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<!DOCTYPE html>
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<html>
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<head>
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<title>My experiment</title>
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<script src="../jsPsych/jspsych.js"></script>
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<script src="../jsPsych/plugins/jspsych-html-keyboard-response.js"></script>
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<script src="../jsPsych/plugins/jspsych-canvas-slider-response.js"></script>
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<link rel="stylesheet" href="../jsPsych/css/jspsych.css"></link>
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<style type="text/css">
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</style>
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</head>
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<body></body>
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<script type="text/javascript">
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// This stuff defines a box with dots which is drawn on a canvas.
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class DotGrid {
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constructor(nDots, args = {}) {
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this.dotCount = nDots;
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this.gridWidth = args.gridWidth || 20;
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this.gridHeight = args.gridHeight || 20;
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this.dotWidth = args.dotWidth || 2;
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this.dotHeight = args.dotHeight || 2;
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this.paddingX = args.paddingX || 6;
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this.paddingY = args.paddingY || 6;
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this.renewGrid();
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this.displayWidth = this.gridWidth*this.dotWidth + (this.gridWidth+2)*this.paddingX;
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this.displayHeight = this.gridHeight*this.dotHeight + (this.gridHeight+2)*this.paddingY;
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}
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get html() {
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return '<strong>hello, grid</strong>';
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}
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// Create a blank grid
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renewGrid() {
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let grid = [];
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for(let i=0; i<this.gridWidth; i++) {
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let row = [];
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for(let j=0; j<this.gridHeight; j++) {
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row.push(0);
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}
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grid.push(row);
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}
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this.grid = grid;
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this.populateGrid();
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return this;
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}
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// Populate a grid with dots
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populateGrid() {
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for(let i=0; i<this.dotCount; i++) {
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let x = Math.floor(Math.random()*this.gridWidth);
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let y = Math.floor(Math.random()*this.gridHeight);
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if(this.grid[x][y]==1)
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i--;
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else
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this.grid[x][y] = 1;
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}
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}
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draw(canvasId) {
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let canvas = document.getElementById(canvasId);
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let ctx = canvas.getContext('2d');
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// Draw frame
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ctx.lineWidth = "3";
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ctx.rect(0, 0, this.displayWidth, this.displayHeight);
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ctx.stroke();
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// Draw dots
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ctx.lineWidth = "1";
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for(let x=0; x<this.gridWidth; x++) {
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for(let y=0; y<this.gridHeight; y++) {
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if(this.grid[x][y] == 1) {
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let startX = (x+1)*this.paddingX + x*this.dotWidth;
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let startY = (y+1)*this.paddingY + y*this.dotHeight;
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ctx.fillRect(startX, startY, this.dotWidth, this.dotHeight);
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ctx.stroke();
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}
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}
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}
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}
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};
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// This function does the actual drawing on the canvas, and is the one
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// called by the trial (it is passed in as a stimulus and called with
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// the id of the canvas supplied).
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// At the moment this doesn't do anything exciting; it just presents
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// 200 dots in random places in the box, but we could make it staircase
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// the number of dots based on past performance, etc.
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function drawDots(canvasId) {
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var grid = new DotGrid(200);
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grid.draw(canvasId);
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}
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</script>
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<script>
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/* create timeline */
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var timeline = [];
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/* define welcome message trial */
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var welcome = {
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type: "html-keyboard-response",
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stimulus: "Welcome to the experiment. Press any key to begin."
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};
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timeline.push(welcome);
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/* define instructions trial */
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var instructions = {
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type: "html-keyboard-response",
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stimulus: "<p>In this experiment, a box with dots will appear in the center of the screen."+
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"Your task is to use the slider to give an estimate of the number of dots that"+
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"are in the box. You will not know how many dots there can be in the box, except"+
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"by observing the boxes on each trial; nevertheless, you should try to use the"+
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"whole width of the scale, indicating the smallest number of dots by using the"+
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"left side and the largest number by using the right side.</p>",
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post_trial_gap: 2000
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};
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timeline.push(instructions);
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/* test trials */
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var test = {
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type: "canvas-slider-response",
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stimulus: drawDots,
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labels: ['Sparse', 'Dense'],
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prompt: '<p>How densely populated is this box?</p>',
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canvasWidth: 172,
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canvasHeight: 172
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}
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var test_procedure = {
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timeline: [test],
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repetitions: 5,
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randomize_order: true
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}
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timeline.push(test_procedure);
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/* define debrief */
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var debrief_block = {
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type: "html-keyboard-response",
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stimulus: function() {
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return "<p>You did it beautifully!</p>"+
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"<p>Press any key to end.</p>"
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var trials = jsPsych.data.get().filter({test_part: 'test'});
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var correct_trials = trials.filter({correct: true});
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var accuracy = Math.round(correct_trials.count() / trials.count() * 100);
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var rt = Math.round(correct_trials.select('rt').mean());
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return "<p>You responded correctly on "+accuracy+"% of the trials.</p>"+
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"<p>Your average response time was "+rt+"ms.</p>"+
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"<p>Press any key to complete the experiment. Thank you!</p>";
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}
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};
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timeline.push(debrief_block);
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/* start the experiment */
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jsPsych.init({
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timeline: timeline,
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on_finish: function() {
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jsPsych.data.displayData();
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}
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});
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</script>
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</html>
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/**
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* jspsych-canvas-slider-response
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* a jspsych plugin for free response to questions presented using canvas
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* drawing tools
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*
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* the drawing is done by a function which is supplied as the stimulus.
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* this function is passed the id of the canvas on which it will draw.
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*
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* the canvas can either be supplied as customised HTML, or a default one
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* can be used. If a customised on is supplied, its ID must be specified
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* in a separate variable.
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*
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* Matt Jaquiery - https://github.com/mjaquiery/ - Feb 2018
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*
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* documentation: docs.jspsych.org
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*
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*/
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jsPsych.plugins['canvas-slider-response'] = (function() {
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var plugin = {};
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plugin.info = {
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name: 'canvas-slider-response',
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description: '',
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parameters: {
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stimulus: {
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type: jsPsych.plugins.parameterType.FUNCTION,
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pretty_name: 'Stimulus',
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default: undefined,
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description: 'The function to be called with the canvas ID. '+
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'This should handle drawing operations.'
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},
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canvasHTML: {
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type: jsPsych.plugins.parameterType.HTML_STRING,
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pretty_name: 'Canvas HTML',
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default: null,
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description: 'HTML for drawing the canvas. '+
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'Overrides canvas width and height settings.'
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},
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canvasId: {
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type: jsPsych.plugins.parameterType.STRING,
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pretty_name: 'Canvas ID',
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default: false,
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description: 'ID for the canvas. Only necessary when '+
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'supplying canvasHTML. This is required so that the ID '+
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'can be passed to the stimulus function.'
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},
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canvasWidth: {
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type: jsPsych.plugins.parameterType.INT,
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pretty_name: 'Canvas width',
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default: 300,
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description: 'Sets the width of the canvas.'
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},
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canvasHeight: {
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type: jsPsych.plugins.parameterType.INT,
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pretty_name: 'Canvas height',
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default: 150,
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description: 'Sets the height of the canvas.'
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},
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min: {
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type: jsPsych.plugins.parameterType.INT,
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pretty_name: 'Min slider',
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default: 0,
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description: 'Sets the minimum value of the slider.'
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},
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max: {
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type: jsPsych.plugins.parameterType.INT,
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pretty_name: 'Max slider',
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default: 100,
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description: 'Sets the maximum value of the slider',
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},
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start: {
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type: jsPsych.plugins.parameterType.INT,
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pretty_name: 'Slider starting value',
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default: 50,
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description: 'Sets the starting value of the slider',
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},
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step: {
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type: jsPsych.plugins.parameterType.INT,
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pretty_name: 'Step',
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default: 1,
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description: 'Sets the step of the slider'
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},
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labels: {
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type: jsPsych.plugins.parameterType.KEYCODE,
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pretty_name:'Labels',
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default: [],
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array: true,
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description: 'Labels of the slider.',
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},
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button_label: {
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type: jsPsych.plugins.parameterType.STRING,
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pretty_name: 'Button label',
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default: 'Continue',
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array: false,
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description: 'Label of the button to advance.'
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},
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prompt: {
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type: jsPsych.plugins.parameterType.STRING,
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pretty_name: 'Prompt',
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default: null,
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description: 'Any content here will be displayed below the slider.'
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},
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stimulus_duration: {
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type: jsPsych.plugins.parameterType.INT,
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pretty_name: 'Stimulus duration',
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default: null,
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description: 'How long to hide the stimulus.'
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},
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trial_duration: {
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type: jsPsych.plugins.parameterType.INT,
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pretty_name: 'Trial duration',
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default: null,
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description: 'How long to show the trial.'
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},
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response_ends_trial: {
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type: jsPsych.plugins.parameterType.BOOL,
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pretty_name: 'Response ends trial',
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default: true,
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description: 'If true, trial will end when user makes a response.'
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},
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}
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}
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plugin.trial = function(display_element, trial) {
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let canvas = '';
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// Use the supplied HTML for constructing the canvas, if supplied
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if(trial.canvasId !== false) {
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canvas = trial.canvasHTML;
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} else {
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// Otherwise create a new default canvas
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trial.canvasId = '#jspsych-canvas-slider-response-canvas';
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canvas = '<canvas id="'+trial.canvasId+'" height="'+trial.canvasHeight+
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'" width="'+trial.canvasWidth+'"></canvas>';
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}
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var html = '<div id="jspsych-canvas-slider-response-wrapper" style="margin: 100px 0px;">';
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html += '<div id="jspsych-canvas-slider-response-stimulus">'+canvas+'</div>';
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html += '<div class="jspsych-canvas-slider-response-container" style="position:relative;">';
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html += '<input type="range" value="'+trial.start+'" min="'+trial.min+'" max="'+trial.max+'" step="'+trial.step+'" style="width: 100%;" id="jspsych-canvas-slider-response-response"></input>';
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html += '<div>'
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for(var j=0; j < trial.labels.length; j++){
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var width = 100/(trial.labels.length-1);
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var left_offset = (j * (100 /(trial.labels.length - 1))) - (width/2);
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html += '<div style="display: inline-block; position: absolute; left:'+left_offset+'%; text-align: center; width: '+width+'%;">';
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html += '<span style="text-align: center; font-size: 80%;">'+trial.labels[j]+'</span>';
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html += '</div>'
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}
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html += '</div>';
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html += '</div>';
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html += '</div>';
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if (trial.prompt !== null){
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html += trial.prompt;
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}
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// add submit button
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html += '<button id="jspsych-canvas-slider-response-next" class="jspsych-btn">'+trial.button_label+'</button>';
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display_element.innerHTML = html;
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// Execute the supplied drawing function
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trial.stimulus(trial.canvasId);
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var response = {
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rt: null,
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response: null
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};
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display_element.querySelector('#jspsych-canvas-slider-response-next').addEventListener('click', function() {
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// measure response time
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var endTime = (new Date()).getTime();
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response.rt = endTime - startTime;
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response.response = display_element.querySelector('#jspsych-canvas-slider-response-response').value;
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if(trial.response_ends_trial){
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end_trial();
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} else {
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display_element.querySelector('#jspsych-canvas-slider-response-next').disabled = true;
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}
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});
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function end_trial(){
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jsPsych.pluginAPI.clearAllTimeouts();
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// save data
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var trialdata = {
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"rt": response.rt,
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"response": response.response
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};
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display_element.innerHTML = '';
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// next trial
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jsPsych.finishTrial(trialdata);
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}
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if (trial.stimulus_duration !== null) {
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jsPsych.pluginAPI.setTimeout(function() {
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display_element.querySelector('#jspsych-canvas-slider-response-stimulus').style.visibility = 'hidden';
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}, trial.stimulus_duration);
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}
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// end trial if trial_duration is set
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if (trial.trial_duration !== null) {
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jsPsych.pluginAPI.setTimeout(function() {
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end_trial();
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}, trial.trial_duration);
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}
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var startTime = (new Date()).getTime();
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};
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return plugin;
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})();
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