mirror of
https://github.com/jspsych/jsPsych.git
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56 lines
1.7 KiB
HTML
56 lines
1.7 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<script src="../jspsych.js"></script>
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<script src="../plugins/jspsych-audio-slider-response.js"></script>
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<script src="../plugins/jspsych-html-button-response.js"></script>
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<link rel="stylesheet" href="../css/jspsych.css">
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</head>
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<body></body>
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<script>
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var pre_audio = {
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type: 'html-button-response',
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stimulus: '<div style="max-width:600px;"><p>Some browsers now require the user to interact with a page before it can play audio. '+
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'Clicking the button below counts as an interaction.</p><p>Be aware of this when planning audio experiments if '+
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'you want the first trial to include audio.</p></div>',
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choices: ['Continue']
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}
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var trial_1 = {
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type: 'audio-slider-response',
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stimulus: 'sound/speech_joke.mp3',
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labels: ['Not Funny', 'Funny'],
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slider_width: 500,
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prompt: '<p>How funny is the joke?</p>'
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}
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var trial_2 = {
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type: 'audio-slider-response',
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stimulus: 'sound/speech_red.mp3',
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labels: ['Hate it', 'It"s OK', 'Love it'],
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slider_width: 500,
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prompt: '<p>How much do you like this color?</p><p>Slider movement is required, so you must interact with (click) the slider before you can continue.</p>',
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require_movement: true
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}
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var trial_3 = {
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type: 'audio-slider-response',
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stimulus: 'sound/hammer.mp3',
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labels: ['Unpleasant', 'OK', 'Very pleasant'],
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slider_width: 500,
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prompt: '<p>How pleasant was this sound?</p><p>The slider will be enabled after the audio ends.</p>',
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response_allowed_while_playing: false
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}
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jsPsych.init({
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timeline: [pre_audio, trial_1, trial_2, trial_3],
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on_finish: function() {
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jsPsych.data.displayData();
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},
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default_iti: 250
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});
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</script>
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</html>
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