/** * jspsych-audio-keyboard-response * Josh de Leeuw * * plugin for playing an audio file and getting a keyboard response * * documentation: docs.jspsych.org * **/ jsPsych.plugins["audio-keyboard-response"] = (function() { var plugin = {}; jsPsych.pluginAPI.registerPreload('audio-keyboard-response', 'stimulus', 'audio'); plugin.info = { name: 'audio-keyboard-response', description: '', parameters: { stimulus: { type: jsPsych.plugins.parameterType.AUDIO, pretty_name: 'Stimulus', default: undefined, description: 'The audio to be played.' }, choices: { type: jsPsych.plugins.parameterType.KEYCODE, pretty_name: 'Choices', array: true, default: jsPsych.ALL_KEYS, description: 'The keys the subject is allowed to press to respond to the stimulus.' }, prompt: { type: jsPsych.plugins.parameterType.STRING, pretty_name: 'Prompt', default: null, description: 'Any content here will be displayed below the stimulus.' }, trial_duration: { type: jsPsych.plugins.parameterType.INT, pretty_name: 'Trial duration', default: null, description: 'The maximum duration to wait for a response.' }, response_ends_trial: { type: jsPsych.plugins.parameterType.BOOL, pretty_name: 'Response ends trial', default: true, description: 'If true, the trial will end when user makes a response.' }, trial_ends_after_audio: { type: jsPsych.plugins.parameterType.BOOL, pretty_name: 'Trial ends after audio', default: false, description: 'If true, then the trial will end as soon as the audio file finishes playing.' }, response_allowed_while_playing: { type: jsPsych.plugins.parameterType.BOOL, pretty_name: 'Response allowed while playing', default: true, description: 'If true, then responses are allowed while the audio is playing. '+ 'If false, then the audio must finish playing before a response is accepted.' } } } plugin.trial = function(display_element, trial) { // setup stimulus var context = jsPsych.pluginAPI.audioContext(); if(context !== null){ var source = context.createBufferSource(); source.buffer = jsPsych.pluginAPI.getAudioBuffer(trial.stimulus); source.connect(context.destination); } else { var audio = jsPsych.pluginAPI.getAudioBuffer(trial.stimulus); audio.currentTime = 0; } // set up end event if trial needs it if(trial.trial_ends_after_audio){ if(context !== null){ source.addEventListener('ended', end_trial); } else { audio.addEventListener('ended', end_trial); } } // show prompt if there is one if (trial.prompt !== null) { display_element.innerHTML = trial.prompt; } // store response var response = { rt: null, key: null }; // function to end trial when it is time function end_trial() { // kill any remaining setTimeout handlers jsPsych.pluginAPI.clearAllTimeouts(); // stop the audio file if it is playing // remove end event listeners if they exist if(context !== null){ source.stop(); source.removeEventListener('ended', end_trial); source.removeEventListener('ended', setup_keyboard_listener); } else { audio.pause(); audio.removeEventListener('ended', end_trial); audio.removeEventListener('ended', setup_keyboard_listener); } // kill keyboard listeners jsPsych.pluginAPI.cancelAllKeyboardResponses(); // gather the data to store for the trial if(context !== null && response.rt !== null){ response.rt = Math.round(response.rt * 1000); } var trial_data = { "rt": response.rt, "stimulus": trial.stimulus, "key_press": response.key }; // clear the display display_element.innerHTML = ''; // move on to the next trial jsPsych.finishTrial(trial_data); } // function to handle responses by the subject var after_response = function(info) { // only record the first response if (response.key == null) { response = info; } if (trial.response_ends_trial) { end_trial(); } }; function setup_keyboard_listener() { // start the response listener if(context !== null) { var keyboardListener = jsPsych.pluginAPI.getKeyboardResponse({ callback_function: after_response, valid_responses: trial.choices, rt_method: 'audio', persist: false, allow_held_key: false, audio_context: context, audio_context_start_time: startTime }); } else { var keyboardListener = jsPsych.pluginAPI.getKeyboardResponse({ callback_function: after_response, valid_responses: trial.choices, rt_method: 'performance', persist: false, allow_held_key: false }); } } // start audio if(context !== null){ var startTime = context.currentTime; source.start(startTime); } else { audio.play(); } // start keyboard listener when trial starts or sound ends if (trial.response_allowed_while_playing) { setup_keyboard_listener(); } else if (!trial.trial_ends_after_audio) { if(context !== null){ source.addEventListener('ended', setup_keyboard_listener); } else { audio.addEventListener('ended', setup_keyboard_listener); } } // end trial if time limit is set if (trial.trial_duration !== null) { jsPsych.pluginAPI.setTimeout(function() { end_trial(); }, trial.trial_duration); } }; return plugin; })();