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Add options (randomize_item_locations
and location_first_item
) to allow for fixed locations of the item array across trials.
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.changeset/nervous-carrots-raise.md
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5
.changeset/nervous-carrots-raise.md
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---
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"@jspsych/plugin-visual-search-circle": minor
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---
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Add options (`randomize_item_locations` and `location_first_item`) to allow for fixed locations of the item array across trials.
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@ -32,6 +32,8 @@ The `target_present` and `fixation_image` parameters must always be specified. O
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| target_absent_key | string | 'f' | The key to press if the target is not present in the search array. |
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| trial_duration | numeric | null | The maximum amount of time the participant is allowed to search before the trial will continue. A value of null will allow the participant to search indefinitely. |
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| fixation_duration | numeric | 1000 | How long to show the fixation image for before the search array (in milliseconds). |
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| randomize_item_locations | bool | true | Whether to use randomized locations on the circle for the items. If `false`, then the first item will always show at the location specified by `location_first_item`.
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| location_first_item | numeric | 0 | If `randomize_item_locations` is `false`, the location of the first item on the circle, in degrees.
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## Data Generated
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@ -89,6 +89,18 @@ const info = <const>{
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pretty_name: "Fixation duration",
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default: 1000,
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},
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/** Whether to use randomized locations on the circle for the items. If `false`, then the first item will always show at the location specified by `location_first_item`. */
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randomize_item_locations: {
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type: ParameterType.BOOL,
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pretty_name: "Randomize item locations",
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default: true,
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},
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/** If `randomize_item_locations` is `false`, the location of the first item on the circle, in degrees. */
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location_first_item: {
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type: ParameterType.INT,
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pretty_name: "Location first item",
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default: 0,
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},
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},
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};
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@ -263,10 +275,11 @@ class VisualSearchCirclePlugin implements JsPsychPlugin<Info> {
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var display_locs = [];
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var random_offset = Math.floor(Math.random() * 360);
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var offset = trial.randomize_item_locations ? random_offset : trial.location_first_item;
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for (var i = 0; i < n_locs; i++) {
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display_locs.push([
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Math.floor(paper_size / 2 + this.cosd(random_offset + i * (360 / n_locs)) * radi - hstimw),
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Math.floor(paper_size / 2 - this.sind(random_offset + i * (360 / n_locs)) * radi - hstimh),
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Math.floor(paper_size / 2 + this.cosd(offset + i * (360 / n_locs)) * radi - hstimw),
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Math.floor(paper_size / 2 - this.sind(offset + i * (360 / n_locs)) * radi - hstimh),
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]);
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}
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return display_locs;
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