jsPsych/examples/jspsych-canvas-button-response.html
Becky Gilbert db754538b7
Convert plugins to classes and update examples (#2078)
* modularize plugins: edit index.ts and example files (WIP)

* continue modularizing plugins: edit index.ts and example files (WIP)

* continue modularizing plugins: edit index.ts and example files (WIP)

* continue modularizing plugins and example files, make info static in plugin classes

* add preload flag to plugin info, fix a few parameterType values

* change preload flags in plugin info from audio/image/video strings to boolean

* convert more plugins and example files

* convert more plugins/examples, sync with webgazer branch plugins/examples (not working on this branch)

* remove preload flag from info, change to ParameterType, change to "ALL_KEYS"/"NO_KEYS", change KEY type to KEYS for array params

* remove descriptions from plugin info, fix some ALL_KEYS/NO_KEYS errors

* remove descriptions and add pretty names to plugin info

* remove/edit comments re ALL_KEYS/NO_KEYS and TS errors

* fix some preload plugin errors and convert example file (plugin still not working due to getAutoPreloadList)

* convert RDK plugin and example file

* convert preload plugin and example, add JsPsych getTimelineDescription method for auto-preloading (still not working for audio due to getAudioBuffer

* fix jsPsych getTimelineDescription method so that it does recursive search

* add image and video preloading to plugin examples

* Merge branch 'modularization' into modularization-plugins

* add tests for reconstruction

* fix timeline array getter method: add private timelineDescription var, set to timeline array in run(), rename getTimelineDescription to getTimeline

* changes in response to PR review: fix JsDoc comments, fix array: true in param info, change HTML string param types, add JsDoc author/file/see docs for all plugin classes, switch to @ts-expect-error. Thanks @bjoluc!

* fix JsDoc comments for plugin classes and preload trials parameter

* change preload type to boolean in ParameterInfo interface, and add `preload: false` to virtual-chinrest item_path image parameter

* All my tests except for preload plugin (will do that tomorrow)

* minor fixes to reconstruction tests

* Update preload plugin tests

* Finish test conversion

* switch to arrow functions to fix this keyword errors in plugins, add audio preloading into plugin example files, fix typos

* convert non-plugin example files (WIP, not tested)

* Fix allow_held_keys -> allow_held_key parameter in virtual-chinrest plugin

* Fix `keyboardListener` type in serial-reaction-time plugin

* type fixes for RDK, simplifying `correctOrNot()` function

* fixed ["ALL_KEYS"] => "ALL_KEYS" for iat plugins and tests

* Build jspsych packages before everything else

Dependent builds were previously failing due to missing type definitions

* Remove console.log from html-keyboard-response tests

I think I accidentially committed it.

* fix the delayed start to animation bug (#1885)

* round all RTs to nearest int (#2108)

* fixes and tests #1900 - IAT parameter problems

* finish converting/testing example files, add init settings, add audio preloading, fix errors

* fix progress-bar timeline to demo an example where auto-updating the progress bar works well

* Revert "round all RTs to nearest int (#2108)"

This reverts commit f53145d2e3.

* change how delayed timeline variables are implemented

* use static for generate_stimulus method so that it can be called on the vsl-grid-scene class

* fix external-html plugin and example (switch to arrow function for proper this context, fix incorrect parameter name)

* remove outdated TO DO comments

Co-authored-by: bjoluc <mail@bjoluc.de>
Co-authored-by: Josh de Leeuw <josh.deleeuw@gmail.com>
2021-09-08 09:44:53 -04:00

97 lines
3.2 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<script src="../packages/jspsych/dist/index.browser.js"></script>
<script src="../packages/plugin-canvas-button-response/dist/index.browser.js"></script>
<link rel="stylesheet" href="../packages/jspsych/css/jspsych.css">
</head>
<body></body>
<script>
var jsPsych = initJsPsych({
on_finish: function () {
jsPsych.data.displayData();
}
});
// stimulus function that takes the canvas and additional parameters (radius, color)
// this can be called inside of an anonymous stimulus function, which takes the canvas (c) as its only argument
function filledCirc(canvas, radius, color) {
var ctx = canvas.getContext("2d");
ctx.beginPath();
ctx.arc(250, 250, radius, 0, 2 * Math.PI);
ctx.fillStyle = color;
ctx.fill();
}
var circle_1 = {
type: jsPsychCanvasButtonResponse,
stimulus: function (c) {
filledCirc(c, 100, 'blue');
},
choices: ['Red', 'Green', 'Blue'],
prompt: '<p>What color is the circle?</p>',
data: { color: 'blue', radius: 100 }
};
var circle_2 = {
type: jsPsychCanvasButtonResponse,
stimulus: function (c) {
filledCirc(c, 150, 'green');
},
choices: ['Larger', 'Smaller'],
stimulus_duration: 1000,
prompt: '<p>Is this circle larger or smaller than the last one?</p>' +
'<p>Stimulus will be hidden after 1 second.</p>',
data: { color: 'green', radius: 150 }
};
// write the canvas stimulus drawing function without using a named function
// the anonymous function must take the canvas as an argument
var lines = {
type: jsPsychCanvasButtonResponse,
stimulus: function (c) {
var ctx = c.getContext("2d");
// first line
ctx.beginPath();
ctx.moveTo(300, 10);
ctx.lineTo(300, 300);
ctx.lineWidth = 10;
ctx.strokeStyle = 'MediumBlue';
ctx.stroke();
// second line
ctx.beginPath();
ctx.moveTo(20, 200);
ctx.lineTo(100, 350);
ctx.lineWidth = 10;
ctx.strokeStyle = 'MediumPurple';
ctx.stroke();
},
choices: ['Blue line', 'Purple line'],
prompt: '<p>Which line is longer?</p>',
data: { line1_color: 'blue', line1_length: 290, line2_color: "purple", line2_length: 170 }
};
// to use the canvas stimulus function with timeline variables,
// the jsPsych.timelineVariable() function can be used inside your stimulus function
var circle_procedure = {
timeline: [{
type: jsPsychCanvasButtonResponse,
stimulus: function (c) {
filledCirc(c, jsPsych.timelineVariable('radius'), jsPsych.timelineVariable('color'));
},
choices: ['Red', 'Green', 'Blue'],
prompt: '<p>What color is the circle?</p>',
data: { radius: jsPsych.timelineVariable('radius'), color: jsPsych.timelineVariable('color') }
}],
timeline_variables: [
{ radius: 100, color: 'red' },
{ radius: 200, color: 'green' },
{ radius: 50, color: 'blue' }
]
};
jsPsych.run([circle_1, circle_2, lines, circle_procedure]);
</script>
</html>