixes ColorMixin
     */
    export class TextBox extends util.mix(VisualStim).with(ColorMixin)
    {
    	/**
    	 * @memberOf module:visual
    	 * @param {Object} options
    	 * @param {String} options.name - the name used when logging messages from this stimulus
    	 * @param {module:core.Window} options.win - the associated Window
    	 * @param {string} [options.text=""] - the text to be rendered
    	 * @param {string} [options.font= "Arial"] - the font family
    	 * @param {Array.<number>} [options.pos= [0, 0]] - the position of the center of the text
    	 *
    	 * @param {Color} [options.color= Color('white')] color of the text
    	 * @param {number} [options.opacity= 1.0] - the opacity
    	 * @param {number} [options.depth= 0] - the depth (i.e. the z order)
    	 * @param {number} [options.contrast= 1.0] - the contrast
    	 * @param {string} [options.units= "norm"] - the units of the text size and position
    	 * @param {number} [options.ori= 0.0] - the orientation (in degrees)
    	 * @param {number} [options.letterHeight= <default value>] - the height of the text
    	 * @param {boolean} [options.bold= false] - whether or not the text is bold
    	 * @param {boolean} [options.italic= false] - whether or not the text is italic
    	 * @param {string} [options.anchor = 'left'] - horizontal alignment
    	 *
    	 * @param {boolean} [options.multiline= false] - whether or not a multiline element is used
    	 * @param {boolean} [options.autofocus= true] - whether or not the first input should receive focus by default
    	 * @param {boolean} [options.flipHoriz= false] - whether or not to flip the text horizontally
    	 * @param {boolean} [options.flipVert= false] - whether or not to flip the text vertically
    	 * @param {Color} [options.fillColor= undefined] - fill color of the text-box
    	 * @param {String} [options.languageStyle= "LTR"] - sets the direction property of the text inputs. Possible values ["LTR", "RTL", "Arabic"]. "Arabic" is added for consistency with PsychoPy
    	 * @param {Color} [options.borderColor= undefined] - border color of the text-box
    	 * @param {PIXI.Graphics} [options.clipMask= null] - the clip mask
    	 * @param {boolean} [options.autoDraw= false] - whether or not the stimulus should be automatically drawn on every frame flip
    	 * @param {boolean} [options.autoLog= false] - whether or not to log
    	 * @param {boolean} [options.fitToContent = false] - whether or not to resize itself automaitcally to fit to the text content
    	 */
    	constructor(
    		{
    			name,
    			win,
    			pos,
    			anchor,
    			size,
    			units,
    			ori,
    			opacity,
    			depth,
    			text,
    			font,
    			letterHeight,
    			bold,
    			italic,
    			alignment,
    			color,
    			contrast,
    			flipHoriz,
    			flipVert,
    			fillColor,
    			languageStyle,
    			borderColor,
    			borderWidth,
    			padding,
    			editable,
    			multiline,
    			autofocus,
    			clipMask,
    			autoDraw,
    			autoLog,
    			fitToContent
    		} = {},
    	)
    	{
    		super({ name, win, pos, size, units, ori, opacity, depth, clipMask, autoDraw, autoLog });

    		this._addAttribute(
    			"text",
    			text,
    			""
    		);
    		this._addAttribute(
    			"placeholder",
    			text,
    			"",
    			this._onChange(true, true),
    		);
    		this._addAttribute(
    			"anchor",
    			anchor,
    			"center"
    		);
    		this._addAttribute(
    			"flipHoriz",
    			flipHoriz,
    			false,
    			this._onChange(false, false),
    		);
    		this._addAttribute(
    			"flipVert",
    			flipVert,
    			false,
    			this._onChange(false, false),
    		);

    		// font:
    		this._addAttribute(
    			"font",
    			font,
    			"Arial"
    		);
    		this._addAttribute(
    			"letterHeight",
    			letterHeight,
    			this._getDefaultLetterHeight()
    		);
    		this._addAttribute(
    			"bold",
    			bold,
    			false,
    			this._onChange(true, true),
    		);
    		this._addAttribute(
    			"italic",
    			italic,
    			false,
    			this._onChange(true, true),
    		);
    		this._addAttribute(
    			"alignment",
    			alignment,
    			"left"
    		);
    		this._addAttribute(
    			"languageStyle",
    			languageStyle,
    			"LTR"
    		);

    		// colors:
    		this._addAttribute(
    			"color",
    			color,
    			undefined
    		);
    		this._addAttribute(
    			"fillColor",
    			fillColor,
    			undefined
    		);
    		this._addAttribute(
    			"borderColor",
    			borderColor,
    			undefined
    		);
    		this._addAttribute(
    			"contrast",
    			contrast,
    			1.0,
    			this._onChange(true, false),
    		);

    		// default border width: 1px
    		this._addAttribute(
    			"borderWidth",
    			borderWidth,
    			util.to_unit([1, 0], "pix", win, this._units)[0],
    			this._onChange(true, true),
    		);
    		// default padding: half of the letter height
    		this._addAttribute(
    			"padding",
    			padding,
    			this._letterHeight / 2.0,
    			this._onChange(true, true),
    		);

    		this._addAttribute("multiline", multiline, false, this._onChange(true, true));
    		this._addAttribute("editable", editable, false, this._onChange(true, true));
    		this._addAttribute("autofocus", autofocus, true, this._onChange(true, false));
    		// this._setAttribute({
    		// 	name: 'vertices',
    		// 	value: vertices,
    		// 	assert: v => (v != null) && (typeof v !== 'undefined') && Array.isArray(v) )
    		// 	log);

    		this._addAttribute("fitToContent", fitToContent, false);
    		// setting size again since fitToContent field becomes available only at this point
    		// and setSize called from super class would not have a proper effect
    		this.setSize(size);

    		// estimate the bounding box:
    		this._estimateBoundingBox();

    		if (this._autoLog)
    		{
    			this._psychoJS.experimentLogger.exp(`Created ${this.name} = ${this.toString()}`);
    		}
    	}

    	/**
    	 * Clears the current text value or sets it back to match the placeholder.
    	 */
    	reset()
    	{
    		this.setText(this.placeholder);
    	}

    	/**
    	 * Clears the current text value.
    	 */
    	clear()
    	{
    		this.setText();
    	}

    	/**
    	 * Setter for the alignment attribute.
    	 *
    	 * @param {boolean} alignment - alignment of the text
    	 * @param {boolean} [log= false] - whether or not to log
    	 */
    	setAlignment(alignment = "left", log = false)
    	{
    		this._setAttribute("alignment", alignment, log);
    		if (this._pixi !== undefined) {
    			this._pixi.setInputStyle("textAlign", alignment);
    		}
    	}

    	/**
    	 * Setter for the languageStyle attribute.
    	 *
    	 * @param {String} languageStyle - text direction in textbox, accepts values ["LTR", "RTL", "Arabic"]
    	 * @param {boolean} [log= false] - whether or not to log
    	 */
    	setLanguageStyle (languageStyle = "LTR", log = false) {
    		this._setAttribute("languageStyle", languageStyle, log);
    		let langDir = util.TEXT_DIRECTION[languageStyle];
    		if (langDir === undefined)
    		{
    			langDir = util.TEXT_DIRECTION["LTR"];
    		}
    		if (this._pixi !== undefined)
    		{
    			this._pixi.setInputStyle("direction", langDir);
    		}
    	}

    	/**
    	 * Setter for the anchor attribute.
    	 *
    	 * @param {boolean} anchor - anchor of the textbox
    	 * @param {boolean} [log= false] - whether or not to log
    	 */
    	setAnchor (anchor = "center", log = false)
    	{
    		this._setAttribute("anchor", anchor, log);
    		if (this._pixi !== undefined) {
    			const anchorUnits = this._getAnchor();
    			this._pixi.anchor.x = anchorUnits[0];
    			this._pixi.anchor.y = anchorUnits[1];
    		}
    	}

    	/**
    	 * For tweaking the underlying input value.
    	 *
    	 * @param {string} text
    	 */
    	setText(text = "")
    	{
    		if (typeof this._pixi !== "undefined")
    		{
    			this._pixi.text = text;
    		}

    		this._text = text;
    	}

    	/**
    	 * Set the font for textbox.
    	 *
    	 * @param {string} font - the font family
    	 * @param {boolean} [log = false] - whether to log
    	 */
    	setFont(font = "Arial", log = false)
    	{
    		this._setAttribute("font", font, log);
    		if (this._pixi !== undefined)
    		{
    			this._pixi.setInputStyle("fontFamily", font);
    		}
    	}

    	/**
    	 * Set letterHeight (font size) for textbox.
    	 *
    	 * @param {string} [fontSize = <default value>] - the size of the font
    	 * @param {boolean} [log = false] - whether to log
    	 */
    	setLetterHeight(fontSize = this._getDefaultLetterHeight(), log = false)
    	{
    		this._setAttribute("letterHeight", fontSize, log);
    		const fontSize_px = this._getLengthPix(fontSize);
    		if (this._pixi !== undefined)
    		{
    			this._pixi.setInputStyle("fontSize", `${fontSize_px}px`);
    		}
    	}

    	/**
    	 * For accessing the underlying input value.
    	 *
    	 * @return {string} - the current text value of the underlying input element.
    	 */
    	getText()
    	{
    		if (typeof this._pixi !== "undefined")
    		{
    			return this._pixi.text;
    		}

    		return this._text;
    	}

    	/**
    	 * Setter for the color attribute.
    	 *
    	 * @param {boolean} color - color of the text
    	 * @param {boolean} [log= false] - whether or not to log
    	 */
    	setColor (color, log = false)
    	{
    		this._setAttribute('color', color, log);
    		this._needUpdate = true;
    		this._needPixiUpdate = true;
    	}

    	/**
    	 * Setter for the fillColor attribute.
    	 *
    	 * @param {boolean} fillColor - fill color of the text box
    	 * @param {boolean} [log= false] - whether or not to log
    	 */
    	setFillColor (fillColor, log = false)
    	{
    		this._setAttribute('fillColor', fillColor, log);
    		this._needUpdate = true;
    		this._needPixiUpdate = true;
    	}

    	/**
    	 * Setter for the borderColor attribute.
    	 *
    	 * @param {Color} borderColor - border color of the text box
    	 * @param {boolean} [log= false] - whether or not to log
    	 */
    	setBorderColor (borderColor, log = false)
    	{
    		this._setAttribute('borderColor', borderColor, log);
    		this._needUpdate = true;
    		this._needPixiUpdate = true;
    	}

    	/**
    	 * Setter for the fitToContent attribute.
    	 *
    	 * @param {boolean} fitToContent - whether or not to autoresize textbox to fit to text content
    	 * @param {boolean} [log= false] - whether or not to log
    	 */
    	setFitToContent (fitToContent, log = false)
    	{
    		this._setAttribute("fitToContent", fitToContent, log);
    		const width_px = Math.abs(Math.round(this._getLengthPix(this._size[0])));
    		const height_px = Math.abs(Math.round(this._getLengthPix(this._size[1])));
    		if (this._pixi !== undefined) {
    			this._pixi.setInputStyle("width", fitToContent ? "auto" : `${width_px}px`);
    			this._pixi.setInputStyle("height", fitToContent ? "auto" : `${height_px}px`);
    		}
    	}

    	/**
    	 * Setter for the size attribute.
    	 *
    	 * @param {boolean} size - whether or not to wrap the text at the given width
    	 * @param {boolean} [log= false] - whether or not to log
    	 */
    	setSize(size, log)
    	{
    		// test with the size is undefined, or [undefined, undefined]:
    		let isSizeUndefined = (
    			(typeof size === "undefined") || (size === null)
    			|| (Array.isArray(size) && size.every((v) => typeof v === "undefined" || v === null))
    		);

    		this.fitToContent = isSizeUndefined;

    		if (isSizeUndefined)
    		{
    			size = TextBox._defaultSizeMap.get(this._units);

    			if (typeof size === "undefined")
    			{
    				throw {
    					origin: "TextBox.setSize",
    					context: "when setting the size of TextBox: " + this._name,
    					error: "no default size for unit: " + this._units,
    				};
    			}
    		}

    		const hasChanged = this._setAttribute("size", size, log);

    		if (hasChanged)
    		{
    			this._needUpdate = true;
    			this._needPixiUpdate = true;

    			// immediately estimate the bounding box:
    			this._estimateBoundingBox();
    		}
    	}

    	/**
    	 * Add event listeners to text-box object. Method is called internally upon object construction.
    	 *
    	 * @protected
    	 */
    	_addEventListeners ()
    	{
    		this._pixi.on("input", (textContent) => {
    			this._text = textContent;
    			if (this._fitToContent)
    			{
    				// make sure that size attribute is updated when fitToContent = true
    				const size = util.to_unit([this._pixi.width, this._pixi.height], "pix", this._win, this._units);
    				this._setAttribute("size", size, false);
    			}
    		});
    	}

    	/**
    	 * Get the default letter height given the stimulus' units.
    	 *
    	 * @return {number} - the letter height corresponding to this stimulus' units.
    	 * @protected
    	 */
    	_getDefaultLetterHeight()
    	{
    		const height = TextBox._defaultLetterHeightMap.get(this._units);

    		if (typeof height === "undefined")
    		{
    			throw {
    				origin: "TextBox._getDefaultLetterHeight",
    				context: "when getting the default height of TextBox: " + this._name,
    				error: "no default letter height for unit: " + this._units,
    			};
    		}

    		return height;
    	}

    	/**
    	 * Get the TextInput options applied to the PIXI.TextInput.
    	 *
    	 * @protected
    	 */
    	_getTextInputOptions()
    	{
    		const letterHeight_px = Math.round(this._getLengthPix(this._letterHeight));
    		const padding_px = Math.round(this._getLengthPix(this._padding));
    		const borderWidth_px = Math.round(this._getLengthPix(this._borderWidth));
    		const width_px = Math.abs(Math.round(this._getLengthPix(this._size[0])));
    		const height_px = Math.abs(Math.round(this._getLengthPix(this._size[1])));

    		return {
    			// input style properties eventually become CSS, so same syntax applies
    			input: {
    				display: "inline-block",
    				fontFamily: this._font,
    				fontSize: `${letterHeight_px}px`,
    				color: this._color === undefined || this._color === null ? 'transparent' : new Color(this._color).hex,
    				fontWeight: (this._bold) ? "bold" : "normal",
    				fontStyle: (this._italic) ? "italic" : "normal",
    				direction: util.TEXT_DIRECTION[this._languageStyle],
    				textAlign: this._alignment,
    				padding: `${padding_px}px`,
    				multiline: this._multiline,
    				text: this._text,
    				height: this._fitToContent ? "auto" : (this._multiline ? `${height_px}px` : undefined),
    				width: this._fitToContent ? "auto" : `${width_px}px`,
    				maxWidth: `${this.win.size[0]}px`,
    				maxHeight: `${this.win.size[1]}px`,
    				overflow: "hidden",
    				pointerEvents: "none"
    			},
    			// box style properties eventually become PIXI.Graphics settings, so same syntax applies
    			box: {
    				fill: new Color(this._fillColor).int,
    				alpha: this._fillColor === undefined || this._fillColor === null ? 0 : 1,
    				rounded: 5,
    				stroke: {
    					color: new Color(this._borderColor).int,
    					width: borderWidth_px,
    					alpha: this._borderColor === undefined || this._borderColor === null ? 0 : 1
    				},
    				/*default: {
    					fill: new Color(this._fillColor).int,
    					rounded: 5,
    					stroke: {
    						color: new Color(this._borderColor).int,
    						width: borderWidth_px
    					}
    				},
    				focused: {
    					fill: new Color(this._fillColor).int,
    					rounded: 5,
    					stroke: {
    						color: new Color(this._borderColor).int,
    						width: borderWidth_px
    					}
    				},
    				disabled: {
    					fill: new Color(this._fillColor).int,
    					rounded: 5,
    					stroke: {
    						color: new Color(this._borderColor).int,
    						width: borderWidth_px
    					}
    				}*/
    			},
    		};
    	}

    	/**
    	 * Estimate the bounding box.
    	 *
    	 * @override
    	 * @protected
    	 */
    	_estimateBoundingBox()
    	{
    		// estimate the vertical size:
    		const boxHeight = this._letterHeight + 2 * this._padding + 2 * this._borderWidth;

    		// take the alignment into account:
    		const anchor = this._getAnchor();
    		this._boundingBox = new PIXI.Rectangle(
    			this._pos[0] - anchor[0] * this._size[0],
    			this._pos[1] - anchor[1] * boxHeight,
    			this._size[0],
    			boxHeight,
    		);

    		// TODO take the orientation into account
    	}

    	/**
    	 * Update the stimulus, if necessary.
    	 *
    	 * @protected
    	 * @todo take size into account
    	 */
    	_updateIfNeeded()
    	{
    		if (!this._needUpdate)
    		{
    			return;
    		}
    		this._needUpdate = false;

    		// update the PIXI representation, if need be:
    		if (this._needPixiUpdate)
    		{
    			this._needPixiUpdate = false;

    			let enteredText = "";
    			// at this point this._pixi might exist but is removed from the scene, in such cases this._pixi.text
    			// does not retain the information about new lines etc. so we go with a local copy of entered text
    			if (this._pixi !== undefined && this._pixi.parent !== null) {
    				enteredText = this._pixi.text;
    			} else {
    				enteredText = this._text;
    			}

    			if (typeof this._pixi !== "undefined")
    			{
    				this._pixi.destroy(true);
    			}

    			// Create new TextInput
    			this._pixi = new TextInput(this._getTextInputOptions());

    			// listeners required for regular textboxes, but may cause problems with button stimuli
    			if (!(this instanceof ButtonStim))
    			{
    				this._pixi._addListeners();
    				this._addEventListeners();
    			}

    			// check if other TextBox instances are already in focus
    			const { _drawList = [] } = this.psychoJS.window;
    			const otherTextBoxWithFocus = _drawList.some((item) => item instanceof TextBox && item._pixi && item._pixi._hasFocus());
    			if (this._autofocus && !otherTextBoxWithFocus)
    			{
    				this._pixi._onSurrogateFocus();
    			}
    			if (this._multiline)
    			{
    				this._pixi._multiline = this._multiline;
    			}
    			if (this._editable)
    			{
    				this.text = enteredText;
    				this._pixi.placeholder = this._placeholder;
    			}
    			else
    			{
    				this._pixi.text = this._text;
    			}
    		}

    		this._pixi.disabled = !this._editable;

    		// now when this._pixi is available, setting anchor again to trigger internal to this._pixi mechanisms
    		this.anchor = this._anchor;
    		this._pixi.scale.x = this._flipHoriz ? -1 : 1;
    		this._pixi.scale.y = this._flipVert ? 1 : -1;
    		this._pixi.rotation = -this._ori * Math.PI / 180;
    		[this._pixi.x, this._pixi.y] = util.to_px(this._pos, this._units, this._win);

    		this._pixi.alpha = this._opacity;
    		this._pixi.zIndex = -this._depth;

    		// apply the clip mask:
    		this._pixi.mask = this._clipMask;
    	}

    	/**
    	 * Convert the anchor attribute into numerical values.
    	 *
    	 * @protected
    	 * @return {number[]} - the anchor, as an array of numbers in [0,1]
    	 */
    	_getAnchor()
    	{
    		const anchor = [0.5, 0.5];

    		if (this._anchor.indexOf("left") > -1)
    		{
    			anchor[0] = 0;
    		}
    		else if (this._anchor.indexOf("right") > -1)
    		{
    			anchor[0] = 1;
    		}
    		if (this._anchor.indexOf("top") > -1)
    		{
    			anchor[1] = 0;
    		}
    		else if (this._anchor.indexOf("bottom") > -1)
    		{
    			anchor[1] = 1;
    		}

    		return anchor;
    	}
    }

    /**
     * <p>This map associates units to default letter height.</p>
     *
     * @readonly
     * @protected
     */
    TextBox._defaultLetterHeightMap = new Map([
    	["cm", 1.0],
    	["deg", 1.0],
    	["degs", 1.0],
    	["degFlatPos", 1.0],
    	["degFlat", 1.0],
    	["norm", 0.1],
    	["height", 0.2],
    	["pix", 20],
    	["pixels", 20],
    ]);

    /**
     * <p>This map associates units to default sizes.</p>
     *
     * @readonly
     * @protected
     */
    TextBox._defaultSizeMap = new Map([
    	["cm", [15.0, -1]],
    	["deg", [15.0, -1]],
    	["degs", [15.0, -1]],
    	["degFlatPos", [15.0, -1]],
    	["degFlat", [15.0, -1]],
    	["norm", [1, -1]],
    	["height", [1, -1]],
    	["pix", [500, -1]],
    	["pixels", [500, -1]],
    ]);