/** * jspsych-audio-keyboard-response * Josh de Leeuw * * plugin for playing an audio file and getting a keyboard response * * documentation: docs.jspsych.org * **/ jsPsych.plugins["audio-keyboard-response"] = (function () { var plugin = {}; jsPsych.pluginAPI.registerPreload('audio-keyboard-response', 'stimulus', 'audio'); plugin.info = { name: 'audio-keyboard-response', description: '', parameters: { stimulus: { type: jsPsych.plugins.parameterType.AUDIO, pretty_name: 'Stimulus', default: undefined, description: 'The audio to be played.' }, choices: { type: jsPsych.plugins.parameterType.KEY, pretty_name: 'Choices', array: true, default: jsPsych.ALL_KEYS, description: 'The keys the subject is allowed to press to respond to the stimulus.' }, prompt: { type: jsPsych.plugins.parameterType.STRING, pretty_name: 'Prompt', default: null, description: 'Any content here will be displayed below the stimulus.' }, trial_duration: { type: jsPsych.plugins.parameterType.INT, pretty_name: 'Trial duration', default: null, description: 'The maximum duration to wait for a response.' }, response_ends_trial: { type: jsPsych.plugins.parameterType.BOOL, pretty_name: 'Response ends trial', default: true, description: 'If true, the trial will end when user makes a response.' }, trial_ends_after_audio: { type: jsPsych.plugins.parameterType.BOOL, pretty_name: 'Trial ends after audio', default: false, description: 'If true, then the trial will end as soon as the audio file finishes playing.' }, response_allowed_while_playing: { type: jsPsych.plugins.parameterType.BOOL, pretty_name: 'Response allowed while playing', default: true, description: 'If true, then responses are allowed while the audio is playing. ' + 'If false, then the audio must finish playing before a response is accepted.' } } } plugin.trial = function (display_element, trial) { // setup stimulus var context = jsPsych.pluginAPI.audioContext(); var audio; // store response var response = { rt: null, key: null }; // record webaudio context start time var startTime; // load audio file jsPsych.pluginAPI.getAudioBuffer(trial.stimulus) .then(function (buffer) { if (context !== null) { audio = context.createBufferSource(); audio.buffer = buffer; audio.connect(context.destination); } else { audio = buffer; audio.currentTime = 0; } setupTrial(); }) .catch(function (err) { console.error(`Failed to load audio file "${trial.stimulus}". Try checking the file path. We recommend using the preload plugin to load audio files.`) console.error(err) }); function setupTrial() { // set up end event if trial needs it if (trial.trial_ends_after_audio) { audio.addEventListener('ended', end_trial); } // show prompt if there is one if (trial.prompt !== null) { display_element.innerHTML = trial.prompt; } // start audio if (context !== null) { startTime = context.currentTime; audio.start(startTime); } else { audio.play(); } // start keyboard listener when trial starts or sound ends if (trial.response_allowed_while_playing) { setup_keyboard_listener(); } else if (!trial.trial_ends_after_audio) { audio.addEventListener('ended', setup_keyboard_listener); } // end trial if time limit is set if (trial.trial_duration !== null) { jsPsych.pluginAPI.setTimeout(function () { end_trial(); }, trial.trial_duration); } } // function to end trial when it is time function end_trial() { // kill any remaining setTimeout handlers jsPsych.pluginAPI.clearAllTimeouts(); // stop the audio file if it is playing // remove end event listeners if they exist if (context !== null) { audio.stop(); } else { audio.pause(); } audio.removeEventListener('ended', end_trial); audio.removeEventListener('ended', setup_keyboard_listener); // kill keyboard listeners jsPsych.pluginAPI.cancelAllKeyboardResponses(); // gather the data to store for the trial var trial_data = { rt: response.rt, stimulus: trial.stimulus, response: response.key }; // clear the display display_element.innerHTML = ''; // move on to the next trial jsPsych.finishTrial(trial_data); } // function to handle responses by the subject function after_response(info) { // only record the first response if (response.key == null) { response = info; } if (trial.response_ends_trial) { end_trial(); } }; function setup_keyboard_listener() { // start the response listener if (context !== null) { jsPsych.pluginAPI.getKeyboardResponse({ callback_function: after_response, valid_responses: trial.choices, rt_method: 'audio', persist: false, allow_held_key: false, audio_context: context, audio_context_start_time: startTime }); } else { jsPsych.pluginAPI.getKeyboardResponse({ callback_function: after_response, valid_responses: trial.choices, rt_method: 'performance', persist: false, allow_held_key: false }); } } }; return plugin; })();